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Something I've been working on recently --
SpoilerYup, "Defense of the Turrets" -- HK-47's very owned fighter-simulation, hahah.
Can say all the [basic] mechanics are done. Anything's left probably some polishing to the textures, and maybe other things -- who knows, sometimes unexpected ideas [or errors, urgh] comes pretty late in the process.
P.S. For the load-screen I'm using ajdrenter's "Very Nice! Load Screens for KotOR" [which based on JackInTheBox's] as the template for the frame. Credits to the respective authors.
Edit:
- DarthParametric kindly provided me as well the load-screen template for KotOR High Resolution Menus-compatible option
- Featured as well MadDerp's Widescreen Cockpit fix with the mod. The author allowed to use the assets from their mod -- therefore credits to the respective author
[Update02: 02/02/2022/PM]
Spoiler-
Interesting idea. Maybe after training in this fighter-simulation, players will stop hating the mini-game :)
Can you adjust the brightness of the sun or change some of the colors? With blue seen-through cockpit, blue spaceships, the light from blue star turn the picture in one disturbing blur half of the time.
I know that blue holograms are the trademark of the SW, but even Star Maps had yellow, orange and greenish parts. -
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Interesting idea. Maybe after training in this fighter-simulation, players will stop hating the mini-game :)
Yeah, we'll see about that, hahah.
QuoteCan you adjust the brightness of the sun or change some of the colors? With blue seen-through cockpit, blue spaceships, the light from blue star turn the picture in one disturbing blur half of the time...
Noted the suggestions -- thanks for the feedback. I'll see what I can do with that.
To be fair I'm not being too nitpicky regarding aesthetic direction on this project -- so any constructive inputs are very much welcome indeed.