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ADG12311990 last won the day on October 27

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About ADG12311990

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    Jedi Apprentice
  • Birthday 12/31/1990

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  1. So, I am using JC's "Fashion Line I - Cloaked Hybrid Robes" (Because for some reason, I love the way the KotOR 1 robes look, especially with the KotOR 2 cloaks), and I am running into the same texture incompatibility with the Twi'lek master that happened with JC's Fashion Line I - Cloaked Jedi Robes for K1 mod. I was wondering if you'd be able to make a compatibility patch for the Cloaked Hybrid Robes and this?
  2. Greetings all, after lurking, and occasionally interacting, I figured it was time to finally make a mod! However, it's an idea that almost everyone seems to have had at one point or another, but I figure since I was inspired by some of the mods that do the same, I might try my hand at it as well! And might as well make a WIP threat for this, and a few other ideas I have. For lack of a better name, I was just calling it "Custom Class Starter Outfits", and were separate items from the base clothing, but with custom names, and attribute and skill bonuses. The way it works is that when you are talking to Trask at the start of the game, and he mentions the PC's class "reputation", a script would fire that spawns a footlocker with the outfit, some credits, & the Republic Combat Suit from RedRob41's "Specialized Combat Suits for KotOR and TSL", and in the case of the Soldier; the Republic Commando helmet from BOS:SR. In my personal version, I had used the Republic Commando textures for the Male Soldier from BOS:SR, the Male/Female Scout and Scoundrel textures from the SCOUT/SCOUNDREL UNIFORMS mod, and tried to make my own Female Soldier reskin in GIMP (Which does not look good), but for this public version, I plan to get the permissions to use the textures. I had originally made this mod for personal use, so I learned some basic UTI editing, and even some scripting and dlg editing in case I ever wanted to submit this for others to use, of course since it was for personal use, it feels kinda overpowered, so I'm planning to start over again on the UTI's and had thought about giving the Scout and Scoundrel headgear as well, and then split the attributes and skill bonuses between the outfit and the headgear. Or Maybe even remove some of the bonuses. Any suggestions would be great! Here are the description and bonuses for the three outfits. I tried to stick with the class skills for each outfit, except for Persuade. Republic Scout's Vest Republic Privateer's Mesh Jacket Republic Commando Armor
  3. So, this summer I went to the local Comic Con in Colorado for the first time in two years (Life and school took priority), and got a replica of Revan's KotOR I Lightsaber (Or all the generic lightsabers in KotOR I & II, whatever you want to call it), with the plan to get Revan's TOR Lightsaber, and make a KotOR I Jedi outfit for next year's Con. Well, I finally got Revan's TOR Lightsaber. But, I think I might make a Prequel Jedi outfit first, then the KotOR I outfit.

    Yes, both blades are yellow, to match my KotOR I character; Aiden Surik (Who is the brother to Meetra Surik, AKA The Exile).


    1. Effix


      The TOR saber looks sick!

  4. I'm sure I am just not looking hard enough, but is there a tutorial on how to rotate static NPC's in a module in either game (e.g The Council members in the Enclave module)?

  5. I bought the book, and I really reccomend picking up a copy, Lots of stuff in there about the behind the scenes of the game, and some stuff about Sleheyron.
  6. This was posted this morning by "Poem Studios" Where to start... Lucasfilm doesn't owe "Poem Studio" a response. This feels like an attempt to get attention and make Lucasfilm look like the bad guy. The only reason there was any confusion about the nature of Apeiron was that the people working on it didn't know what the nature of it was. Some say it was a mod, others said otherwise. And the whole "needing a verified copy of the original game", wasn't it something like 3% of the game files was required to actually verify? And I love how the person who wrote this is trying to throw others under the bus, it reads like a letter from Alec Peters (If you followed the whole Axanar/CBS & Paramount drama, you'll recognize the name). As for burning bridges, "Poem"has no bridges to burn with Lucasfilm, they aren't going reply to this, reevaluate the mod, or even listen to any of the suggestions. They were trying to make something, using their IP, and, were most likely planning to try and crowdsource something with it, and that is why they came down on them And instead of accepting that fact and going "Well, we tried", "Poem" is trying to get the few people that actually believed Aperion was going to happen, and the "I hate Disney/I hate EA/I hate SWTOR" crowd to support them. I suppose pandering to those people may help you, but, I doubt it would because if this project actually happened, EA would come in and take over, and then the I hate EA/I hate SWTOR" crowd would turn on Poem faster than they could know.
  7. I can confirm this. I have it with a fresh install of KotOR 1, and K1R only. EDIT: Also, during the first cutscene with the council, Zhar isn't facing the camera when you first speak with the council.
  8. Hard to believe KotOR is 15 years old... Makes me feel old.

  9. Or maybe change his head to one of the other twi-lek heads? Maybe Xor's?
  10. ADG12311990

    Party Leveler K1

    Can't wait to use this mod! But, when I was installing with TSLPatcher, this error popped up. "Error: No instruction section found for file p_zaalbar.utc, skipping..." I mean, I can make the change with KotORTools, but I wanted to let you know!
  11. I actually really liked the story, it's much better and more than the "501st journal" single player that was in the 05 Battlefront II. I'd go more into it, but I would get into spoiler territory, so... Also, seeing the Raider Corvette from the X-Wing tabletop game officially canon was awesome too.
  12. ADG12311990

    Battlefront Turmoil

    I guess I am one of a handful of people on DS that actually likes BF2.... This is more than a "bit melodramatic", I can understand not being happy with EA, as I don't like how they support SWTOR, but I think Dice did a great job on the game, and it's much of an improvement over the 2015 Battlefront. And, I like the story better than the 2005 Battlefront 2. Do I wish there were some things in the 05 Battlefront 2, that were in this BF2? Sure, but It isn't THIS bad. Yes, I preordered the Deluxe edition, sure I "might be part of the problem". But, as long as I enjoyed the game, that is all that matters to me. Besides, plenty of game companies do this kind of thing, and try to make money off of their customers; Blizzard, Rock Star, Ubisoft. Hell, even Star Citizen is doing this, and is worse than what EA does, to be honest, but people don't go after them.
  13. After reading that, It feels like Visceral's "eyes were too big for it's stomach", and they wanted to do more then they could do. And of course, LucasFilm might share some blame in how long it takes them to approve things. Basically, the blame doesn't solely lie with EA (As some online will tell you)