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Everything posted by Kreia
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Evidence of Juhani being a Lesbian from KotOR's Game Files
Kreia commented on Leilukin's blog entry in Leilukin's Blog
If you haven't seen this video yet, I think you might like it here you go For Juhani. I love Juhani to bits, and I do share your feelings, being gay myself. By the way, representation is also important among Star Wars fans, as some people seem to think there are no gay Star Wars fans for some reason, so it's cool that you're open about it. Back to Juhani, I was so disappointed not to see her in the KotOR comics. I even wrote to John Jackson Miller about using gay characters, and I wasn't the only one, there was this kid asking the same thing at the back of issue 23. I think they chicken because they know their fan base. Hopefully one day, they all say, but things are changing just about everywhere else while we Star Wars fans, in 2017, are still waiting. Oh well, at least we have fan art and fan fictions and mods, can't take that away from us ❤️ If only I were half as dedicated as some of the big modders on this site, we'd already have a same-sex relationship mod with voiceovers and everything. -
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Nope
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Blog #51 - Who wants to make HD versions of the trailers?
Kreia commented on Sith Holocron's blog entry in Sith Holocron's Blog
Sounds fun Unfortunately I'm at my most unreliable right now, there's a mobile game that is stealing stupid amounts of time from me. -
Oh noes here we go again.
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Happy Birthday
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TSLRCM Compatibility Patch for jinger's Admiralty Mod
Kreia replied to Darth Hayze's topic in Mod Releases
I hear you, the new model has been ready for some time, before the holidays I was drawing the textures and they were coming out nicely. Thanks for bringing this back to my attention, I hadn't forgotten all about it, the fun just lost momentum for a while. -
Blog #42 - Disciple and the Holocrons
Kreia commented on Sith Holocron's blog entry in Sith Holocron's Blog
Now ain't this a great idea I don't remember ever finding this stuff myself. It's probably enough to make some sort of Tomb of Freedon Nadd quest equivalent, which would be awesome. -
I think he's gonna look just fine
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Okay, so this is turning into the most difficult texture job I’ve ever done. I didn’t know it when I chose the model, all I looked for was a whole chest on the texture: can’t do a Republic Admiral double breasted uniform by mirroring the left half on the right half, like so many models do. A lot has happened to the franchise since 2003 when KotOR came out, we now have seen Old Republic Admirals in the comics, the books, but of course none of them are super consistent with what Admiral Dodonna looks like in the game. By the way, other Admiral titles have also been introduced, so differences in style may be attributed to that. Still, if I’m doing mods for KotOR games, I want Republic Admiral uniforms to to look like the one we have seen in the original game. So back to the Military Suit that I’m trying to turn into a uniform. I easily turned the blaster holster into a utility pouch, raised the collar, loosened the sleeves a bit. On the texture side of things, I had to turn gloves into bare hands, get the whole suit to match the colors of the uniform, replace the belt. What turned out to be tricky is the decorative elements around the wrists and on the shoulder boards: on the texture for Admiral Dodonna, they look pretty straight and planar and easy to replicate, you can see that’s not the case on this model. Now I still have to draw some stuff on the chest, it’s starting to look like a uniform however, hopefully the end result will be worth the trouble. In a way it’s already worth it because I’m learning to draw textures, which is cool. If the uniform doesn’t look any better than the one I did years ago, I’ll start over with another model. We’ll see.
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Doing Republic Admiral uniforms again.
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Both, that is I've been seeing what I can do starting with a different model, and unless that improves anything I'll start over from the Saul Karath model, which is the one I used before. I'll be posting pictures of what I've done so far.
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We can talk about that here http://deadlystream.com/forum/blog/63/entry-173-from-arren-kae-appearance/
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Interesting, would you mind giving me a tutorial (send me a PM even if you like if you don't want this thread to be off-topic) on how to create/trigger the pray and lightsaber animations with Kreia? I use JC's toolbox for my films, but don't believe either animation is in it, thanks!Source: Arren Kae Appearance I use the Force, that is I use a Force power that runs the k_sp1_generic script, in which I temporarily put the code that will give me what I need for a scene. In this case I just needed that animation to play so I could make this video, so I went for the quick dirty solution: I hex-edited the model and temporarily changed the animation name from "intopray" to "activate", resulting in that animation playing instead of the activate (armband) animation, for which nwscript.nss does have a constant.
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The "intopray" animation is in the original Kreia model and all of its variants. Yes, there's more, the "forcewield" animations were clearly meant for her telekinetic lightsaber combat ability, which was limited to the Trayus Core bit in the released version of the game, and even there the animations are not used. Whether by choice or not, your guess is as good as mine. Originally, she was probably meant to use that ability throughout the whole game, I tend to count as evidence of that the fact that the animations are in all of her models, beside of course the presence in game files of the "Kinetic Combat" ability (feat 198.) It's not the only possible explanation for its presence, however, Kinetic Combat might also have been used to justify Kreia using double-bladed weapons even after losing a hand, before they decided to lock her left hand inventory slot.
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Lots of thanks for the generous assessments lol, that's about right, but it's a huge part of the fun for me.
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File Name: Arren Kae Appearance File Submitter: Kreia File Submitted: 23 Nov 2016 File Category: Mods TSLRCM Compatible: Yes Arren Kae is a character mentioned in the game, her likeness is alluded to in reference to the Handmaiden who is said to "bear the face of her mother." This mod adds a new appearance to the game using the model and textures I made for her, it doesn't do anything else, it just lets you play with her while I see if there's more interesting stuff I can do with her in future mods. You may give this appearance to the main character, or any member of your party, by means of a SaveGame Editor such as KSE. Here is a video of what she looks like: Further info: This model is the result of changes I made to Kreia's two-handed model. The original model and all its variants come with a hood animation that unveils Kreia's face, exposing a problem with the geometry that becomes most evident when making a sad facial expression. The changes I made to the model also fix this problem. The hood on this model is raised at all times, hood animations are not available. In case you wondered, I didn't make any dark-side textures for this model. Installation ================== TSLPatcher (by Stoffe) will know what to do. Just run the executable and follow the instructions. This mod adds one row to appearance.2da The following files are put in the override folder by the installer: p_arrena.tga p_arrena.txi p_arrenbb.mdl p_arrenbb.mdx p_arrenh.tga p_arrenh.txi Compatibility ================== Should be fully compatible with TSLRCM and all sorts of other mods. Known Issues ================== None. Permission ================== Nicely give credit if you'd like to use my stuff for a work of your own. Find me ================== Kreia (Deadlystream) Knights and Darths of the Old Republic (YouTube) Knights and Darths of the Old Republic (Tumblr) Click here to download this file
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Finally uploaded the Arren Kae mod to Deadlystream. At it again, who would have thought. Once you see it in the download section you'll see what took me so long: I was putting her in a video for my YouTube channel.
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829 downloads
Arren Kae is a character mentioned in the game, her likeness is alluded to in reference to the Handmaiden who is said to "bear the face of her mother." This mod adds a new appearance to the game using the model and textures I made for her, it doesn't do anything else, it just lets you play with her while I see if there's more interesting stuff I can do with her in future mods. You may give this appearance to the main character, or any member of your party, by means of a SaveGame Editor such as KSE. Here is a video of what she looks like: Further info: This model is the result of changes I made to Kreia's two-handed model. The original model and all its variants come with a hood animation that unveils Kreia's face, exposing a problem with the geometry that becomes most evident when making a sad facial expression. The changes I made to the model also fix this problem. The hood on this model is raised at all times, hood animations are not available. In case you wondered, I didn't make any dark-side textures for this model. Installation ================== TSLPatcher (by Stoffe) will know what to do. Just run the executable and follow the instructions. This mod adds one row to appearance.2da The following files are put in the override folder by the installer: p_arrena.tga p_arrena.txi p_arrenbb.mdl p_arrenbb.mdx p_arrenh.tga p_arrenh.txi Compatibility ================== Should be fully compatible with TSLRCM and all sorts of other mods. Known Issues ================== None. Permission ================== Nicely give credit if you'd like to use my stuff for a work of your own. Find me ================== Kreia (Deadlystream) Knights and Darths of the Old Republic (YouTube) Knights and Darths of the Old Republic (Tumblr)- 4 comments
- 8 reviews
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I take it you guys thought this was going to replace Kreia. Actually that's not how it started, and if you ask me, that wouldn't make a lot of sense in that in the game you have Atton describing what Kreia's face looks like, and Arren Kae's robe in the Handmaiden's possession. But if you don't care about that, sure, let's have some fun with amputee Kae, and with young two-handed Darth Traya, who by the way would look fabulous in a reenactment of the scene "Kreia's fall". Ages ago I made a version of that video with a two-handed Traya, maybe it's time for mark II. All that will take some time though, I think for the moment I'll just release the Arren Kae appearance without the hood animations, so people can get it through KSE, play with it, and tell me what they think. There won't be a problem with hood animations on one-handed Kae, that model has different envelopes in the hood than the ones the two-handed model has, so you'll be able to use those animations without the hood sticking out of her throat.
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- Arren Kae
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You know what, blast this, time to release this mod. I'll just remove the onhood offhood animations, she has no use for them anyway, her hood is up.
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Damn. Thought I got something that would do the trick, but no. Curiously enough, I found out that the hood problem is also absent in the p_kreia1hbb model, so if I could somehow copy-and-paste the hood from one model to the other, I thought that would be perfect. But the geometry is different, so it didn't work. I'll try copying the hood data from the p_kreiaevilbb model this time, let's see what happens.
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Finally satisfied with the look. What I did now is fix a few wayward vertexes that nobody thought were important because you couldn’t see them under that hood: eyebrows and other minor details. You might have noticed them during a Talk_Sad animation, on both Kreia’s original model and its Dark Side version. Must be one of those things they had no time to fix, because at least another model has the same problem: the Dark Side version of Atris, which was cut from the game. You can see the eyebrows are fixed, but there’s still a problem when you take off the hood, it’s a problem that Kreia’s original model has, the black one seems to come off nicely instead. Beside that, I think Master Kae is ready.
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Sure, I could bundle up a few variants and release it as a different mod. We'll see.
- 7 comments
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I never found Peragus boring, those spider droids are cool, if they weren't so big I'd give one to T3 as a pet Those floating mines that close in on you and explode, the carbonite turrets, that stuff was fun.
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- Peragus
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Basically Kreia with a raised hood? Brown robe or white? Necklace or no necklace? I could easily add this as a bonus or do a separate mod altogether.
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