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Files posted by N-DReW25
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TSL Armor Fix
A Mod for Star Wars Knights of The Old Republic II The Sith Lords
Author: N-DReW25
Release Date: 22.07.2016
Installation:
Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder
Uninstallation:
Remove or Delete the files from your Star Wars Knights of The Old Republic override folder
Description:
When I firsted starting playing TSL I noticed how some armors that appeared in Kotor 1 didn't actually appear to look like how they did in
Kotor 1 instead some looked new like the Light Battle Armor and Reinforced Battle Armor had new skins which was nice but then their were things like
the Heavy Battle Armor and Verpine Zal Allow Mesh were just ridicolous and kinda unrealistic to the overall story of TSL so I decided to make a fix that turns those
armors into their default Kotor 1 look.
Now for those who were confused as to why those armors look strange is because they rushed the game without checking over it and it lefted a TON of bugs
and mistakes and one of those mistakes were armors having the wrong model but from my perspective they planed to reskin those armors but could only finish at least 4
and they just applied a random model to the armors they didn't finish so they didn't intend for the Armors to appear as they did in kotor 1 so thats why this wasn't
included in TSLRCM.
The armors that have been affacted by this mod includes
*Heavy Battle Armor
*Powered Battle Armor
*Light Battle Armor
*Ulic Qel Dromas Mesh Suit
*Reinforced Fiber Mesh
*Mandalorian Assault Armor
If I missed any please let me know
Known Bugs:
this mod shouldn't have bugs but if their is Just PM me on Deadlystream.
Incompatibilities:
Is incompatiable with anything that edits "a_heavy_02.uti", "a_heavy_05.uti", "a_heavy_10.uti", "a_light_13.uti", "a_light_15.uti", "a_medium_02.uti" or "ia_Class9_007.tga"
Permissions:
Do NOT claim credit for this mod
Thanks:
Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY
608 downloads
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First Lightsaber Crystal fix
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
Release Date: 17.07.2016
Installation:
Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder
Uninstallation:
Remove or Delete the files from your Star Wars Knights of The Old Republic override folder
Description:
When you do your Jedi Training on Dantooine you get a Lightsaber crystal to build your first Lightsaber but if you actually look at the crystal you got
whether its green, blue or yellow it will have the grey Opilia crystal icon so I what this mod does it makes the green, blue and yellow crystals actually have their
appropriate green, blue and yellow icons.
Known Bugs:
this mod shouldn't have bugs but if their is Just PM me on Deadlystream.
Incompatibilities:
Is incompatible with anything that edits "dan13_bluecryst", "dan13_grncryst" or "dan13_goldcryst" though I don't know anything that edits those.
Permissions:
Do NOT claim credit for this mod
Thanks:
Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
5,445 downloads
- first
- lightsaber
- (and 8 more)
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Vrook and Zhar fix
Vrook and Zhar fix
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
Release Date: 14.07.2016
Installation:
Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder
Uninstallation:
Remove or Delete the files from your Star Wars Knights of The Old Republic override folder
Description:
In Kotor you go to Dantooine and meet Master Vrook, Master Zhar, Master Vandar and Master Dorak four Jedi Council members who are in charge of the
Jedi Enclave of Dantooine they seem to be Okay until you watch the Revelation cutscene on the Levithian were you clearly see Zhar wearing red and Vrook
wearing blue where in the original game Zhar wore blue and Vrook wore red. This Always bothered me so Because I couldn't fix the cutscene itself I decided to
give Zhar and Vrook there appropriate robes
Known Bugs:
this mod shouldn't have bugs but if their is Just PM me on Deadlystream.
Incompatibilities:
Is incompatible with anything that edits "dan13_vrook" or "dan13_zhar" though the only mod that edits that is the k1 enchantment pack
Permissions:
Do NOT claim credit for this mod
Thanks:
Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod.
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
6,461 downloads