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Etienne76 last won the day on February 20
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21 Jedi PadawanAbout Etienne76
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Jedi Apprentice
- Birthday 02/16/1976
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Dantooine
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StellarExile started following Etienne76
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View File HD Ebon Hawk Hyperdrive panels HD (1024 x 1024) textures for hyperdrive panels on Ebon Hawk. Just place it to your Override folder. Submitter Etienne76 Submitted 02/10/2026 Category Skins K1R Compatible Yes
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View File HD BoSSR Custom Portraits Custom characters portraits for "Brotherhood of Shadows: Solomon's Revenge" expansion. in 1024 x 1024 resolution. Simply drop it to your Override folder with a replacement. It needs "Brotherhood of Shadows: Solomon's Revenge" expansion. Submitter Etienne76 Submitted 02/09/2026 Category Skins K1R Compatible No
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View File BoSSR addon for K1 Movie-Style Jedi Master Robes 1.1.0 by N-DReW25 Textures for Jedi robes for "Brotherhood of Shadow: Solomon's Revenge 1.5", you need this expansion for this modification to work. Also, you need "JC's Fashion Line I: Cloaked Jedi Robes for K1 1.4" and "K1 Movie-Style Jedi Master Robes 1.1.0" installed to work. Installation: Copy this mod's files to your Override folder with replace. Don't forget to delete the .txi files of the same name from your Override folder. I haven't tested how this will work in-game yet, but since you'll be replacing the vanilla Jedi robes from the two mods mentioned above, it should work fine. Submitter Etienne76 Submitted 02/09/2026 Category Knights of The Old Republic
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Version 1.0.0
20 downloads
Textures for Jedi robes for "Brotherhood of Shadow: Solomon's Revenge 1.5", you need this expansion for this modification to work. Also, you need "JC's Fashion Line I: Cloaked Jedi Robes for K1 1.4" and "K1 Movie-Style Jedi Master Robes 1.1.0" installed to work. Installation: Copy this mod's files to your Override folder with replace. Don't forget to delete the .txi files of the same name from your Override folder. I haven't tested how this will work in-game yet, but since you'll be replacing the vanilla Jedi robes from the two mods mentioned above, it should work fine. -
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Thank you! I'll try to do it. I just looked in the downloaded Dev folder of this mod and didn't find a single .mod file. Therefore, I don't understand what .mod file I should theoretically have in my K1R "modules" folder for the Devaronians to appear in my game. Incidentally, I did find two N_DevH01 files, one in .tga and one in .tpc. They'll overwrite each other, isn't it?
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