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Was excited about the remake the first time it announced -- I mean, a remake that means higher-fidelity and that stuff. Then I remember there's still the original that stand still even after all this time. Much better, we have the engine that is modding-friendly as well is the mods! Granted, that's coming more from modding standpoint.
From gaming experience PoV -- I believe true awesomeness of a journey only happened once -- and I'm glad I had enjoy it to the most, and not looking to replace/redo it with a copy.
Probably I'll be truly excited about KotOR III... 😛
P.S. To be fair I'm not going to like if in the end they change the direction of the original story and/or retcon things that's already there. If they want to do that why they don't go with a sequel in the first place?
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...will Aspyr allow us to port things in from their game to use for modding the original like ppl are doing with SWTOR 😉?
I don't have any idea on that. Let alone if they can do it better than OG. I'm going to be fair that I'm a fan of KotOR/TSL art-pieces as well as SWTOR, and if that made me an old-BioWare bias I'm OK with that. It's just for me those are the game that made with passion, and one can feel it. Can Aspyr did that as well? We'll see about that.Quote
...I was excited about the prospect of a remake until I got into modding where you can literally adjust the game to your liking on a large scale.
You had a point, and I'm not gonna lie I enjoyed the OG with mods/bugfixes. Not sure if I can enjoy it without them just to be true.Quote
That alone makes the original game hard to replace, let alone all the work done over the years by the modding community.
Yeah, and we ain't see nothing yet [much more to come]! Hahah. 😛