VarsityPuppet

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Everything posted by VarsityPuppet

  1. Argh! It has been awhile since I set up TSLPatcher. Yeah I will have to update the file. Or maybe I could make my own installer
  2. I should really put up my UV map tutorial. The second one is a little better, but mostly because that's probably strictly just a top down mapping.
  3. Freedon Nadd's sarcophagus. Comic source vs. 3ds rendition It's a work in progress, and it's not going to look exactly like the comic version anyways
  4. Ah hmmm what did he look like? Wimpy vanilla? Or was he heckin scary?
  5. Could also be the bumpmaps. How many textures have bumpmaps in that module? Looks like most of the building does and there's also all of that water
  6. This is true. I'm not too worried about that now, I guess. The tricky part is making good-looking, unique sarcophagi Also interesting in all of my searches of Wookieepedia canon... no mention of a statue outside of Kotor... lol all of this stuff is sort of an amalgamation of legends-canon sources
  7. @ndix UR You genius! What black magic did you use to export this correctly? I mostly just stared at it last night and lamented over mipmaps There are plenty other images that we could extract that have this same mipmap thing going on @DarthParametric I can get you a save if you want to test things out. I will say, after reading up a bit on the history of Freedon Nadd, that the scope of this is going to change a bit. As it turns out, King Ommin and Queen Amanoa were also buried in this tomb, So it looks like those pole dancers can maybe be replaced with statues of the King and Queen (who were big Naddist fans) and sarcophagi for all three of them. Or perhaps I will move the statues. The rest of the room is very empty, maybe I fill the other walls with pole-dancing Naddists? Also, looks like the main slab where Freedon Nadd is buried needs a little upgrade. It seems the main slab is taller and Nadd himself is shown in a more upright position. Not too big of a change actually Source image courtesy of @JCarter426 So the new list of changes now includes - 3 new unique sarcophagi (placeables? Doors? They need to open so this may be tricky) - updated tomb slab and 2 new tomb slabs - new poledancing sith statues x 10 (or however many fit in the room)
  8. Yeah, there is something wrong with how the texture is exported though
  9. Actually it seems to be fx_ritual01.tga It is an animated texture, and it looks like there's mipmap weirdnes, so I can't just extract as tga
  10. That lightning ball is atrocious. Unfortunately I can't seem to extract the texture file correctly Can anyone help me with that?
  11. Good idea, might be a lot of work though. Perhaps a Swtor port makes all of this a little easier? Bringing in Kotor comics characters is an interest of mine, I am struggling to find ways to introduce them in a way that makes sense though.
  12. As much as I do like TOR, I think giving our dear pole dancing friends a makeover from scratch might be a good idea
  13. Alright! I’ll tone the red down - I was going for a more bronze look, but might have overdone it. I was tempted to give the rest of the room an update, but that’s be far too much work. Just a littlw more tweaking and should be good for a release!
  14. Video at last! Statue has been darkened to be more bronze. Also the shader in the pool has been fixed - apparently there was a missing txi parameter that made it look like absolute garbage. Also seen is a new load screen, which was made possible with JC's Load Screen Template @JCarter426
  15. The pole dancing SIth statues have always been there. Perhaps Freedon Nadd has always been a fan? I'll try to get some video, but the envmap is just cm_baremetal. I sourced a couple of dirty metal images from google for the texture, baked ambient occlusion (to give it a little bit of life) and did added lightmaps.
  16. Not really a WIP, more like a "Almost done" but thought I'd share anyways.
  17. My mistake, I am on Satele Shan sever. Maybe DP and I can run some Flashpoints
  18. Nice sig, fam! :)

    1. DarthTyren

      DarthTyren

      Same to you!

  19. I'm on the Ebon Hawk server I believe. Don't let that sway your choice on which server to join. Would be great to do a few flashpoints, but not if we have to transfer characters all over the place
  20. There’s a folder called uninstallpatchdata. Go to that folder and copy all of the .wav files. Move them to root/streamwaves/m37aa/free04/.That should restore his original lines. So you don’t think being that he is wearing a mask that his voice would change?
  21. VarsityPuppet

    render2.jpg

    Freedon “salt-shaker” Nadd