Kaidon Jorn

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Everything posted by Kaidon Jorn

  1. Heh, thanks. I try I guess. Like this one for instance... I've redone this at least 5 times already, and just can't seem to get get it "right". Which really just amounts to being nitpicky as hell. Thought it was a good idea when I thought of it and when I did it the first time thought it looked cool, but now I'm just messing it up. I dunno,...whudduya think?
  2. Yep. Never thought to remove the alpha channel like you said. Did that, and then just put a duplicate layer on top before I started painting on it.
  3. So, I've decided to stick around for a little while longer after releasing SLM and I have an idea I thought of a long time ago but never got around to doing. That is, turning the N_DarkJHiM and N_DkJHiF models and associated textures into new items for players to get and wear. So far, these are set to replace the JalShey and Zeison Sha armors until I can figure out how to make them seperate items with the baseitems.2da. I may forego all that just to get it done though. Still wondering if there is any difference between male and female textures, cause if there weren't that'd make the whole thing alot faster. Anyway, screenies of what I have so far.
  4. Been playing TOR since about a month and a half after it launched and still love it. Love my characters and the legacy I've built over the last 3 years. Didn't have a clue what I was doing when I first started but I learned fairly quickly just from playing and also from other people and stuck with it, because the whole idea behind it is rather cool to me. What I get from it is probably entirely different than most. I realized then what I realized now about KotOR diehards and the Old Republic MMO - that will never change. I couldn't care less what anyone says, has said, or will say about it. I enjoy the hell out of it and that's all that matters. I tried WoW again for a couple months because of a friend of mine was trying to get me into it. I can honestly say now I really don't care for that game, and don't see a whole lot of similarity between WoW and TOR, and most likely never will. Heh, I'm am probably the ONLY person on these forums in particular that likes TOR. Oh well, to each his own, amirite?
  5. Yeah, I just downloaded it to confirm. This would not be compatible with SLM.
  6. Wow, that must be a really old version of HotOR. I barely recognize the model. lol
  7. Yes, npc's that wield lightsabers will have the upgraded models as well. The mod replaces the default tube models with higher poly designs.
  8. Has anybody ever made the N_DarkJHiF and M models into wearable armor items? Here's a challenge for you guys. i would but have no idea what I'm doing anymore.

    1. Rece

      Rece

      Funny that you say that, I was actually working on something a little bit ago, but had to finish up my lightsaber mod before I could continue it :D

    2. Kaidon Jorn

      Kaidon Jorn

      Started on it, but what I am able to do with Gimp is very limited.

       

    3. Kaidon Jorn

      Kaidon Jorn

      Any awesome reskinner want to go in on this with me? lol. What I want to see and what Im seein are 2 different things :(

    4. Show next comments  54 more
  9. Putting together some tweaks and general polish for an SLM 1.0b patch.

  10. From the album: TOR screenies

    new gear and dye
  11. Hey, just installed these and they look really cool, but I'm kinda wondering about 2 things. 1. Possible to get the "woven cloth" robe texture scaled smaller? Like, miniscule? 2. Why u no differentiate robe colors? Not saying it's a must or whatever I guess I'm just used to people doing that. Anyway, good job.
  12. You need to grab the 6.0 version of this mod and use the blade tga's and txi's that are included with it. That should fix the problem. What happened is, I changed the orange model to use w_lsabreoran01.tga and my new gold model probably overwrote your orange blade texture. So orange hilt no longer uses w_lsabregold01.tga, because that is now used for the gold bladed hilt. Make sense?
  13. They won't anymore. he's dead. Onward.
  14. SO,,you guys want to know what becomes of Revan? Uugh..why are there no spoiler tags on this thing?!?!
  15. View File TSL Default Replacement Hilt Megapack DEFAULT REPLACEMENT HILTS MEGAPACK 8.1 -------------------------------------------------------------------------- by Kaidon Jorn This mod will replace the default lightsaber hilt models in KotOR 2:The Sith Lords. Should be compatible with TSLRCM 1.8.4 and beyond. This version omits the animated blade textures from the main mod but they are still offered as an option (copy and pate tga's and txi's into Override and let overwrite if necessary). It also comes with a new(er) model for the cyan double-bladed hilt, and alot of the icons have been remade. Other than that, I changed every hilt texture's name and hex edited them into the original models. Also, this mod is now set to replace file on every installation. This should be the last one I need to do, but you never know. -KJ Permissions: You may not redistribute files contained herein and you may not use these files in your own mod without my consent. Submitter Kaidon Jorn Submitted 12/02/2014 Category Mods TSLRCM Compatible No  
  16. Version 8.1

    17,079 downloads

    DEFAULT REPLACEMENT HILTS MEGAPACK 8.1 -------------------------------------------------------------------------- by Kaidon Jorn This mod will replace the default lightsaber hilt models in KotOR 2:The Sith Lords. Should be compatible with TSLRCM 1.8.4 and beyond. This version omits the animated blade textures from the main mod but they are still offered as an option (copy and pate tga's and txi's into Override and let overwrite if necessary). It also comes with a new(er) model for the cyan double-bladed hilt, and alot of the icons have been remade. Other than that, I changed every hilt texture's name and hex edited them into the original models. Also, this mod is now set to replace file on every installation. This should be the last one I need to do, but you never know. -KJ Permissions: You may not redistribute files contained herein and you may not use these files in your own mod without my consent.
  17. That's because that's exactly what it is... THAT, is what you have to say about his post?