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Edit: Wow, well it does. 😮
P.S. In case anyone wandering what's behind the hyperlink -- I didn't know that SWTOR is mod-able, and the link shows that.
Edit2: Meh, although it's tempting for the possibility on fixing simple things there like facing points, invisible blaster on cutscenes etc. [though didn't know how to, but if someone start a fire guess one can learn from it], apparently modding original files can lead to a ban. I'm aware of that, but was still thinking of that viability. Oh well--
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TOR mods have been around since beta. There were even nude mods at one point, although I doubt anyone still maintains them. What you can change is pretty limited, mostly textures and some text-based stuff like VFX and such. And it's not particularly practical to deal with since you constantly have to be patching and unpatching archives before and after every update. Way too much hassle for no significant gain.
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TOR mods have been around since beta.
Can't say that I'm not surprised knowing how quick some modders are working out there but not gonna lie I'm bit as well the fact that it's an MMO game.
Quote...not particularly practical to deal with since you constantly have to be patching and unpatching archives...
Yeah, I see. They surely did the packaging like Mass Effect that even if you want to replace a 1MB texture file you'll have to de/compress like gigs of its archive.
And nah, if anything for me first thing to fix/mod probably some immersion oversight like facing points and invisible blasters on cutscenes, hahah.
Well, I guess one can't really mod/fix contents, right? So for that we better leave it to the devs, really. But yeah, no need to sweat thinking of it as it's not practical at all.
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