About This File
A Mod for Star Wars Knights of The Old Republic II The Sith Lords
Release Date: 22.07.2016
Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder
Remove or Delete the files from your Star Wars Knights of The Old Republic override folder
When I firsted starting playing TSL I noticed how some armors that appeared in Kotor 1 didn't actually appear to look like how they did in
Kotor 1 instead some looked new like the Light Battle Armor and Reinforced Battle Armor had new skins which was nice but then their were things like
the Heavy Battle Armor and Verpine Zal Allow Mesh were just ridicolous and kinda unrealistic to the overall story of TSL so I decided to make a fix that turns those
armors into their default Kotor 1 look.
Now for those who were confused as to why those armors look strange is because they rushed the game without checking over it and it lefted a TON of bugs
and mistakes and one of those mistakes were armors having the wrong model but from my perspective they planed to reskin those armors but could only finish at least 4
and they just applied a random model to the armors they didn't finish so they didn't intend for the Armors to appear as they did in kotor 1 so thats why this wasn't
included in TSLRCM.
The armors that have been affacted by this mod includes
*Heavy Battle Armor
*Powered Battle Armor
*Light Battle Armor
*Ulic Qel Dromas Mesh Suit
*Reinforced Fiber Mesh
*Mandalorian Assault Armor
If I missed any please let me know
this mod shouldn't have bugs but if their is Just PM me on Deadlystream.
Is incompatiable with anything that edits "a_heavy_02.uti", "a_heavy_05.uti", "a_heavy_10.uti", "a_light_13.uti", "a_light_15.uti", "a_medium_02.uti" or "ia_Class9_007.tga"
Do NOT claim credit for this mod
Bioware for such an amazing game,Fred Tetra for Kotor Tool and everyone who downloads the mod.
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY