Darth Hayze

RoR Staff
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Everything posted by Darth Hayze

  1. I really want to have this, and then edit a version to have hair so that he looks like he did under the name Haazen.
  2. Adding lights would be interesting.
  3. Wavepad Sound Editor works perfectly with only needing a .wav renamed to .mp3
  4. If this can get made, I would love you. I've been bugged by this for ages. The thing is though, you'll have to apply it to every single handless Kreia model TSLRCM uses.
  5. Thanks for the suggestion. Working on it now
  6. Darth Hayze

    Requests

    That'd be great! Now, I just need to figure out how to give him hair...
  7. Darth Hayze

    Requests

    Ahh. The actual weird Sion. I was never really a fan of that one. I like him looking more like Haazen. Though the TFU-style model, with the normal texture wouldn't bother me.
  8. Darth Hayze

    Requests

    Isn't there a TFU-esque model on DS already? I know I have one in my override.
  9. But but, his idea is so much cooler. hehehe...
  10. I don't really need it to be reflective, just kinda menacingly glow.
  11. Well, I want to make Sion's white eye glow red like on the cover art, so would that work?
  12. What do I need to do to a texture to get it to glow, like the way a robotic eye glows?
  13. I honestly like bits and pieces of all of them. Keep your eyes out then.
  14. Who wants to test Extended Enclave?

    1. Darth Hayze
    2. Malkior

      Malkior

      Is it too late? I have a few saves, but how early before the endgame?

    3. Darth Hayze

      Darth Hayze

      Check your PMs

    4. Show next comments  12 more
  15. I just have to get this TSLPatcher thing working properly. But if you think that looks awesome, check out the info for #1...
  16. So when I open the text editor in KT and tell it the script is for K2, I getthis error: Value cannot be null. Parameter name: item. This happens both when there is a script open and when there isn't. I've never encountered this before, until this new computer.

    1. Darth Hayze

      Darth Hayze

      I have what 8.1 came with. I don't know if that is all or not.

    2. kyrie

      kyrie

      head over to chat?

    3. Darth Hayze

      Darth Hayze

      Got KT working again. still hates scripts. What were the other tools you mentioned?

    4. Show next comments  12 more
  17. First off this is a WIP post, for all my WIPs, so that you guys can check out what I have my nose stuck in. I've got a few different things going, each in various levels of development. 1. Extended Enclave: This is a joint project between myself and danil-ch. This mod is compatible with TSLRCM 1.8.3 and M4-78 EP. You are in for a treat. It certainly evolved beyond simply extending the conversations with Kreia and the Jedi. You can find more info here... http://www.moddb.com/mods/extended-enclave Released: Extended Enclave! 2. No Headgear in Cutscenes: for those who like their headgear, but hate how it blocks faces in cutscenes, this is for you. This mod modifies every dialog/cutscene in the game to disable the headgear until the convo ends. No more faceless exile!!! This one should be coming soon as well, after I get one or more of these other's out. 3. HK Repaired Chassis: This is an update of Ecce's HK chassis mod released on Kfiles. I loved the idea of making HK look like he's assembled with different parts from different models, but the original mod applied the texture to his every appearance. This will use appearance.2da to fix that. 4. No Tutorial Prologue: I like playing the prologue in TSL, I rarely skip it, and one thing that became increasingly grating was the presence of the Tutorial dialogue and voice-over. This mod will remove all dialogue telling you about game systems or story details you know like the back of your hand, in a few places there is still some of the computer's VO, but only where it felt right. 5. Twi'lek VO for Kaevee: TSLRCM added in the lost and confused padawan Kaevee into a questline on Dantooine, while the quest itself is fine, alot of people have expressed dissatisfaction with the VO. This mod will very simply replace her Basic VO with Twi'lek VO. 4. Awakening: This is a big one. I've talked about it with only a few people, but it's the project I'm most looking forward to really getting off the ground. Most of us were disappointed with the final outcome of the Revan novel. While this mod won't be addressing that, it will lay the groundwork for something. This is basically going to be a playable version of Part 1 of Revan. You'll get choices and scenarios for dark & light, male & female. It's currently in the writing stage, as I plan out all the dialog. Keep your ears open! This post and thread will be updated regularly, with new info, screens, etc, pertaining to these, and my secret projects...
  18. Brianna and her sisters are very unhappy with Kreia...
  19. I should not have bought a laptop with an intel chipset. It is so hard to get it to work with K2 properly. Now following a different guide that is supposed to work. Here's hoping...

  20. What exactly do I download for the MVI stuff?
  21. Is your Carth uniform fix compatible with the Admiralty mod? If yes, should yours be installed before or after Admiralty?
  22. Is this compatible with 1.8.3?
  23. Windows 8 is such a hassle. It works beautifuly, until it doesn't And when it doesn't, it decides K2 just isn't compatible... Have to get W7 back nowugh *blarg, new computers, blarg*