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Everything posted by Kainzorus Prime
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Good. Now, does anyone have Avol's Vader handy?
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Pasting these into override doesn't seem to work, and I'd rather not overwrite the streamvoice ones, if I ever wanted to switch back.
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Fastest way is to remove the "Replace4=lalah.utc" from the 207TELchanges.ini found in the 207TEL installation folder. Of course you'll have to restore the module from the backup folder first, then run the installer for that module again, with that entry omitted.
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Don't have any sort of list, I fix these as I go. But if you can do a pure darksider run and see if you catch anything, that'd be good. As for Luxa, I just gave her the armors, her normal naked model is as it was before.
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I could fiddle with the .uti file to use these robe models, but by default GJ is a master-type robe.
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Yeah, I've run into this too. I forgot to fix that earlier. Basically, I set them up to have weapons already drawn, while in vanilla game, they draw them from inventory, kinda like swap weapon command works for the party and PC. I'll get that fixed when I'll update for any RCM 1.8.3 incompatibilities I find.
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But that's soooooooooo much effooooooooooort...
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Rockin'.
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Is there a way to disable the female tutorial voice in the prologue? I can deal with the pop-up subtitles, but the voice is so high-pitched and grating, every single goddamn time I do something, it's maddening. Also, I mean something that would not involve replacing the voice files with empty silent ones.
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Not sure about that one.
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I think so. I recall SiC talking about successfully doing that. And VP's Traus Rank Reform did something similar to that as well.
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Aliens.zip Drop in the override, remove once you're done.
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Not unless I'd add new columns for a separate body type for all relevant appearances. Something like PMBO/PFBO or somesuch.
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I've had a look at this mod and started thinking, would it be possible to make something similar, that would give female characters in TSL male running animations? Because, to be honest, Obsidian dropped the ball with that one, and personally it's the only thing that prevents me from playing a canonical female exile.
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File Name: [TSL] Clone Wars Armors File Submitter: Kainzorus Prime File Submitted: 07 Apr 2014 File Category: Mods TSLRCM Compatible: Yes Authors: Kainzorus Prime, Darth DeadMan, Fair Strides Mod Name: [TSL] Clone Wars Armor Pack ************************* Under NO circumstances is this, or any of my other, mod(s) to be posted on ANY site other than by myself. ************************* 1. Info =========== This mod will add variety of clone armors and two variants of DC-15 rifle to your game. You can either get them from the corpse of a Republic Trooper corpse aboard the Harbinger, or use the console commands. 2. Installation: ========= Run the TSL Patcher and sit back, the installer will handle everything, including compatibility with other mods. 3. Usage ========= All armors, ten DC-15A and ten DC-15S rifles can be found on a Republic Trooper corpse aboard the Harbinger, marked “Republic Quartermaster Corpse”, found in the Crew Quarters. Item codes are as follows: clone_clean - Clean Episode III Armor clone_dirty - Weathered Episode III Armor clone_blue - 501st Legion Armor clone_red - Shocktrooper Armor clone_green - 442nd Siege Battalion Armor clone_yellow - 212th Attack Battalion Armor clone_grey - 41st Elite Legion Armor clone_star - 327th Star Corps Armor clone_neyo - 91st Reconnaissance Corps Armor clone_shadow - Shadowtrooper Armor clone_para - Paratrooper Armor clone_marine - Galactic Marine Armor clone_gree - Commander Gree’s Armor clone_cody - Commander Cody’s Armor clone_bacara - Commander Bacara’s Armor clone_bly - Commander Bly’s Armor clone_deviss - Captain Deviss’s Armor clone_commando - Commando Armor clone_boss - Delta-38’s Armor clone_sev - Delta 07’s Armor clone_fixer - Delta 40’s Armor clone_scorch - Delta 62’s Armor clone_classic - Clean Episode II Armor clone_captain - Clone Captain Armor clone_commander - Clone Commander Armor clone_sergeant - Clone Sergeant Armor clone_lieutenant - Clone Lieutenant Armor arc_basic - ARC Trooper Armor arc_red - ARC Captain Armor arc_blue - ARC Lieutenant Armor arc_yellow - ARC Commander Armor dc_15a - DC-15A Blaster Rifle dc_15s - DC-15S Blaster Carbine 4. Credits: =========== Special thanks to: MarcusLeCoy - Original 501st Legion texture. Dark_Cuillere - Original Commander Cody texture. Ruku - Most of original Episode III Clone textures. Pahricida - Original DC-15A model and textures. SoM3 - Original DC-15s model and textures. Holowan Laboratories - For all the great resources. 5. DISCLAIMER: =============== This Mod is not supported by LucasArts, Bioware or Obsidian. Please do not contact them for support of this mod. Copyright: Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Bioware and the Odyssey Engine are trademarks of Bioware Corp. Obsidian are trademarks of Obsidian Entertainment. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. Click here to download this file
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Version 2.2
4,850 downloads
Authors: Kainzorus Prime, Darth DeadMan, Fair Strides Mod Name: [TSL] Clone Wars Armor Pack ************************* Under NO circumstances is this, or any of my other, mod(s) to be posted on ANY site other than by myself. ************************* 1. Info =========== This mod will add variety of clone armors and two variants of DC-15 rifle to your game. You can either get them from the corpse of a Republic Trooper corpse aboard the Harbinger, or use the console commands. 2. Installation: ========= Run the TSL Patcher and sit back, the installer will handle everything, including compatibility with other mods. 3. Usage ========= All armors, ten DC-15A and ten DC-15S rifles can be found on a Republic Trooper corpse aboard the Harbinger, marked “Republic Quartermaster Corpse”, found in the Crew Quarters. Item codes are as follows: clone_clean - Clean Episode III Armor clone_dirty - Weathered Episode III Armor clone_blue - 501st Legion Armor clone_red - Shocktrooper Armor clone_green - 442nd Siege Battalion Armor clone_yellow - 212th Attack Battalion Armor clone_grey - 41st Elite Legion Armor clone_star - 327th Star Corps Armor clone_neyo - 91st Reconnaissance Corps Armor clone_shadow - Shadowtrooper Armor clone_para - Paratrooper Armor clone_marine - Galactic Marine Armor clone_gree - Commander Gree’s Armor clone_cody - Commander Cody’s Armor clone_bacara - Commander Bacara’s Armor clone_bly - Commander Bly’s Armor clone_deviss - Captain Deviss’s Armor clone_commando - Commando Armor clone_boss - Delta-38’s Armor clone_sev - Delta 07’s Armor clone_fixer - Delta 40’s Armor clone_scorch - Delta 62’s Armor clone_classic - Clean Episode II Armor clone_captain - Clone Captain Armor clone_commander - Clone Commander Armor clone_sergeant - Clone Sergeant Armor clone_lieutenant - Clone Lieutenant Armor arc_basic - ARC Trooper Armor arc_red - ARC Captain Armor arc_blue - ARC Lieutenant Armor arc_yellow - ARC Commander Armor dc_15a - DC-15A Blaster Rifle dc_15s - DC-15S Blaster Carbine 4. Credits: =========== Special thanks to: MarcusLeCoy - Original 501st Legion texture. Dark_Cuillere - Original Commander Cody texture. Ruku - Most of original Episode III Clone textures. Pahricida - Original DC-15A model and textures. SoM3 - Original DC-15s model and textures. Holowan Laboratories - For all the great resources. 5. DISCLAIMER: =============== This Mod is not supported by LucasArts, Bioware or Obsidian. Please do not contact them for support of this mod. Copyright: Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Bioware and the Odyssey Engine are trademarks of Bioware Corp. Obsidian are trademarks of Obsidian Entertainment. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. -
I actually have two versions of the texture made, one is the original, smoother looking skin, and the other uses TSL Sion's texture as overlay, making it more cracked. I can post comparison images later on, if this gets off the ground. Might even include both variants in the release. Well, you'll have to ask Marius for that one if it takes off, I'm just the model supplier and texture fiddler.
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Yes, the one made by DeadMan. But it's simply regular TSL Sion with added chest bolts and skirt flaps. The one in question here is higher quality. Very burly too.
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Now for something more unusual. I'm currently working with Marius Fett on getting a TFU-esque Sion model from a Fallout 3 mod I've found on my hardrive, into TSL. Problem is, Marius says he isn't exactly an expert with this sort of conversion, and I personally don't want to bug DeadMan after so many great models he has converted for us already. So, I'm asking that anyone with modeling experience hit up Marius and give him advice he needs. The model itself has all the textures and is in .obj format, in case anyone finds it relevant.
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Personally I would see that scene as something along the lines of "Sion walks up to Nihilus, they both stare into spaaaaaaaaaaaaaaace while Sion talks, then he turns around to walk away, goes behind Nihilus, does the 'Our alliance is finished' and 'I have never needed you', turns on the saber and attempts the backslash move, like on the Harbinger when he severs Kreia's hand. Except here, Nihilus would use the force to stop him mid-swing, and then go medieval on him, like in the video."
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Missing combat animation for special attacks
Kainzorus Prime replied to briny_norman's topic in TSLRCM
So you could have gone with just deleting the faulty one from the override, without the need to extract one, actually. -
File Name: [TSL] Prequel Robe Replacement File Submitter: Kainzorus Prime File Submitted: 05 Apr 2014 File Category: Mods TSLRCM Compatible: Yes Author: Kainzorus Prime, Darth DeadMan Mod Name: TSL Prequel Robes Replacement 1.0 ************************* Under NO circumstances is this, or any of my other, mod(s) to be posted on ANY site other than by myself. ************************* 1. Info =========== This mod replaces the Padawan-type robes with the styles seen in Episode I-III. Includes new icons. 2. Installation: ========= Copy the files from the Main Mod folder into the Override. Overwrite all if prompted. Install optional components from specified folders into the Override as you want. 3. Credits: =========== Special thanks to: Holowan Laboratories - For all the great resources. 4. DISCLAIMER: =============== This Mod is not supported by LucasArts, Bioware or Obsidian. Please do not contact them for support of this mod. Copyright: Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Bioware and the Odyssey Engine are trademarks of Bioware Corp. Obsidian are trademarks of Obsidian Entertainment. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. Click here to download this file