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Everything posted by Squall Lionhart
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Kotor 2 Texture Overhaul (TSL Origins)
Squall Lionhart replied to Jorak Uln's topic in Work In Progress
And this was made with Eden Prime? -
I see a fanboys style road trip in store
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Having 2 jobs, an internship, and a class is finally taking its toll on me. Haven't been this tired in ages.
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Kotor 2 Texture Overhaul (TSL Origins)
Squall Lionhart replied to Jorak Uln's topic in Work In Progress
This gives me an idea for Dantooine, can't wait to see your textures for Khoonda -
Kotor 2 Texture Overhaul (TSL Origins)
Squall Lionhart replied to Jorak Uln's topic in Work In Progress
Was that with Vue? -
If you'd be willing, after I do Nar Shaddaa for Jorak, I'd love to do TSL with you.
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Kotor 2 Texture Overhaul (TSL Origins)
Squall Lionhart replied to Jorak Uln's topic in Work In Progress
Very nice Jorak Just you wait til tomorrow when you see a special surprise with all your textures. -
Cutscenes like the one on Peragus where the Exile takes Atton out of the force cage? I would really like to see that implemented.
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Hey Jorak, I know we're doing TSL right now, but did anyone inform you of when you use the Sith Base textures from Kotor I you also alter the leviathan as a result? Wondering if you were planning on doing a Leviathan set when TSL is done.
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I hope when you do this that you use the updated modules from TSLRCM since Kaiden had one issue when he used 1.8.4
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Kotor 2 Texture Overhaul (TSL Origins)
Squall Lionhart replied to Jorak Uln's topic in Work In Progress
Slowly but surely its getting there. Will try to update as soon as I get a good working copy. -
Kotor 2 Texture Overhaul (TSL Origins)
Squall Lionhart replied to Jorak Uln's topic in Work In Progress
That is incredible work! I can't wait to give this a permanent spot in my override -
Another area I know where theres a difference in Taris when the sith ambush your apartment
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Kotor 2 Texture Overhaul (TSL Origins)
Squall Lionhart replied to Jorak Uln's topic in Work In Progress
It took me a while to realize you were wanting to make something pop rather than talking about the actual Spice from Star Wars -
I'll do a fresh reinstall on my laptop and see if anything comes up.
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1) When did the problem begin to occur? After training Bao-Dur to a Jedi 2) Did you install the latest version of the mod? Yes 3) What version of the game do you have? (Steam, 4CD, KotOR Collection?) What region is the game designed for if it's the 4 CD version? Steam 4) Did you update your game as required by your game's region? Steam automatically updates 5) Did you install this over the previous version(s), or did you perform a fresh installation as required by the TSLRCM's read-me file? Fresh install 8) What other mods did you have installed? Please give an accurate list and provide links to each of these mods - even if they are found on this site. (We don't actually know them all!.) None 9) Can you be more specific about the error? At what point did it happen? After training Bao-Dur in the ways of a Jedi, there is now a clone that just stays in the cargo hold. He does nothing but stand there 10) Have you tried re-downloading the mod? Well, this bug has happened since 1.8.4 11) Have you tried using a different save game? Yes 12) Have you tried starting a new game? Yes, still happens 13) What Operating System do you use? (List Virtual Machines as well if you are using them.) Windows 10, no virtual machines
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Kotor 2 Texture Overhaul (TSL Origins)
Squall Lionhart replied to Jorak Uln's topic in Work In Progress
I'll give it a shot. Thanks for the blessing. -
Kotor 2 Texture Overhaul (TSL Origins)
Squall Lionhart replied to Jorak Uln's topic in Work In Progress
If Kexikus is unable to do so, I'd like to try my hand at making one since I'm taking a 3D modeling class over the summer -
Anyone see the GameFront Archive on Nexus?
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You mean there's something that wasn't covered extensively in this thread? http://deadlystream.com/forum/topic/4425-nexus-reuploading-mods/
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Kotor 2 Texture Overhaul (TSL Origins)
Squall Lionhart replied to Jorak Uln's topic in Work In Progress
My question is this: I know this overhaul is trying to stay true to the original game, but given that the skybox of Nar Shaddaa is a little crappy in the vanilla game, are you going to use TOR as a reference for the new one if you decide to do it?