Bek 9 Posted August 29, 2020 Hi, my name is Bek. listen I'm gonna be verrrryyy brief about this. I believe KOTOR II needs improvement. It needs the following; - Updated character models. - New lightsaber hilts. - New character clothing. - Updated environment/ character textures. Essentially I believe Kotor II needs a overhaul or a HD pack of sorts. Instead of posting a paragraph of what I think specifically needs to be changed. I will post a Imgur album that contains Star Wars art that may provide inspiration for the modders on this site. Hopefully this gets the creative juices flowing.. Listen I know I'm being very vague about things, but I just want the artistic theming and design to be improved and enhanced. This game does not have to look like a bland early 2000's game. Textures can be redone. The poly-count can be increased. Lighting can be improved. New shaders can be applied. Camera angles can be adjusted and be made to be more varied, to give a more cinematic look to the game. In closing I believe KOTOR II's aesthetic looks very bland and it needs to be improved. Also I want to call out members within the community that have been doing a great job at enhancing the game. @Dark Hope @ebmar @JCarter426 @Sithspecter @DarthParametric @sELFiNDUCEDcOMA @Koru @Stormie97 @Jorak Uln @Effix Thanks for the read! Quote Share this post Link to post Share on other sites
Stormie97 253 Posted August 29, 2020 This one I've personally already done a while ago. These pieces are from artist Ryunaa on Tumblr, whom I already contacted a while ago to ask if it's okay that I create a new robes model based on her sketches. The model is finished, I just need to finish the textures. But I just keep getting carried away with new stuff, so I've got a bunch on my plate already at the moment. Spoiler A few months ago I've also contacted Plasma et PreFXDesign on JKHub to port their Lobster Soldier models (armor + weapons) from The Last Jedi. I've pretty much ported everything already, I just need to figure out a few things, including how to create new enemies that'd wear that stuff and place them around in K2. Spoiler Warning: when I took those screenshots, the skinning on the body model was half-assed just for testing purposes. It's been redone properly since. 1 1 Quote Share this post Link to post Share on other sites
Bek 9 Posted August 29, 2020 I'm sorta amazed so much traction has been made on your mod. Honestly a lot of the stuff I put in the album on Imgur was kinda random. This is great work haha. Quote Share this post Link to post Share on other sites
Guest Posted August 29, 2020 So this is a call to arms to tell everyone to keep doing what they're doing. Quote Share this post Link to post Share on other sites
Malkior 476 Posted August 29, 2020 Lighting in Kotor is actually done through baked-in lightmaps which have had some improvements via Canderis' Darker Peragus mod. https://deadlystream.com/files/file/32-a-darker-peragus/ and my own slightly altered interpretation. https://deadlystream.com/files/file/722-a-darker-peragus-redux/ Basically, anyone can edit them with Photoshop, albeit through a fairly laborious process. There are some examples of what I've been able to accomplish with the Telos Restoration Zone on this site, but basically the only way to fix the lighting is by recoloring the Lightmaps that shipped with the game or rebaking them if one was so inclined. Regarding texture work, there are at least hundreds though probably thousands of texture improvements floating around in the Download section that fix a lot of the worst offenders be it the weapons or the clothing. Specifically for environments, Kexikus has taken the helm of remaking all of the Skyboxes for both games with his continuing High Quality Skyboxes mod https://deadlystream.com/files/file/723-high-quality-skyboxes/ ; Kexikus also improved the Backdrops for scenes like the Ravager attack https://deadlystream.com/files/file/949-tsl-backdrop-improvements/, SithSpecter already spruced up every weapon model with the High Quality Blasters mod. https://deadlystream.com/files/file/861-high-quality-blasters/ , Sith Holocron has done tons of animated improvements to the signage https://deadlystream.com/files/file/1350-replacement-onderon-iziz-cantina-sign/ https://deadlystream.com/files/file/308-citadel-station-signage/ https://deadlystream.com/files/file/1129-animated-cantina-sign-for-kotor-1/ and other miscellania like the lightning on Malachor, https://deadlystream.com/files/file/298-replacement-texture-for-lightning-on-malachor-v/ , and the Peragus Starfield has been massively improved by, well Improved Peragus Asteroid Fields by Vasilii Zaytsev https://deadlystream.com/files/file/321-improved-peragus-asteroid-fields/. (You also already mentioned Jorak, so you are already familiar with his phenomenal work on the area textures) For characters, you'd have to dive a bit deeper since reskins are more or less the most popular mod type in existence, but my personal favorites are 2K T3M4, Visas Marr, and Darth Nihilis by Darth Sapiens https://deadlystream.com/files/file/514-darth-sapiens-presents-t3m4-hd-2k/ https://deadlystream.com/files/file/519-darth-sapiens-presents-hd-2k-visas-marr/ https://deadlystream.com/files/file/367-darth-sapiens-presents-hd-darth-nihilus/, (I don't personally use a lot of character texture mods, but everyone please let me know which ones I missed as there are many on this site) //As an aside, we really could benefit from a way to find every mod by an Author from their profile page... 2 1 Quote Share this post Link to post Share on other sites
DarthParametric 3,785 Posted August 29, 2020 13 minutes ago, Malkior said: As an aside, we really could benefit from a way to find every mod by an Author from their profile page You can. Click the "See Their Activity" button on the top right, then when it switches scroll down to Files on the left. 1 2 Quote Share this post Link to post Share on other sites
Malkior 476 Posted August 29, 2020 1 minute ago, DarthParametric said: You can. Click the "See Their Activity" button on the top right, then when it switches scroll down to Files on the left. Thanks. That would have made the process easier. Quote Share this post Link to post Share on other sites
Effix 532 Posted August 29, 2020 Hey Bek, I enjoy doing small things, my own ideas or requests from others that I like. I will never take on any massive texture overhaul project or things like that, I know my limits. Greets 1 Quote Share this post Link to post Share on other sites
Bek 9 Posted August 29, 2020 Just now, Effix said: Hey Bek, I enjoy doing small things, my own ideas or requests from others that I like. I will never take on any massive texture overhaul project or things like that, I know my limits. Greets Hi Effix. I don't really desire one single modder to jump onto a huge overhaul pack. It's good to know one's limits. The purpose of my post is to just inspire. How that inspiration manifests itself is up to those that read the post at the top. Thanks for your time. Quote Share this post Link to post Share on other sites
InSidious 237 Posted August 30, 2020 Well, you'd best roll up your sleeves and set to. Best of luck. Quote Share this post Link to post Share on other sites