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  1. Sith Holocron - TSL Animated Galaxy Map Texture in Canon Positions

    KOTOR2 (TSL) Animated Galaxy Map Texture in Canon Positions 1.2
    =====================================================================
    AUTHOR: Sith Holocron
    FIRST RELEASE: 19 FEB 2017
    UPDATED RELEASE: 02 JUN 2020
    CURRENT RELEASE: 25 JUL 2024
    GAMES: Star Wars Knights of the Old Republic II
    Description:
    ------------
    The Galaxy Map texture of the Ebon Hawk was originally sized at 128x128. It is now sized to 512x512. In addition to the resolution bump, the actual texture is now animated.
    As the texture tile is named the same in both KotOR games, the mod is usable in both games.

    So . . . what’s different?  The planets are now in the positions as laid out in Bead-V’s TSL Galaxy Map Fix .
    Though this mod is meant for Knights of the Old Republic 1, it can and will work in KotOR2 if the installation instructions below are followed.
    Note: The LEH_scre03 texture is the Galaxy Map *before* you click on it, that is when you can see the rest of the cockpit.
    This mod is not recommended for use in KotOR2, as it refers to places not seen in the game. A version for KOTOR1 using the “canon” positions for the planets is available here.  

    There are FOUR different versions of the Galaxy Map texture that you can use!
     Version 1: The original planets as laid out in the original un-modded game.
    Version 2: In addition to the original planets, I've added M4-78 to the map.
    Version 3: In addition to the original planets, I've added M4-78 and Coruscant to the map.
    Version 4: This is the "April Fool's Version" of the Galaxy Map as described in this post. (http://deadlystream....oon/#entry44585) : It includes all original planets, M4-78, Coruscant, and Cathalan.
    Unlike the GIF shown on that post, it doesn't have the "Don't Travel" animation as part of the map.
    Here's a video that shows the textures in the game.
    Thanks to @Mellowtron11 for providing the game save so I could get this video done relatively quickly!
     
    Installation:
    -------------
    Choose the version that bests suits your uses.  Grab both TGA and TXI files from that file folder and drop them into the following folder:
    SWKotOR2/Override
     
    Uninstallation:
    -------------
     
    Take them out again.
     
    Known Bugs:
    -------------
     
    None known at this time.
     
    Legal Disclaimer:
    -------------------
     
    All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc.,
    I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either.
    I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use. Messages that request permission without providing information on how your alternate version would be different than mine should be considered an instant denial of permission.
    Credits:
    -------------
    Kexikus: Help with putting together this mod.
    LSaberDuelist and OldFlash (of LucasForums) for their instructive discussion and tutorial at LucasForums.

    1,813 downloads

       (6 reviews)

    5 comments

    Updated

  2. TSL Melee Texture Enhancement

    Description:
    The swords, axes, and stun batons in Vanilla TSL aren't the most prettiest things you could look at in the game. I have decided to
    make a texture enhancement for the swords since Snigaroo put a request for a skin to do something like this on the mod build request
    thread for TSL. I also wanted to make this eventually, so why not do it now? The vanilla TSL swords have been upscaled to 2048 x 2048
    from 64 x 64. I then used KotorBlender and GIMP to make the swords look better. Likewise for the axes and the stun batons.
    Person-who-wouldn't-wish-to-be-credited also provided an alternate stun baton texture for the 004 stun baton in a discussion with him, and button textures I 
    used on the stun batons and swords. The alternate stun baton texture has a wood and leather appearance.
    I haven't changed the animated "zappy" texture on the stun batons, nor have I changed the third stun baton texture, since none of 
    the stun batons in the game use it.
    Screenshots are provided in the "Screeshots" folder.
    Installation:
    1. Extract the .zip
    2. Copy all of the .tpc files from "override"
    3. Paste them into the override folder in the TSL directory
    4. *Optionally* Copy w_Stunbaton_004.tpc from Alternate 4th Stun Baton folder and copy that into the override folder in your TSL
    directory, overwrite when prompted. 
    Credits:
    Person-who-wouldn't-wish-to-be-credited for the button and Alternate 4th Stun Baton Texture
    GIMP
    Kotor Tool
    KotorBlender
    Use of Mod:
    Do not upload to any other file hosting sites without my permission (like NexusMods, GameBanana, Steam Workshop. etc.)
    You can re-use one of these textures in your own mod, as long as you have my permission. 

    1,220 downloads

       (1 review)

    0 comments

    Updated

  3. High Quality Skyboxes II

    If you update from version 1.0.x to 1.1 make sure to read the special instructions in the read-me!
    In order to update to 1.1.1 from any previous version, delete all 306nara.wok, 306narb.wok and 306nard.wok from your Override folder. If you had version 1.1 installed there is no need for anything else, otherwise follow the instructions in the read-me.
    ABOUT:
    This mod replaces every skybox and every planetary backdrop in the game with a new high resolution version made from scratch.
    This includes a replacement of every skybox model to fix all the glaring issues with the original.
    There are also some additional minor changes that either fix issues with the vanilla environments or serve to better blend ingame terrain and skybox.
    Other than that I recommend you just check out the screenshots as pictures say more than a thousand words or check the video to see the animated skyboxes.
    Click the following image to see additional interactive screenshot comparisons:

    There are also add-ons with new skyboxes for the following mods:
    M4-78 Enhancement Project Coruscant - Jedi Temple If you find any issues or have any other comments, please let me know and I'll see what can be done.
     
    INSTALLATION:
    For installation instructions check the read-me files of the individual downloads. You either have to run an installer or just drop files into your Override folder. For the mod to take full effect you need a savegame where you have not yet left Citadel Station.
    If you update from version 1.0.x to 1.1 make sure to read the special instructions.

    I also highly recommend to install the fog fix if you are using the latest Steam patch.
     
    COMPABILITY:
    This mod is not compatible with any mod that edits skyboxes in any way. This includes mods that only edit their models. There might also be rare incompabilities with mods that edit non-skybox area models if those models are also edited by this mod.
     
    PERMISSIONS:
    You may NOT redistribute any textures included in this archive without my explicit permission. You may however use all the models as long as you give me credit.
     
    CREDITS:
    This mod was created by Kexikus using mainly Terragen 4, Photoshop CS6 and 3ds Max. Additional tools used:
    KotOR Tool by Fred Tetra K-GFF by TK102 MDL edit by bead-v MDLOps by ndix UR KOTORmax by bead-v tga2tpc by ndix UR Additional resources by:
    Andy Welder: Dantooine tree model Animum: Dxun/Onderon tree model Bioware: Nar Shaddaa traffic models, Coruscant traffic texture, M4-78 buildings creativepack: Additional Nar Shaddaa textures dandelO: grass shader Dantooine and Telos, snow shader Dantooine Flo: Dxun bush model Jorak Uln: Taris window texture Martin Frank: Dxun bush model mhaze: Telos rock/mountain shader Misha Winkler: Grass model Dantooine Obsidian: Telos tree model, Nar Shaddaa textures, Onderon buildings, M4-78 buildings PCWallArt.com: Onderon gold texture proper33: Malachor lightning texture SCIFI3D.com: Coruscant buildings svenniemannie: Additional Coruscant texture Texturify: Additional Nar Shaddaa texture TheBlackHole: M4-78 lava shader Veronica Bush: Dxun bush model VIS-Games: M4-78 excavator model
    THIS MOD IS NOT SUPPORTED BY LUCASARTS OR OBSIDIAN. USE THIS FILE AT YOUR OWN RISK. NEITHER THE AUTHOR OF THIS MOD NOR THE COMPANIES MENTIONED ABOVE ARE RESPONSIBLE FOR ANY DAMAGE TO YOUR COMPUTER WHEN USING THIS FILE.

    31,100 downloads

       (5 reviews)

    26 comments

    Updated

  4. Darth Sapien's Presents T3M4 HD 2k

    this is a t3m4 skin I have had in the works for a little while now, my usual rules apply, use this however you'd like bu give me credit and a PM, all the disclaimers and stuff apply. thanks obsidian and bioware, NO thanks Disney.
     
    ps. I used the dds format, please keep it in dds, it's way more efficient and I noticed next to no quality loss.

    40,679 downloads

       (35 reviews)

    17 comments

    Submitted

  5. Mandalorian reskin

    I reskinned the Mandalorians, resized the textures to 1024x1024 and gave them the white marking on the helmet like in TOR. This is part of a larger project.

    1,401 downloads

       (7 reviews)

    1 comment

    Submitted

  6. Atton reskin

    This is a reskin of Atton. The textures are now 1024x1024 and the leather jacket has now a leather texture.

    1,065 downloads

       (7 reviews)

    2 comments

    Submitted

  7. Lightsaber Textures

    A simple mod that changes the colors of the lightsabers in the game. I always thought they were a bit off, some less, some more.

     
    I'm very well aware that there are going to be people who don't like certain colors. Tough luck. I don't mind criticism at all, I say HIT ME with it, but, please, refrain from whining and saying things that I can only reply "Mhm" to (e.g. "oh my god, I hate the orange color, it's not even orange, it's [whatever]"). If you hate something so much that you'd rather see me burn in a pool of lava, my advice is: open photoshop and change whatever you want, it ain't that hard.
     
    The "Alt" folder contains some alternatives. Some of the changes are unnoticeable, some of them are rather obvious. The second screenshot shows these colors.

     
    PS: that weird property of the blue, red, green and yellow lightsabers that causes them to look thinner from behind and much thicker from the front; I don't know how to fix that. I tried tweaking the models, but I failed horribly. It's the models, or the shaders or I don't know, but there's nothing I can do about it. Apologies.
     
    No compatibility problems. There are none, there can be none. It's just a simple texture mod. I'm 99,9% sure about that. Also, no black-core lightsabers, there are shading issues, it won't work, it'll look off and horrible and just NO. You hear me? NO.
     
    Installation: simply drag whichever files for respective lightsaber colors you want into the override folder.


    1,843 downloads

       (2 reviews)

    2 comments

    Submitted

  8. Darth Sapiens presents: HD 2K Visas Marr

    so here is the HD visas part of my ongoing texture project series, I desired to maintain the vanilla "look", but with much higher quality textures, I feel I have sufficiently achieved this, (i took a little liberty on the dark side transitions, but they are definitely not "movie style")
     
    the usual disclaimers apply, and of course you don't need my permission to reuse this, as long as it's not for profit.

    34,891 downloads

       (31 reviews)

    17 comments

    Updated

  9. Darth Sapiens (and Deadman) present HD 2K Darth Sion

    hey guys, so I used Deadman's amazing sion model (http://deadlystream.com/forum/files/file/172-modders-resourse-tfu-style-darth-sion-model/) which he released as a modders resource, so without him, I doubt I would have been able to produce this mod, so thanks Deadman if you do use this mod at all in your own work please give credit for me, and dead man, and link to this page, ( other than that, my usual policy applies, no profit and your ok)
     
    of course the usual disclaimers apply,
     
    ps. from now on all my textures are going to be in dds, for effectiveness. these included.

    6,224 downloads

       (22 reviews)

    10 comments

    Submitted

  10. Taibhrigh's Female Player Head Replacement Skin (PFHC07)

    In early 2014, a modder by the name of taibhrigh emerged onto the scene at Holowan Labs and released a series of head reskins for KotOR and TSL. For a time, they were available to download from Gamefront; however, those links, like many so many others that came before, were eventually lost.
     
    Newcomers to the forums discovered taibhrigh's work and requested that he reupload the files, but as fate would have it, the files were lost during a computer change. Like so many other mods doomed to the whims of time, it seemed as if all hope had faded into oblivion.
     
    Enter the venerable Sith Holocron who, upon hearing the cries of the modding community, reached out to a fellow community member who had given favorable reviews to the reskins in the past. This man, who calls himself "milestails," claimed that he possibly had the mods stored on his home PC. However, he was away from his home country and would not be returning for a few more months. "With bated breath," as Shakespeare once put it, the modding community waited...
     
    Having returned to his home country, milestails proudly presents taibhrigh's Female Player Head Replacement Skin (PFHC07) for TSL in its original form complete with recolored hair, eyes, lips, movie-style darkside transitions, and portraits.
     
     
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » Taibhrigh's Female Player Head Replacement Skin (PFHC07) ReadMe
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    NAME: Taibhrigh's Female Player Head Replacement Skin (PFHC07)
    TYPE: Reskin
    SIZE: Unzipped - 1.64 megabytes, Zipped - 770 kilobytes
    DATE RELEASED: February 3, 2014 (Original), March 2, 2015 (Re-release)
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » DESCRIPTION
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    In early 2014, a modder by the name of taibhrigh emerged onto the scene at Holowan Labs and released a series of head reskins for KotOR and TSL. For a time, they were available to download from Gamefront; however, those links, like many so many others that came before, were eventually lost.
     
    Newcomers to the forums discovered taibhrigh's work and requested that he reupload the files, but as fate would have it, the files were lost during a computer change. Like so many other mods doomed to the whims of time, it seemed as if all hope had faded into oblivion.
     
    Enter the venerable Sith Holocron who, upon hearing the cries of the modding community, reached out to a fellow community member who had given favorable reviews to the reskins in the past. This man, who calls himself "milestails," claimed that he possibly had the mods stored on his home PC. However, he was away from his home country and would not be returning for a few more months. "With bated breath," as Shakespeare once put it, the modding community waited...
     
    Having returned to his home country, milestails proudly presents taibhrigh's Female Player Head Replacement Skin (PFHC07) for TSL in its original form complete with recolored hair, eyes, lips, movie-style darkside transitions, and portraits.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » INSTALLATION
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Drag and drop the following files into your Override folder, which for Windows 7 users, is located at C:\Program Files (x86)\LucasArts\SWKotOR2:
     
    - PFHC07.tga
    - PFHC07d1.tga
    - PFHC07d2.tga
    - po_PFHC07.tga
    - po_PFHC07d1.tga
    - po_PFHC07d2.tga
     
    Note: I am not responsible for any incompatibility issues that may arise from the use of this mod in conjunction with other mods.
     
    (I TAKE NO RESPONSIBILITY FOR ERRORS MADE WHILE INSTALLING THIS MOD)
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » UNINSTALLATION
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Remove the following files from your Override folder:
     
    - PFHC07.tga
    - PFHC07d1.tga
    - PFHC07d2.tga
    - po_PFHC07.tga
    - po_PFHC07d1.tga
    - po_PFHC07d2.tga
     
    (I TAKE NO RESPONSIBILITY FOR ERRORS MADE WHILE UNINSTALLING THIS MOD)
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » KNOWN BUGS
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    None
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » BUG REPORTING
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    THIS MOD IS RELEASED AS-IS. I AM MERELY THE DISTRIBUTOR, NOT THE AUTHOR.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » SPECIAL THANKS
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Thanks to taibhrigh for allowing the community to share in his vision for new player heads.
     
    Thanks to Sith Holocron for reaching out and starting the re-release process.
     
    Also thanks to everyone over at Holowan Labs and Deadly Stream for hosting the work of the community.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » REDISTRIBUTION
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    This mod may NOT be redistributed in any way without the explicit permission of the author (taibhrigh) and the proper credit given to him within the ReadMe.
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    » LEGAL
    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE CORP/OBSIDIAN ENTERTAINMENT OR LUCASARTS
    OR ANY LICENSORS/SPONSORS/OWNERS OF THE AFOREMENTIONED COMPANIES.
    USE OF THIS FILE IS AT YOUR OWN RISK AND THE AFOREMENTIONED COMPANIES/LICENSORS/SPONSORS/OWNERS/THE AUTHORS OF THIS
    MODIFICATION ARE NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    4,867 downloads

       (6 reviews)

    5 comments

    Submitted

  11. High Quality Ravager Backdrop

    I'm pretty sure I'm not the only one who was always bothered by that ridiculously low resolution texture used for the Ravager and the Sith Fighters during the final battle of the game, so I decided to make this really small modification that replaces this 256x256 pixel texture with a high quality 2048x2048 pixel version. The models I used to make the texture were done by Jeronimoe. Big thanks to him, you can check out his Empire at War mods over on moddb.
     
    INSTALLATION
    Place TEL_Rav.tga into your Override folder.
     
    UNINSTALLATION
    Delete TEL_Rav.tga from your Override folder.
     
    CREDITS
    Ravager and Sith Fighter model used to make this texture: Jeroenimo (http://www.moddb.com/members/jeroenimo)
    Additional Ravager damage detial: Malkior
    Final texture assembling: Kexikus
     
    THIS MOD IS NOT SUPPORTED BY LUCASARTS OR OBSIDIAN. USE THIS FILE AT YOUR OWN RISK. NEITHER THE AUTHOR OF THIS MOD NOR THE COMPANIES MENTIONED ABOVE ARE RESPONSIBLE FOR ANY DAMAGE TO YOUR COMPUTER WHEN USING THIS FILE.
    YOU MAY NOT REDISTRIBUTE THIS MOD AND/OR MODIFY IT TO USE IT IN YOUR OWN MOD (Simply because I used work by Jeroenimo, so I can't allow you to use them )

    8,867 downloads

       (8 reviews)

    10 comments

    Updated

  12. Twin Mullet Men

    This mod will add two new, playable heads. They are based on the fan favourite head from KotOR 1 known as "Mullet Man" (PMHC04). I have modified TSL assets (to avoid porting), mostly PMHH01 model and texture to get as close as possible to the original appearance. There is also a second head model where I cribbed together parts of PMHH01 with the long spiky hair from N_ZezKaiEllH and the bangs from PMHC04 (again, only using TSL assets).
     
    Thanks to MDLOps 0.7 Alpha, both heads now have smooth edges and epic hair.
     
    You get to choose, which of the twins will you rule the galaxy with?

    1,608 downloads

       (6 reviews)

    10 comments

    Submitted

  13. PANEL Overhaul animated (Mass Effect Edition)

    In this overhaul all major panels, workbenches and the computer panel background are remade from the scratch and animated.
    I tried very hard to merge the sophisticated ME3 look with original Kotor - and used only 4k/64 pics animations/uncompressed files to get a proper look -
    so yes - the mod size is indeed ~500MB.
     
    To get the most out of it i suggest that you guys download Xarwarz OTE series first, then override everything with my mod.
     
    Install:
    Download the mod, extract it with an archive extraction program like 7zip or WinRAR, then move the extracted files to your game's override directory.
     
    Compatibility:
     
    100% compatible with TSLRCM & M478. As pure texture replacer it should be compatible with everything else.
    IF you want to install Xarwarz OTE texture PLC files, then install them FIRST, then override everything with my mod.
     
    Enjoy!

    19,072 downloads

       (14 reviews)

    17 comments

    Updated

  14. Upscaled (TSL Specific) Protocol Droids

    Upscaled (TSL Specific) Protocol Droids
    A Mod for Star Wars Knights of The Old Republic 2
    Authors: @Dark Hope, @ScrierOne, and Sith Holocron
    Release Date: 27 MAR 2022
     
     
     
    Background:
    Let’s make my description short for once. 
    Dark Hope made a mod with hi-res textures for KotOR1 droids.  ScrierOne noticed that Dark Hope didn’t do a droid texture for TSL (probably because she mainly does work for KotOR1) so he did one of those AI upscales for the Czerka droid texture.  Meanwhile, I was working from Dark Hope’s textures to upscale a texture that apparently was in M4-78 EP that I didn’t recall. Seeing a theme, I decided to combine Dark Hope and ScrierOne’s work into one texture. 
    I made versions using Dark Hope’s take on eyes and my own version.  See screenshots above to determine your taste.
     
     
     
    This mod package doesn’t include Dark Hope’s original takes on Protocol Droids which would also work in TSL.  It is highly recommended that you grab those too.
     
     
     
    Installation:
    First, extract 7z file to your desktop.  Do not extract it to your Override folder. (That way lies madness.)
    Now with choice comes responsibility. You must choose which version of the textures you wish to use - either the "Original DH Eyes" version or the "Obsidian Version".  (You can always delete the files mentioned and check out the other version.)
    Copy and Paste the files from the respective folder to the Override dfolder. You MUST overwrite the files already inside the override folder.
    If you don’t have M4-78 EP, I would suggest skipping using the C_prot_781.tga and C_prot_781.txi files. You won’t need them.
     
     
     
    Uninstallation:
    Remove or Delete the files from your Star Wars Knights of The Old Republic 2 override folder. Copy the contents of the Backup folder into your override folder (The Backup folder contains the M4-78EP skybox)
     
     
     
    Known Bugs:
    None.
     
     
     
    Incompatibilities:
    Incompatible with anything that edits the texture for the Czerka Droid.  And there aren’t any textures that reskin that M4-78 EP droid as far as I know.
     
     
     
    Permissions:
    All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc., I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either. Use of these files are at your own risk and the authors take no responsibility for any damage caused to your computer by the usage of these files.
     
     
     
    I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use.
     
     
     
    Special Thanks:
    ·   Dark Hope and ScrierOne for their kind permission in using their materials for this mod. ·    Everyone who downloads the mod.  (Please leave feedback!)

    1,460 downloads

       (2 reviews)

    4 comments

    Updated

  15. Sparkling Mira

    Includes four Mira head textures.
     
    “Eyes only” is exactly what it says: All it does is replace Mira’s eyes with a texture with more depth and highlights.
    “makeup 1” slightly touches up Mira’s vanilla makeup to make it more vibrant.
    “makeup 2” adds more pink tones to Mira’s makeup. My personal favorite- her eyes really pop.
    “makeup 3” adds more green tones to Mira’s makeup.
     
    Suggestions for future reskins? Feel free to PM them to me here or to contact me on tumblr.

    1,641 downloads

       (4 reviews)

    2 comments

    Submitted

  16. Neglected Computer Panel

    This computer panel makes various appearances throughout the game - on Peragus, Telos, Dxun and Malachor - but has somehow eluded the attention of every HD texture pack I have installed. I initially intended to just upscale it with an AI and be done with it, but the AI didn't do such a good job... so I started making tiny little tweaks by hand with HAL eyes, bicycle reflectors, screenshots from various SW films, fake GUI elements I made myself, until eventually this was the result.
    The panels have gone from 256x256 to a possibly excessive 4096x4096 pixels.
    Drop files into override, compatible with anything that doesn't alter the same textures.
    I give blanket permission to use / improve this texture, just give me a nod.

    14,312 downloads

       (2 reviews)

    4 comments

    Updated

  17. K1 Dantooine Textures Restoration for TSL

    A Mod for Star Wars Knights of The Old Republic
    Author: N-DReW25
    Release Date: 27.04.2025
    Installation:
    Simply Copy and Paste or Drag and Drop ALL the files within the "For Override" into your Star Wars Knights of The Old Republic override folder
    Uninstallation:
    Remove or Delete the files from your Star Wars Knights of The Old Republic override folder
    Description:
    Ports the Kotor I Dantooine textures for Kotor II.
    Incompatibilities:
    Is incompatible with anything that changes the Dantooine textures.
    Permissions:
    Do NOT claim credit for this mod and please ask me for permission if you want to use this in your mod.
    Thanks:
    Bioware for such an amazing game, Fred Tetra for Kotor Tool, Obsidian for not deleting the textures and everyone who downloads the mod.
    Legal:
    THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.

    525 downloads

       (4 reviews)

    2 comments

    Updated

  18. Effixian's Blue Hawk

    ********************************************
    Knights of the Old Republic - The Sith Lords
    ********************************************
    TITLE: Effixian's Blue Hawk
    AUTHOR: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam
     
    *************
    INSTALLATION
    *************
    Put the contents of the zip file into your Override folder.
     
    ************
    DESCRIPTION
    ************
    A mod that makes the red/brown parts on the Ebon Hawk exterior blue, as requested by Starlandkin on Steam. Not showing in cinematic videos or on the area maps. This is a simple reskin that shouldn't cause any conflicts with other mods (apart from mods that also change the exterior of the Hawk, like my Clear Ebon Hawk mod).
     
    *****
    BUGS
    *****
    None.
     
    *************
    UNINSTALLING
    *************
    Remove from the Override folder:
    002_EBO_Main1.tga
    002_EBO_Main2.tga
    002_EBO_Main3.tga
    GAL_EbonHawk_2.tga
    Gui_ebon_01.tga
    LEH_EHawk01.tga
    LEH_ehawk02.tga
    MAL_EBO_Main2.tga
    NAR_EBOHWK.tga
    PER_EH1.tga
     
    *******************
    DISTRIBUTION NOTES
    *******************
    You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation.
    You might: Use the material from this mod in your own mods if simply you ask me.
     
    *********
    THANKS TO
    *********
    Starlandkin for the idea
    Fred Tetra for KotOR Tool
     
    -------------------
     
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    352 downloads

       (2 reviews)

    0 comments

    Updated

  19. New Texture of Holocrons in the Telos Secret Academy

    The mood was upon me . . .
     
    Here's my second small mod.
     
    Texture for Atris' Sith Holocrons
    ========================================
     
    MOD AUTHOR: Sith Holocron
    ORIGINAL RELEASE: 19 JAN 2013
    UPDATED RELEASE: 17 JUL 2014
    UPDATED RELEASE: 28 FEB 2018
     
    GAMES: Star Wars Knights of the Old Republic 2: The Sith Lords
     
    Description:
    ------------
    Being a stickler for detail, I always been irked about how the Sith Holocrons were represented in Atris' Holocron Chamber in her Secret Academy.
     
    I decided to do something about it.
     
    Installation:
    -------------
    There are two versions of the holocron now: the original version and the unreleased-until-now animated version. Each version has its own folder. Choose your version's folder and put the 2 files in it into your Override folder. For Star Wars Knights of the Old Republic 2 - Extract the TGA file into the Star Wars Knights of the Old Republic/Override folder.
     
    Uninstallation:
    -------------
     
    Take it out again.
     
    Known Bugs:
    -------------
     
    None known at this time.
     
    Legal Disclaimer:
    -------------------
     
    All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc., I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either.
     
    I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop - with the exception of Hassat Hunter who has my permission to do so. I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use.

    31,904 downloads

       (25 reviews)

    37 comments

    Updated

  20. KotOR2 Random Panels

    AUTHOR: Sith Holocron
    ORIGINAL RELEASE: 15 NOV 2024
    UPDATE RLEASE: 21 NOV 2024
    GAME: Star Wars Knights of the Old Republic 2: The Sith Lords
    Description:
     
    While recuperating after open heart surgery, I needed a small project to keep me occupied. Something relatively stress-free so I could go about the work without getting to frustrated.
    I landed on redoing some of the panels for the various planets that *mostly* tend to look the same with minor difference in coloring. I settled on the panels included here.
    There are separate downloads for each game but some of the textures appear in both as Obsidian did reuse some of the textures.
    Update to release: I have added the following textures to this mod package.
    dxn_SPn01, HAR_Pn02, PER_Tek1, PLC_WtrLvl

    Answer to Possible Question:
     
    Where is the texture for the panel on Peragus?  It is included in this separate download: https://deadlystream.com/files/file/1375-peragus-medical-monitors-and-computer-panel/

    Installation:
     
    Drop the TGA files and TXI files into your Override.  My textures have been labeled with their names on the download page so if there's one that you don't particularly care for, don't drop that one into your Override folder.
    If using another texture pack that includes identically named textures (whether they are TGA, TGA with TXI, or a TPC file), remove those from your Override before putting mine in.

    Uninstallation:
     
    Take the files you put in, out again.

    Known Bugs:
     
    None known at this time.

    Legal Disclaimer:
     
    All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration.. This mod is not to be distributed for profit, either.
    I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. Ever.
    I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use.
    Messages that request permission without providing information on how your alternate version would be different than mine should be considered an instant denial of permission.
    Thieves need not apply. (You know who you are.)

    Credits:
    Jorak Uln: For frame created used in NIH_tk02 texture.
    ScrierOne: For one of the buttons they designed and I used in the Onderon texture (OND_tk01).
    ConansHair: For overlay on the Onderon texture (OND_tk01), and for feedback on textures before release.
    Fair Strides and LordMerek: For feedback on textures before release.
     

    4,606 downloads

       (1 review)

    5 comments

    Updated

  21. Effixian's Zeison Sha / Jal Shey Reskin 2017

    ********************************************
    Knights of the Old Republic - The Sith Lords
    ********************************************
     
    TITLE: Zeison Sha / Jal Shey Reskin 2017
    AUTHOR: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam
     
    ************
    INSTALLATION
    ************
    Extract all files (or make a selection if you like) and move them to your override folder.
     
    ***********
    DESCRIPTION
    ***********
     
    This mod changes the appearance of the Zeison Sha and Jal Shey Armors. This is a spin off of my heavy Trooper armors, which was inspired by SWTOR's Trooper armors.
     
    Not compatible with other mods that change the Zeison Sha and Jal Shey Armors. For example "Sith Lord Armor" by Shem, my 2010 version and probably a bunch more that I don't know of.
     
    What is what (info on where to get them is from gamebanshee.com):
     
    - - Red - -
    Zeison Sha Warrior Armor (item: a_robe_16)
    • This item is either very common or randomly placed throughout the game.
    Files: PFBM01, PMBM01 & ia_ClassZS_001
     
    - - Blue - -
    Zeison Sha Initiate Armor (item: a_robe_06)
    • Dantooine (Enclave Courtyard) - Purchased from Daraala
    Files: PFBM02, PMBM02 & ia_ClassZS_002
     
    - - Green - -
    Jal Shey Neophyte Armor & Jal Shey Advisor Armor (items: a_robe_07 & a_robe_11)
    Neophyte:
    • Onderon (Merchant Quarter) - Purchased from Gegorran
    • Nar Shaddaa (Refugee Landing Pad) - Purchased from Geeda after opening up trade routes
    Advisor:
    • This item is either very common or randomly placed throughout the game.
    Files: PFBM03, PMBM03 & ia_ClassZS_003
     
    - - Yellow/Orange - -
    Jal Shey Mentor Armor (item: a_robe_20)
    • This item cannot be obtained through any conventional means.
    Files: PFBM06, PMBM06 & ia_ClassZS_004
     
    It is possible to rename filenames to swap colors.
     
    ****
    BUGS
    ****
    None.
     
    ************
    UNINSTALLING
    ************
    Remove from your override folder:
    PFBM01.tga, PFBM02.tga, PFBM03.tga, PFBM06.tga, PMBM01.tga, PMBM02.tga, PMBM03.tga, PMBM06.tga, ia_ClassZS_001.tga, ia_ClassZS_002.tga, ia_ClassZS_003.tga & ia_ClassZS_006.tga
     
    ******************
    DISTRIBUTION NOTES
    ******************
    You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation.
    You might: Use the material from this mod in your own mods if you simply ask me.
     
    *********
    Thanks to
    *********
    Fred Tetra for KotOR Tool
     
    -------------------
     
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    513 downloads

       (1 review)

    0 comments

    Submitted

  22. AVol's Character: Darth Vader

    Part of the...

    AVol's Character: Darth Vader (ver. 0.92.36 beta)
    Description:
     
    This modification allows to play as Darth Vader or equip to your character Darth Vader's Armor.

    Instructions for use:
    Using the "giveitem" cheat command (Optional!)
    To enable cheats, in your game directory edit swkotor.ini and under [Game Options] add EnableCheats=1.  Start the game then when playing press ' to bring down the console prompt, which is not visible.
    At the console prompt, type "giveitem avol_arm_vader" to add the Darth Vader's Armor suit to the inventory.  These can then be equipped by the player with the appropriate feats from the inventory screen.
    This is a beta-version and there may be some problems with animations!
    You can use only wield a lightsaber one-handed!
    Game may crash when you select your character!
    New in ver.0.92.36:
     + The problem with a leg getting out through a cape at run is corrected
     + Some changes in model
     + Some changes in a texture
     - Animation is in development
     - Problems at a choice of the character are not corrected
    At creation of a head used parts from model of a helmet from the mod "Vader's Helmet" by GSCCC.

    Installation:
    Run "Install AVol's Char Darth Vader.exe" and follow instructions. At inquiry, select yours installation folder (NOT "Override"!!!). The default path is: "C:\Program Files\LucasArts\SWKotOR2".
    Uninstall:
    Copy all files from your BackUp folder (created during installation) (Default: "C:\Program Files\LucasArts\SWKotOR2\ BackUp_AVol_Vader_<yyyy-mm-dd>") in your game folder (Default: "C:\Program Files\LucasArts\SWKotOR2 ").
     

    375 downloads

       (1 review)

    0 comments

    Submitted

  23. Mira Shirt Edit

    Gives Mira a new top to layer with. Stylish
    Concerned it might ruin immersion? Don't worry, the dialogue lines referencing Mira's outfit still work:
    Mira's "Men are easy" -> neckline still low enough that men can still be easy Atton's "Maybe without the plunging neckline" -> Atton thinks the vanilla female underwear is hot so anything over an inch below the collarbone may as well be a plunging neckline to him Installation:
    Drop P_MiraA.tga and P_MiraAD01.tga into your override folder
    Uninstallation:
    Delete P_MiraA.tga and P_MiraAD01.tga from your override folder

    392 downloads

       (2 reviews)

    1 comment

    Submitted

  24. Effixian's Dark Zeison Sha / Jal Shey Reskin 2017

    ********************************************
    Knights of the Old Republic - The Sith Lords
    ********************************************
     
    TITLE: Effixian's Dark Zeison Sha / Jal Shey Reskin 2017
    AUTHOR: Effix(ian)
    CONTACT: PM me on the forums or find me on Steam
     
    ************
    INSTALLATION
    ************
    Extract all files (or make a selection if you like) and move them to your Override folder.
     
    ***********
    DESCRIPTION
    ***********
     
    This is a dark variation of my "Effixian's Zeison Sha/Jal Shey Reskins 2017", as requested by Dasharr on Steam.
     
    This mod changes the appearance of the Zeison Sha and Jal Shey Armors. This is a spin off of my heavy Trooper armors, which was inspired by SWTOR's Trooper armors.
     
    Not compatible with any other mod that replaces the Zeison Sha and Jal Shey Armors, for example "Sith Lord Armor" by Shem, and of course my (Light) 2017 and 2010 versions.
     
    What is what (info on where to get them is from gamebanshee.com):
     
    - - Red - -
    Zeison Sha Warrior Armor (item: a_robe_16)
    • This item is either very common or randomly placed throughout the game.
    Files: PFBM01, PMBM01 & ia_ClassZS_001
     
    - - Purple - -
    Zeison Sha Initiate Armor (item: a_robe_06)
    • Dantooine (Enclave Courtyard) - Purchased from Daraala
    Files: PFBM02, PMBM02 & ia_ClassZS_002
     
    - - Green - -
    Jal Shey Neophyte Armor & Jal Shey Advisor Armor (items: a_robe_07 & a_robe_11)
    Neophyte:
    • Onderon (Merchant Quarter) - Purchased from Gegorran
    • Nar Shaddaa (Refugee Landing Pad) - Purchased from Geeda after opening up trade routes
    Advisor:
    • This item is either very common or randomly placed throughout the game.
    Files: PFBM03, PMBM03 & ia_ClassZS_003
     
    - - Yellow - -
    Jal Shey Mentor Armor (item: a_robe_20)
    • This item cannot be obtained through any conventional means.
    Files: PFBM06, PMBM06 & ia_ClassZS_004
     
    It is possible to rename filenames to swap colors or mix things with the non dark version.
     
    ****
    BUGS
    ****
    None.
     
    ************
    UNINSTALLING
    ************
    Remove from your override folder:
    PFBM01.tga, PFBM02.tga, PFBM03.tga, PFBM06.tga, PMBM01.tga, PMBM02.tga, PMBM03.tga, PMBM06.tga, ia_ClassZS_001.tga, ia_ClassZS_002.tga, ia_ClassZS_003.tga & ia_ClassZS_006.tga
     
    ******************
    DISTRIBUTION NOTES
    ******************
    You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation.
    You might: Use the material from this mod in your own mods if you simply ask me.
     
    *********
    Thanks to
    *********
    Dasharr for the request
    Fred Tetra for KotOR Tool
     
    -------------------
     
    THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.

    439 downloads

       (3 reviews)

    2 comments

    Submitted

  25. PFHC05 Beauty

    nothing mind blowing fantastic just the edited skin i use for my light sided female jedi play through, this only alters the standrd face and not the darkside variations.
     
    Things i altered:
     
    added blush
     
    darkened the skin slightly
     
    added lip gloss
     
    put tints/highlights in her hair (faint but relatively realistic)
     
    better eye shadow make up
     
    and made her eyes rather piercing

    1,185 downloads

       (1 review)

    0 comments

    Submitted


  • File Comments

    • Oh I really don't care lol, use it if you want to. It's just that we've been discussing the correct amount of credits the Tournament should give some months ago. And if you want more credits, go for it ! It's just that a vanilla playthrough doesn't work like that, the devs having thought about how much money you earn during the game thoroughly. However I remember thinking sometimes that Pazaak should give a bit more credits anyway so you do you.
    • I likely will enjoy the mod and I will still use the Wager Meister unless you recommend against it. 
    • Hey again, no problem, it's already been asked and I explained above why I gave him back his original appearance (in the compatibility section, as you already saw). Regarding the wager meister, the Tournament does not give more than 5k credits because as Snigaroo pointed out, it would break the game's money system (which the wager meister kind of does), because you'd just end up with too many credits (some mods like Sleheyron unfortunately do that too, even though I did warn @SAO1138 about
    • Any luck on finding alternate hosting sites for this? 
    • And does this mod make Jolan Aphett a Nikto again? I think K1CP or on of N-Drew's mods changes his species to Rodian since he uses the Rodian soundset. Edit: NVM, it does! Thanks for making that compatibility feature! 
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