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Everything posted by HelloWeasel
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Rukil's Apprentice - Recruitable Malya
HelloWeasel replied to HelloWeasel's topic in Work In Progress
Hello all, thanks for the kind comments! It's been a while, I am hoping to get back to working on this momentarily (I've been distracted with modding Age of Empires 2 and of course real life). -
Rukil's Apprentice - Recruitable Malya
HelloWeasel replied to HelloWeasel's topic in Work In Progress
I have successfully added a silhouette for the Malya party member slot for before she is added to the party by replacing the Juhani entry. Her portrait also appears successfully when after she joins the party! (Ignore the level 20, she joins at level 1 I think) Unfortunately, there is a big whiteness where the character should be standing, and I need to figure out why that is the case. -
Rukil's Apprentice - Recruitable Malya
HelloWeasel replied to HelloWeasel's topic in Work In Progress
Wow, thanks Effix! This helps alot! It looks so much more exciting now that she actually looks different from Shaleena: -
Hello all, This is an idea I had many years ago (I think I even made a thread here about it), but I never got very far. It crossed my mind recently so I decided to take another crack at it since it's a character's story I feel low-key passionate about. When the player is down in the Undercity of Taris, they can run into Rukil, the old proclaimer of something called the Promised Land. He has you go search for his missing apprentice, a young woman named Malya. In the game, you find a generic (old man) corpse with Malya's journal, and you tell Rukil she died. The end. Or not. The Promised Land concept is interesting enough, but the fact that Rukil has an apprentice (with a name), who seems to be an open-minded, hopeful, and brave young woman of all things seems like a huge missed opportunity to me. Maybe she's force sensitive. Maybe she has a unique perspective the other characters don't have, based on her unique upbringing. It's especially tragic for my player character, who doesn't really have the hots for Bastila and would be much more interested in someone who's not such a normie. So, Malya lives on, developing quietly in the back of my mind. So I've started work on it again. STORY: The new story is, basically, that while searching for the Promised Land, Malya left her journal on an old corpse in the Undercity when had to run and hide from Rakghouls and then Gamorrean slave hunters. She got captured by Gamorreans, and sold to the exchange. Shortly before the player character arrives at Davik's estate, Malya attempted to escape but was caught and thrown in the torture chamber. She is then rescued by the player character, and the grateful Malya joins him after learning that the other Outcasts are long gone on their journey to the Promised Land. The party then escapes Taris and goes to Dantooine, where Malya succumbs to her usual habits and explores every part of the Jedi enclave she can. While the player character is in training, Malya steals a Jedi holocron, and starts learning about the Jedi, Sith, and various Force philosophies. Once the quest for the Star Forge begins, the player character learns of Malya's Force experiments and has the option to train her as his own apprentice. Instead of becoming a traditional Jedi, however, Malya forms her own philosophy combining the teachings of Rukil and what she has learned since. One of her protests to the usual events of the game's story is on Kashyyyk, where she denounces a violent Wookiee uprising against Czerka, instead advocating for a more moderate agenda. As she harbors feelings for the player character, she dislikes Bastila, and by extension distrusts the Jedi. This is amplified after the Leviathan incident and subsequent revelation. Near the end, Malya declares her wish that the player character neither be subservient to the Jedi nor the Dark Side, and instead submit to nothing but Truth itself and become a fully realized individual, and says that this can be done by saving his old friend Malak from the Dark Side. MOD GOAL: Recruitment mod that adds Malya to the party, replacing Juhani. She serves as an alternative love interest to Bastila for male PCs. She can be trained as a Force user by the player character. She is to be fully voiced (I have directed voice actors before so I'm not worried about this - I'm more worried about lip synching because I have no idea how to do it). She is to chime in on the story like other party members do. Further down the road, if I get good enough at modding or have help, I'd like to have more story stuff like in the above summary. WHAT I'VE DONE SO FAR: -In Davik's estate, Malya can be found in the torture chamber (replacing Hudrow). When you rescue her, she gives you the Ebon Hawk security codes and joins your party after you escape Taris. This is implemented and works. However, there are a few problems I have to work out. -Her appearance is subject to change, but right now I have a reskinned albino version of TSL's PFHA06. After she escapes Davik's estate and changes out of the dirty old Outcast clothes, she has a hooded outfit which was made by removing the face from the darkjedif model (I might publish that bit on this website separately as a modder's resource or small mod). I made a prototype skin for the clothing, and I'll make cooler variants in the future. CURRENT PROBLEMS AS OF POSTING THIS: -I don't have any voiced lines yet, so Malya has been speaking Twilek. Sometimes her mouth doesn't move and I don't know why. Edit: Now I know why. -Although Malya has a unique entry in appearance.2da, I don't know how to access the new entry with the UTC editor. The dropdown menu only shows vanilla appearances to choose from, so that's why the Malya in Davik's estate looks like her old friend Shaleena the Outcast girl. Edit: Fixed! Thanks, Effix. -I hardly know how to do anything! Lol. So, if any of that sounds interesting, or if you have any comments or suggestions, or want to help in any way, or just want to say hi, I welcome your words. It had been so long I had forgotten the details; I had a post about this back in 2016: However, it's super old so I guess ignore it. Here are some images:
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- integrated gpu
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Awesome! Thanks! I got it working now.
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HelloEverybody, I have been trying to make minor edits to a selectable head in KotOR 1, but after decompiling with MDLOps, exporting in gmax/NWmax, and recompiling with MDLOps, the head goes full glitchy in game. This happens regardless of whether or not I made edits in gmax. I used this method to edit clothing items with success, but the heads seem to be more complicated. Does anybody know anything about this issue? Thanks for any help.
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If you have KotOR Tool, you can edit the appearance.2da file in your Override folder. That head is on the rows 148-150. If you go horizontally along until you find the column called "envmap" and replace what is in rows 148-150 with "DEFAULT" (without quotations), it might fix the shiny hair problem. As for the mod, all I have to say is simply magnificent!
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I have the file for the flowing cape version on my hard drive (I'm not 100% sure who made it), if that is the one you are looking for I guess I could send it to you. It's for KOTOR 2
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Wow... never would have thought I would get the hots for Atris of all people... It kind of reminds me of Princes Yue from Avatar the Last Airbender.
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Yes, her clothing is totally changeable. The hood clothing is the standard "Clothing" that changes depending on who's wearing it. If you put armor or a robe on her, her appearance will change just like any other party member. I chose the "dark jedi robe" for the shape (I can reskin it) because it has a hood and I personally think it looks nice. I don't like how Star Wars likes to give the awesome clothes to the "bad guys" (probably one reason I mod). Also, the hood isn't stiff, meaning it moves around naturally with her head.
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It would be cool if you also added some extra loading screen text variations.
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I added a couple of screenshots to the original post so that everyone can see what she looks like. More are on the way.
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HelloEveryone, I'm new here! Anyway, I'm here because there is a mod I've wanted to make for several years now. I am actually able to do quite a bit of modding myself, but I am very limited at scripting/coding and I don't have all the time in the world to figure it out. I really would like a helper or maybe even a team to help me create this mod. Okay so remember Malya...? No? Remember the Taris undercity and the outcast village and that old guy named Rukil who was searching for the Promised Land? Well he had an "apprentice" named Malya who was described as a young woman who died trying to find the Promised Land. Now I don't know about you, but that sounds like a serious missed opportunity to me: A female roughly the same age as Bastila who is adventurous and open-minded enough to be a crazy old man's apprentice! Also, I believe KOTOR would be better if you had an option as to which girl you want to end up with romantically. I don't really like Bastila, personally . Now you have a choice, Bastila or Malya. So in this story, Malya survives and joins up with the Main Character and the gang. She is an eccentric sweety-pie who has albinism and has never been outside the undercity, and has never seen the light of the sun in her life. However, she is less pessimistic than the other outcasts and believes in the symbol of hope itself, the Promised Land, even if only in spirit. As a youth, Malya finds a mysterious Holocron while exploring the undercity. She develops an understanding of the Force, and the lack of Jedi interference causes her to develop extremely unorthodox views. These views influence the Main Character and help to cause an even more tense love triangle with Bastila. Also, the Holocron's mysterious source eventually ties into the Main Character's story. What I Can Do -I can do graphics somewhat. I have already made a prototype Malya. I will also make her clothes. I made her a hoodie based on the Dark Jedi Female model, complete with a hood that actually moves with Malya's head! -I can dialogue edit. Mostly. -I can use KOTOR Tool. -I have a very intricate story already developed, I will tell you all about it if we email or Skype. It contains themes of acceptance, love and romance, spirituality and belief, and tradition vs open-mindedness. -I voice act for male characters. I also have ways to get voice actors for female characters. -I am nice and will be your friend forever if you help me . What I Need You To Do -I mainly need someone who can script the quests and cutscenes. I am lost when it comes to this stuff. I am also a full-time college student who works during breaks so I can't really dedicate a ton of time to learning this. -A couple of new areas/maps (they can be reused/reskinned) That's it really. Goals -Make a new fully voiced Party Member with an optional romance storyline. -Expand KOTOR 1's horizons with new looks at morality and spirituality (KOTOR 2 style). -Keep the look and feel of the original game and have the mod seamlessly weave into the normal storyline. -A new "Malya" ending. In addition, if things go well, I have storylines for an expansion that involves adding on the the Malya ending with a new faction that joins the Main Character's independent cause, discovering who made the mysterious Holocron that Malya found, and invading Coruscant . Alright, so if you are interested in helping in any way whatsoever, or if you just want to ask about the mod, feel free to contact me! You can reach me through PMs, or preferably Skype me, my name is justinkorycki (look for the weasel with the pipe!)
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