Skins
311 files
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Specialized Combat Suits HD K1
By redrob41
Specialized Combat Suits HD
for Kotor
by
RedRob41
================================================================
IF YOU ARE EVER IN ANY DOUBT ABOUT INSTALLING ANY MODS, PLEASE REMEMBER TO ALWAYS BACKUP YOUR FILES BEFORE INSTALLATION, JUST IN CASE.
WARNING: MAKE SURE NOT TO REPLACE ANY FILES OF THE SAME NAME THAT ARE ALREADY PRESENT IN YOUR OVERRIDE FOLDER!
================================================================
Description: This is not really a mod, but more of a modder's resource. It includes textures for the basic Combat Suit PFBC and PMBC, as well as icons and uti files to make them wearable. Anyone who has created a story mod for either game can use these suits to add some variety to the NPCs that the player interacts with. I have also included models in which I have fixed the uvw maps, so that the textures appear correctly (the original models had some polygons in the wrong places). The new models should work with any other texture mods, since they work perfectly with the in-game ones.
The armour class is the same as the basic Combat Suit, so there isn't any real advantage to wearing them as a player. The real power of these files, is that a modder can create a whole army with both male and female members (and using any head model for NPC variety).
The textures were made from original textures that appear in both games, so there is no issue of porting.
There will be three versions of this mod to choose to download:
1 - 4x .tga version. Highest resolution, the typical texture is now 2048x2048 pixels which = 16MB. This version is the best choice to use as a modder's resource.
2 - 4x .tpc version. Created by running full size .tgas through tga2tpc program which compresses a 2048x2048 pixel file to 5.5MB. This version should be easier on PC systems, with no noticeable loss of visual fidelity.
3 - 2x .tpc version. Created by reducing full size .tgas by half in Photoshop, then running them through tga2tpc which further compresses them to 1.4MB. This version should be much easier on PC systems.
All versions include the same .mdl & .mdx files. Only one version should be installed at a time; having both .tga files and .tpc files with the same name in the Override folder may cause problems.
================================================================
Compatibility: The male models PMBCx are duplicates of the models found in the mod called 4x Upscale+ Character Textures & Model Fixes for KotOR - Version 0.52 by RedRob41. The female models PFBCx in this mod have had additional uvw fixes since the V0.52 mod, and are therefore superior.
The models aren't necessary, but the new textures will look much better with them. If you have other mods that change the models, you might prefer to use those ones. Check them out to be sure which you'd prefer.
================================================================
Includes: KotOR
Republic Combat Suit g_a_class4042.uti PFBC42.tga, PMBC42.tga, ia_class4_042.tga
Sith Combat Suit g_a_class4043.uti PFBC43.tga, PMBC43.tga, ia_class4_043.tga
Czerka Combat Suit g_a_class4044.uti PFBC44.tga, PMBC44.tga, ia_class4_044.tga
T.S.F. Combat Suit g_a_class4045.uti PFBC45.tga, PMBC45.tga, ia_class4_045.tga
Corellian Combat Suit g_a_class4046.uti PFBC46.tga, PMBC46.tga, ia_class4_046.tga
Exchange Suit g_a_class4047.uti PFBC47.tga, PMBC43.tga, ia_class4_047.tga
Black Vulkar (Orange) g_a_class4048.uti PFBC48.tga, PMBC44.tga, ia_class4_048.tga
Black Vulkar (Blue) g_a_class4049.uti PFBC49.tga, PMBC45.tga, ia_class4_049.tga
================================================================
Directions: Please copy all files to the game's Override directory.
K1 uti files: These are necessary in order to wear the armours in-game. The name of the uti file is what you would use to cheat them in with the cheat console, example: giveitem g_a_class4042 will give your player the Republic Combat suit.
================================================================
Uninstall: Delete unwanted files from the game's Override folder.
================================================================
Thanks for modding tools:
KOTOR Tool – Fred Tetra
mdlops (used version 7a2) - cchargin, JdNoa
NWMax – Joco
Replacer - Taina
tga2tpc - ndix UR
KotOR/KotOR2 Savegame Editor v3.3.2 - tk102, Fair Strides
Hex-editor XVI32 2.55 - Christian Maas
================================================================
Permission:
Consider this as a modder's resource. I give permission to any modder to use these files as a base for their own creations; as long as their creation remains free to use (not for profit); and credit is given to me as the source of any modded files. Please include a statement that specifies this mod's title and version.
The original credit of course goes to the talented artists who worked on the original games for BioWare and Obsidian. Without their work, none of this would have been possible. I have tried my best to maintain the artistic style that they created long ago.
This mod may NOT be uploaded or redistributed, in whole or in part, to any mod hosting site without my explicit permission.
As always, this mod is free for your non-commercial/personal use. There should never be a requirement to pay for it. If you like the work I do, and would like to encourage me to create more, you can always donate to my tip jar at
https://buymeacoffee.com/redrob416
where the funds collected will be used towards additional graphics tools and software.
================================================================
THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE CORP/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE AFOREMENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE AFOREMENTIONED COMPANIES OR THE AUTHORS ARE NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
2 downloads
(0 reviews)0 comments
Submitted
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K1 Mira Clothing Replacer for Female PC
By muahwii
This mod replaces the female players clothes to Miras Outfit.
1 for each starting classes.
Now with added Black Mira skin
11 downloads
- female only
- texture
- (and 1 more)
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Heyorange's Sith Uniform Reformation [Revised]
Heyorange's Sith Uniform Reformation (Revised)
A Mod for Star Wars Knights of The Old Republic
Original Author: Heyorange (aka Pataschka)
Upscales and Tweaks by Sith Holocron (with assistance)
Note from Sith Holocron:
You may be familiar with HeyOrange’s Sith Uniform Reformation mod. This a revised version of that mod. This mod aims to not have the same method of dropping a swath of UTC files in your Override which makes for compatibility nightmares. The intention is for this mod to handle this integration through module injection.
DESCRIPTION:
Regarding the textures:
This mod upscales the original mod’s textures to 4 times their original size. After that was done, I’ve tweaked the individual textures to add (or readd) detail that was either missing or misinterpreted by the upscaling AI. This includes adding detail where applicable such as:
· New gold or silver braids by the zippers and the sleeves on certain officer uniforms
· New rank bars on the chest, sleeve and pauldrons
· New PIPs and rank symbols for those rank bars
· New replacement pockets for both the male and female blouses. Some with brand new code cylinders in those pockets, some without. (Some of the original textures had empty pockets and I’ve kept those empty as HeyOrange did)
· Readded fresh versions of the Regiment Insignia on the pauldrons and blouse pockets
· New collar devices to replace the old ones
· Clean up on some of the trouser stripes that were muddled during the AI upscale
· New buttons to replace the drawn-on ones on ammo pouches
· New eyes for the Sith Officers male and female heads
· New bandage (by Malkior) for Major Hurka texture
The mod includes four install options labeled as:
1. Basic Installation
2. KOTOR Community Patch-Compatible Installation
3. Extra: Sith Students + Czerka on Korriban Fix
4. Extra: KOTOR 1 Restoration Fix
Option #1 is the base install, which contains all of the textures included in the original mod by HeyOrange with my upscales and edits, in addition to edits to N_SithComF02, N_SithComF03, N_SithComM02 and N_SithComM03, which are variants of Sith enlisted textures which heyorange’s original mod did not edit. This version also removes some edits heyorange made to Sith stats, gear and loot, reverting them to vanilla.
Option #2 is a Community Patch-compatible version of the same above install.
Option #3 is an add-on which includes a reskin of the standard uniform for Sith students on Korriban which also fixes Czerka workers on Korriban so they wear correct uniforms. Do not choose this option if you are using another mod which makes similar changes, such as Korriban: Back in Black!
Option #4 is an add-on for the KOTOR 1 Restoration (or other mods that restore Major Hurka) providing her with a unique uniform.
INSTALLATION:
If intending to use the Community Patch-compatible mod version, please ensure the K1CP is installed first before proceeding with this installation.
Select whichever of the two base installs fit your needs (Option #1, or option #2 for K1CP compatibility), run the installer and select the chosen option and hit install. Point the installer to your game’s main directory (where the executable is located) and you’re done!
If you wish to use option #3 or option #4, you will need to re-run the installer and select those options after applying the main install. The rest of the install process is the same.
CREDITS:
To Snigaroo: For suggesting this project in the first place and for consistent feedback throughout the project, as well as writing parts of this readme.
To JCarter426: For both setting up the TSLPatcher install to make this mod possible.
To Malkior: For the new bandages on the Major Hurka texture in the K1R folder.
To Fair Strides: For consistent feedback throughout the project.
To Effix: Effix did provide me with some work on textures pre-upscaling at the start of this project but I wound up not using his work. However, it seemed appropriate to thank them for their help. Thanks, Effix!
The following is the read-me from the original mod excluding the installation instructions as this version of the mod will be handled differently in that aspect.
FROM THE ORIGINAL MOD:
Heyorange's Sith Uniform Reformation
A Mod for Star Wars Knights of The Old Republic
Author: Heyorange (aka Pataschka)
Version: 1.0
Description:
This mod is a bunch of reskins of the Sith officer uniforms. Different uniforms with different rank insignias were given to different officers throughout the game to give a bit more realistic look.
Aside from that, the uniform of the Admiral Saul Karath was changed and a new reskin for Sith students was added.
The Mod is divided into 3 parts:
1. Heyorange's Sith Uniform Reformation - the main part of the mod
2. Sith Students + Czerka on Korriban fix - reskin of the standard Sith uniforms for Korriban Sith students and fix for Czerka workers on Korriban to have correct uniforms
3. K1R fix - A reskin of the Sith uniform for the added wounded officer on the Leviathan by the K1R modification
PERMISSIONS:
I am giving my permission to use any part of this mod to anyone as long as I am credited as the original author
THIS MOD IS NOT SUPPORTED BY LUCASARTS OR BIOWARE. USE THIS FILE AT YOUR OWN RISK.
NEITHER THE AUTHOR OF THIS MOD NOR THE COMPANIES MENTIONED ABOVE ARE RESPONSIBLE FOR ANY DAMAGE TO YOUR COMPUTER WHEN USING THIS FILE.
4,994 downloads
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TOR Inspired Sith Soldiers
By N-DReW25
TOR Inspired Sith Soldiers
A Mod for Star Wars Knights of The Old Republic and Star Wars Knights of The Old Republic 2
Author: N-DReW25
1.1.0 Release Date: 15.05.2026
Installation:
This mod comes in two versions which each version having three sub-versions.
The two versions are the "Normal Version" which is the default texture resolution and the "HD Version" which is the high quality texture resolution version.
Inside both folders, these three sub-versions exist for both the Normal and the HD Version.
The TOR Logo version: Adds TOR inspired Sith Soldiers with the logo of the TOR era Sith Empire on their shoulders.
The Kotor Logo version: Adds TOR inspired Sith Soldiers with the logo of the Kotor era Sith Empire on their shoulders.
The No Logo version: Adds TOR inspired Sith Soldiers without no logos on their shoulders.
Select which version you want and copy "N_SithSoldier01.tga" and "N_SithSoldier02.tga" into your Override folder. Delete the files "N_SithSoldier01.tpc" and "N_SithSoldier02.tpc" if they exist in your Override.
Uninstallation:
Delete the "N_SithSoldier01.tga" and "N_SithSoldier02.tga" files from your Override folder.
Description:
The idea for this mod came from the Revenge of Revan mod. In the hypothetical event that the plot of ROR has the Player confront the Sith Empire from TOR 300 years prior to their major appearance in TOR, I would need to create enemies for the player to fight. For ROR's Imperial Soldiers, I had two options - port the Imperial Soldiers from the TOR MMO, or make my own Imperial Soldiers. By reskinning the Kotor Sith Soldiers to resemble Imperial Soldiers, I have both made a convincing enemy for the Player to fight and did so in the laziest way possible.
In the ROR mod, should these Imperial Soldier skins be used for enemies, the lore reason as to why they resemble Sith Soldiers is that, like how Revan duplicated the Leviathan ship via the Star Forge, he duplicated Kotor-era Imperial Soldier armor via the Star Forge which would produce white Imperial Soldier armor which is what the Sith Soldiers wore in Kotor. This excuse can be used as we don't know exactly where and/or how Revan designed the Sith Soldier armor - the Rakatans certainly didn't as they don't have Human proportions. And as to why the Imperial Soldiers in TOR don't resemble the ROR Imperial Soldiers, like how Phase I Clone Trooper Armor evolved into Phase II Clone Trooper Armor, the ROR Imperial Soldier Armor design would evolve into the TOR Imperial Soldier Armor design within the next 300 years.
I decided to release these skins to the public as any appearance of actual Sith Empire forces would take years of ROR development to reach that point, if they even appear at all, so why should these cool skins go to waste rotting on my hard drive when you might want to use them in your Kotor game instead.
Known Bugs:
This mod shouldn't have bugs but if you find any please report them to me on Deadlystream.
Incompatibilities:
Would be incompatible with any mods which modify "N_SithSoldier01.tga" and "N_SithSoldier02.tga" or add "N_SithSoldier01.tpc" and "N_SithSoldier02.tpc".
This mod is fully compatible with Star Wars Knights of the Old Republic 2: The Sith Lords.
Permissions:
Do NOT claim credit for this mod and do not use assets from this mod without my permission.
Thanks to:
Bioware: For such an amazing game and for making The Old Republic which inspired this mod!
Sith Holocron: For upscaling my textures!
Fred Tetra: For Kotor Tool!
Everyone who downloads the mod!
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
46 downloads
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HD Ebon Hawk - K1
By J
Ported clean version of HD Ebon Hawk -TSL to KOTOR.
The original texture was upscaled then a lot of manual cleanup and detail was added.
The original leviathan hangar ebon hawk texture was missing reflections and it has been fixed.
Compatible with Yavin Station Hangar by WildKarrde
27 downloads
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MotF and HotG Icon Styled Recolors
By justdreamer
Recolors of Mantle of the Force and Heart of the Guardian crystals inspired by in-game lightsaber icons.
Installation:
Put files in "swkotor/Override" folder.
To uninstall, simply delete "w_lsabregold01" and "w_lsabreturq01" files.
22 downloads
(0 reviews)0 comments
Updated
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HD Realistic Sand People
By Etienne76
The demonization of the Sand People has always irritated me. Don't these wonderful characters deserve to at least have decent 2K textures?
Installation: Move all files from the downloaded and opened archive to the Override folder of your game.
Update: added .txi files
4,889 downloads
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HD Ebon Hawk Hyperdrive panels
By Etienne76
HD (1024 x 1024) textures for hyperdrive panels on Ebon Hawk.
Just place it to your Override folder.
78 downloads
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BoSSR addon for K1 Movie-Style Jedi Master Robes 1.1.0 by N-DReW25
By Etienne76
Textures for Jedi robes for "Brotherhood of Shadow: Solomon's Revenge 1.5", you need this expansion for this modification to work.
Also, you need "JC's Fashion Line I: Cloaked Jedi Robes for K1 1.4" and "K1 Movie-Style Jedi Master Robes 1.1.0" installed to work.
Installation:
Copy this mod's files to your Override folder with replace. Don't forget to delete the .txi files of the same name from your Override folder.
I haven't tested how this will work in-game yet, but since you'll be replacing the vanilla Jedi robes from the two mods mentioned above, it should work fine.
30 downloads
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HD BoSSR Custom Portraits
By Etienne76
Custom characters portraits for "Brotherhood of Shadows: Solomon's Revenge" expansion. in 1024 x 1024 resolution.
Simply drop it to your Override folder with a replacement.
It needs "Brotherhood of Shadows: Solomon's Revenge" expansion.
37 downloads
(0 reviews)0 comments
Updated
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PMHA05 HD
By Dark Hope
Re-texture of PMHA05, for Star wars: Knights of the Old Republic. Texture Resolution 1024X1024. The archive contains 5 textures of the head. 3 textures for underwear. 5 icons and 2 .txi.
To Install
1. Download: PMHA05 HD
2. Copy all files to the Knights of the Old republic's Override folder.
(Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
3. When/if prompted to overwrite files, press okay.
4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.
23,741 downloads
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Children NPC Fixes
By N-DReW25
A Mod for Star Wars Knights of The Old Republic and Star Wars Knights of The Old Republic 2
Author: N-DReW25
1.0.0 Release Date: 29.01.2022
Installation:
Consult this readme's description and the mod screenshots on Deadlystream to select which fix option you'd like to install.
Open the folder which contains your fix option and drag or copy the texture/textures within and drop or paste them into your Kotor 1 or 2 Override folder.
Recommendation from the mod author: Do NOT install the Caucasian Head option with the Tanned Hands option.
Uninstallation:
Delete the N_CommKidF01.tga, n_commkidm01.tga and/or N_childFH01.tga files from your Override folder.
Description:
The Children NPCs in both Kotor games have a few graphical inconsistencies with them, especially the female NPC. The ideal fix for these problems
are entirely subjective with multiple solutions for the same problem, this mod is a "pack" of different fixes which will allow you to fix the bugs the way you see fit.
The fix options:
Bug A: The female child has a tanned head with white hands, thus resulting in mismatched skin.
Fix 1: Caucasian Head, thus matching the head with the hands
Fix 2: Gloved Children, covering the male and female hands with gloves thus hiding the hands.
Fix 3: Tanned Hands, thus matching with the head.
Bug B: The female child NPC uses the same hand texture as the male child, thus resulting in the female having masculine hands.
Fix 1: Smooth Hands, this fix will smoothen out the hand textures. This option also has sub-options with smoothed Tanned Hands and a male version of the smoothed hands.
Known Bugs:
This mod shouldn't have bugs but if there is Just PM me on Deadlystream.
Incompatibilities:
Would be incompatible with any mods which modify N_CommKidF01.tga, n_commkidm01.tga and/or N_childFH01.tga.
This mod is fully compatible with Star Wars Knights of the Old Republic 2: The Sith Lords.
Permissions:
Do NOT claim credit for this mod and do not use assets from this mod without my permission.
Thanks to:
Sith Holocron: For his feedback on my early mod screenshots.
Bioware: For such an amazing game
Fred Tetra: For Kotor Tool
Stoffee: For TSLPatcher
Everyone who downloads the mod!
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
14,323 downloads
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HD Darth Malak
By Dark Hope
New HD texture for Malek. Resolution of the texture of the head 1024X1024. Resolution of the body texture 2048x2048. The texture is made from scratch. You can choose between blue eyes and red.
Look at the comparison picture to get a better idea:
To Install
1. Download
2. Copy all files to the Knights of the Old republic's Override folder.
(Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
3. When/if prompted to overwrite files, press okay.
4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.
64,460 downloads
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Tulak Hord's lore accurate mask
Hello, very simple mod today.
After Ajunta Pall's swords, here's another much needed modernisation of the game. I bring you one of the most known Dark Lords of the Sith's mask. The actual mask (or more like helmet ?). Not the ugly vanilla one.
Anyway, you'll just have to run the Installer and select either the standard version or the upscaled one. It'll look a bit better but will also take a bit more space, so you choose.
Compatible with everything as long as it doesn't replace Tulak Hord's mask (yes, even compatible with mods that would only change the mask's stats as long as the file doesn't get thrown in Override).
Thanks to @DarthParametric for his awesome SWTOR ports and some guy for the upscale.
I do not own this model. I know nothing of licenses so I'm just going to say that if you want to use this mod (which is basically a modders resource mixed with an end user mod), just make sure doing it is fine. Some guy says that if you want to reuse the upscale, it's okay as long as you attribute the work the same way (credit him as some guy).
145 downloads
- tulak hord
- korriban
- (and 3 more)
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K1 Effixian's PMHC04 from K2 to K1 Gray Reskin
By Effix
---------------------------
Knights of the Old Republic
---------------------------
TITLE: Effixian's PMHC04 from K2 to K1 Gray Reskin
AUTHOR: Effix
CONTACT: PM me on the forums or find me on Steam
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DESCRIPTION
-----------
A reskin for my "Effixian's PMHC04 from K2 to K1" mod.
Requested by Omnigonial.
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INSTALLATION
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- Add my head port:
https://deadlystream.com/files/file/1366-effixians-pmhc04-from-k2-to-k1
- Unzip, copy the files from the subfolder to your Override folder (replace existing files).
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UNINSTALLING
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Follow the uninstall instructions from my "Effixian's PMHC04 from K2 to K1" mod.
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DISTRIBUTION NOTES
------------------
You can use the files from this mod in your own mod if you simply credit me.
Please do not reupload to other sites.
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Thanks to
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- Stoffe and Fred Tetra for the needed tools and tutorials
- Omnigonial for the request
--------------------------------------------------------------------------------------------------------
My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
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THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
127 downloads
(0 reviews)0 comments
Updated
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Zaalbar HD
By Dark Hope
This mod will replace and update Zaalbar texture files.
To Install
1. Download: Zaalbar HD
2. Copy all files to the Knights of the Old republic's Override folder.
(Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override)
3. When/if prompted to overwrite files, press okay.
4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.
22,826 downloads
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Qel-Droma Hybrid Robes for JC's Cloaked Hybrid Robes
By N-DReW25
A Mod for Star Wars Knights of The Old Republic
Authors: N-DReW25, Effixan, Constantinople33 and ScrierOne
1.1.0 Release Date: 03.12.2025
Installation:
1) Install JC's Fashion Line I: Cloaked Hybrid Robes for K1 FIRST! (No exceptions!!!): https://deadlystream.com/files/file/1758-jcs-fashion-line-i-cloaked-hybrid-robes-for-k1/
2) Install Effixan's Qel-Droma Robes Reskin SECOND!: https://deadlystream.com/files/file/2019-effixians-qel-droma-robes-reskin-for-jcs-cloaked-jedi-robes/
3) Select either "Constantinople33-Effix Version" or "ScierOne-Effix Version", you can only use ONE.
4) Open the "For Override" folder inside your chosen version and copy the files within to your swkotor Override folder and select the "Overwrite" option when it pops up.
Description:
March 11th 2021 saw the release of the Lore-Friendly Qel Droma Robes by Constantinople33 which was a 2K resolution reskin of the vanilla K1 Jedi Robe texture to make the Qel-Droma Robe item look more like the canonical Robe as worn by Qel-Droma in the Kotor Comics. I personally thought the skin looked AMAZING with its extensive detail, but at the time I used JC's Cloaked Jedi Robe mod so I took no heed to the mod as both mods were incompatible.
But upon looking into JC's Cloaked Hybrid Robe mod, I realized that it would be possible to "merge" Constantinople33's work with one of JC's Cloaked Jedi Robe skin to make a "Hybrid" robe. At first, I was intending to use
Salk's Qel-Droma Robe texture (which was uploaded by StellarExile) as the Cloaked texture of my Hybrid mod, but after my initial work on the Hybrid Robe the modder Effixan published his own take on a unique Qel-Droma Cloaked Robe.
From what I can tell, Salk had requested Effixan to professionally make his version of Qel-Droma's Cloaked Robe using Salk's work as an inspiration... as such, after getting permission from Constantinople33 and the fact Effixan stated in his readme that users can use his Qel-Droma Robe with credit, I have merged the Lore-Friendly Qel-Droma Robe with Effixan's Qel-Droma Robes Reskin mod.
On April 4th 2022, the modder ScrierOne would come along and release his own Qel-Droma robe mod called the Alternate Lore-Friendly Qel-Droma Robes which was inspired by Constantinople33's original mod hence why it is called the ALTERNATIVE Lore-Friendly Qel Droma Robes. At the end of 2025 I decided to add a version of this mod that'll merge ScrierOne's Qel-Droma Robes with Effix's robes as an alternative to Constantinople33 version.
Known Bugs:
This mod shouldn't have bugs, but if there any please report them on Deadlystream.com
Incompatibilities:
Report any unknown incompatibilities to me on Deadlystream.com
Permissions:
Do NOT claim credit for this mod and do not use assets from this mod without my permission.
JC's Fashion Line I: Cloaked Hybrid Robes can be freely used as JCarter426 released the source files for this mod as a Modder's Resource which is free for anyone to use.
Effixian's Qel-Droma Robes Reskin can be freely used as long as you credit Effix as per a post giving modder's a blank cheque on this condition.
Constantinople33's Lore-Friendly Qel-Droma Robes is not free to use. ASK HIM for permission if you want to use his textures in your own mod.
ScrierOne's Alternate Lore-Friendly Qel-Droma Robes can be freely used as long as you DO NOT post it on the Steam Workshop and/or sell it for money as per the permission tab on the mod's Nexus Page.
Thanks:
JCarter426: For making the original Cloaked Hybrid Robes, this mod couldn't have been done without you!
Effixan: For creating his own Qel-Droma Cloaked Robe texture which was used in this mod!
Salk: The one responsible for the design of Effix's Qel-Droma Cloaked Robes!
Constantinople33: For making the original Lore-Friendly Qel-Droma Robes!
ScrierOne: For making the Alternative Lore-Friendly Qel-Droma Robes!
Bioware: For such an amazing game!
Obsidian Entertainment: For creating the Cloaked Robe model for Kotor II!
Fred Tetra: For Kotor Tool!
And everyone who downloads the mod!
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
462 downloads
- qeldroma
- jcarter426
- (and 9 more)
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KotOR1 Random Panels
KotOR1 Random Panels
AUTHOR: Sith Holocron
ORIGINAL RELEASE: 15 NOV 2024
FIRST UPDATED RELEASE: 21 NOV 2024
SECOND UPDATED RELEASE: 01 JAN 2025
SECOND UPDATED RELEASE: 20 NOV 2025
GAMES: Star Wars Knights of the Old Republic
Description:
While recuperating after open heart surgery, I needed a small project to keep me occupied. Something relatively stress-free so I could go about the work without getting to frustrated.
I landed on redoing some of the panels for the various planets that *mostly* tend to look the same with minor difference in coloring. I settled on the panels included here.
There are separate downloads for each game but some of the textures appear in both as Obsidian did reuse some of the textures.
Installation:
Drop the TGA files and TXI files into your Override. My textures have been labeled with their names on the download page so if there's one that you don't particularly care for, don't drop that one into your Override folder.
If using another texture pack that includes identically named textures (whether they are TGA, TGA with TXI, or a TPC file), remove those from your Override before putting mine in.
Uninstallation:
Take the files you put in, out again.
Known Bugs:
None known at this time.
Legal Disclaimer:
All materials and copyrights belong to LucasArts, BioWare and Obsidian Entertainment Inc. I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration.. This mod is not to be distributed for profit, either.
I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop. Ever.
I may release this on NexusMods at a later date but I don't wish others to do so. Usage in other mods must be requested AND approved by me before your use.
Messages that request permission without providing information on how your alternate version would be different than mine should be considered an instant denial of permission.
Thieves need not apply. (You know who you are.)
Credits:
Fair Strides, ConansHair, and LordMerek: For feedback on textures before release.
Malkior's texture for the Ebon hawk was used in the Yavin Station texture.
263 downloads
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Optimized and Upscaled Textures - K1
By J
I applied the same process from Optimized and Upscaled Textures - TSL to the original game here.
Compressed and optimized, 2x Upscaled Vanilla Textures
This is not a 4k/8k super high-res remaster of the textures. Priorities were optimizing vanilla textures first, while also doubling the resolution. This should act as a base texture upgrade. Then I suggest you still use other texture mods and bug fixes on top of this.
Every texture has been doubled in resolution. GUI and icons are also included.
All textures are packed as compressed TPCs and then bundled in two .erf files.
INSTALL: extract the 2 .erf files to your game directory\TexturePacks (NOT IN THE OVERRIDE DIRECTORY)
This will overwrite the existing vanilla texture files so back them up if you wish.
Optimization:
- a lot textures were twice the file size they should have been
- the highest quality compression was used on the new texture, it takes a very long time to convert but avoids bad compression artifacts
Upscale:
- HDCube 4 was used to upscale every texture at 2x
- different model weights used depending on the texture
- alpha channels processed separately, then recombined
856 downloads
(1 review)0 comments
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Galaxy of Faces [K1]
By N-DReW25
Galaxy of Faces [K1]
A Mod for Star Wars Knights of The Old Republic
Author: N-DReW25
1.2.0 Release Date: 27.09.2024
Installation:
Please install the K1 Community Patch FIRST before this mod!
This mod replaces the appearances of important named NPCs throughout the game. As such, if you wish to use mods like Onderon Fashion and Smuggler's Deluxe you'll have to install those mods BEFORE this mod.
Simply click on the INSTALL.exe, select "Galaxy of Faces [Main]", click install then sit back and watch the TSLPatcher do its magic.
The "Effix's Duelists", "Unique Rodians" & "Build a Bendak" are OPTIONAL. You don't have to install them if you don't want to.
Effix's Duelists includes Effix's unique Gerlon, Ice & Marl heads. This installation is NOT a total copy of Effix's original Taris Arena Changes mod, that mod adds UTC files to the Override and patches those whilst Galaxy of Faces patches the UTCs in the .MOD files provided from the K1CP mod.
If you are using the NPC Diversity Pack, install Effix's Duelists via Galaxy of Faces. If you want the Armors from Effix's Taris Arena Changes, install that mod instead.
Unique Rodians gives various Rodian NPCs unique appearances. If you are using Stormie97's High Quality Alien: Rodians, do NOT install this option as a compatibiity patch for that mod hasn't been developed yet.
Build a Bendak adds a unique appearance for Bendak Starkiller, however, the "N_Bendak.tga" texture is the vanilla Field Marshal texture. After installing this option, I encourage the player to replace this texture with a Mandalorian texture from a mod of your choosing, I personally recommend RedRob41's Bendak Starkiller Emblem Armour though do feel free to select a skin YOU want instead!
Simply delete the "N_Bendak.tga" texture in your Override folder, rename your desired texture to either "N_Bendak.tga" or "N_Bendak.tgc" and place it in your Override.
Description:
From the good old days of late 70s/early 80s cinema, the expansive comics and novels of the 90s and 2000s, the rise of modern Star Wars video games and well into the Disney era, the Star Wars Galaxy has always been a "Galaxy of Faces".
And I'm not just referring to the faces of the main characters. I'm referring to background characters such as the aliens of Chalmun's Spaceport Cantina in Episode 4 (many of whom were merely random alien costumes who have since evolved into staples of Star Wars alienography with timeless classics like Rodians, Aqualish and Devaronians amongst them), or the the Bounty Hunters hired by Darth Vader to track down the Millennium Falcon in Episode 5 (despite only having 4 lines of dialogue and just over 6 minutes of screen time, Boba Fett has since become just as popular as the main characters mostly down to his unique bad ass appearance in his limited screen time) or the background Jedi characters sprinkled throughout the prequel trilogy (despite never saying a word in the movies, the Jedi Plo-Koon, Kit Fisto and Aayla Secura have since become fan favorites)!
Why do I say this? I think it goes without saying that unique appearances are what makes or breaks a character, and BioWare's 2003 Star Wars: Knights of the Old Republic RPG has a few problems with this.
As with many video games from this period of gaming, KoTOR has a problem with NPC appearances. In Kotor, the generic background NPCs are referred to as "Commoners" both in the game files and in-game sometimes, the game has 24 generic NPC appearances including 2 white heads, 2 black heads and 2 asian heads for both adult and old appearances which are split between male and female types with an additional male and female white and asian "Tatooine" commoner variant that exists for some reason, bringing the total of commoner appearances up to 24.
Throughout KoTOR, many of these generic appearances aren't even used for background NPCs, those background NPCs receive the low-resolution Lite appearances leaving the actual generic heads for named NPCs. NPCs like Holdan, Jon, Junix Nard, Matton Daisel, Firith Me and Kel Algwinn are all well written characters that really bring these environments to life... but sometimes these NPCs are forgettable simply due to the fact that they use the same appearances, the NPCs I named were strategically chosen as they both use the exact same 1st white and asian male commoner heads. This "clone" problem is intensified once you install NPC Overhaul style mods that remove the Lite appearances and replace them with generic commoner appearances as now you'll be seeing the same 24 heads across over a hundred NPCs throughout the game.
This mod aims to fix that by giving many of these named NPCs unique heads to differentiate them from the generic heads. This mod aims to one day cover almost EVERY single named NPC in the game where possible through a combination of NPC appearances made by me, modder's resources and mods with the modder's permission.
But do keep in mind, not ALL the modded unique heads will be added. Instead, if you consult the "Recommended Mods.txt" file you shall find a list of other mods that I personally recommend that shall also add new unique heads for NPCs that aren't part of this mod.
Thus far, most of the unique heads of the K1 Enhancement Pack modder's resource have been added.
To read about what appearances have been added thus far, please consult the "List.txt" file for a complete list of new appearances.
Known Bugs:
If there are bugs feel free to report them to me on Deadlystream.
Incompatibilities:
Incompatible with any mods that modify the appearances of Nico Senvi, Nemo, Matton Dasol, Kono Nolan, Jon, Jagi, Eli Gand, Dorak Quinn, Dak Vesser, Hidden Bek Lookout, Ahlan Matale, Shen Matale, Nurik Sandral, Rahasia Sandral, Gerlon, Ice, Marl, Twitch, Mika Dorin, Gluupor, Adum Larp, Bendak Starkiller, Lena, Apartment Duros, Sith Base Duros, Maana Demknot, Strandes Duros on Lehon, or The One.
Incompatible with High Quality Aliens: Rodians, though a patch may be made in the future!
Please report any incompatibilities!
Permissions:
Do NOT claim credit for this mod and do not use assets from this mod without my permission.
Thanks to:
SpaceAlex: For releasing his K1 Enhancement Project as a modder's resource.
SilverEgde9: For textures used from the Brotherhood of Shadow: Solomon's Revenge mod.
Effix: For the upscaled reskins of the Onderon commoner textures & textures from his Taris Arena Changes mod.
DarthParametric: For fixing the Fat Commoner clothing models.
EmperorDevon: For giving me permission to use his Twin Sun reskin as a base for Lena's body texture.
RebRob41: For giving me permission to use assets from the Revenge of Revan mod.
Obsidian Entertainment: For the Flight Suit and Onderon commoner assets.
Bioware: For such an amazing game!
Fred Tetra: For Kotor Tool!
Stoffee: For TSLPatcher!
Everyone who downloads the mod!
Legal:
THIS MODIFICATION IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT, LUCASARTS, DISNEY OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE-MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
1,216 downloads
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(Kotor 1) Brejik remade
!!!THIS MOD IS FOR KOTOR 1 I ACCIDENTLY IMPORTED IT AD K2 MOD!!!
I remade Brejik the mesh and textures
274 downloads
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(Kotor 1) Master Dorak remesh and retextured
I decided to remesh Dorak you will see that there is no more painted hair on his skull they all have relief
Also you can install the mesh only if you want another or the vanilla textures and you can just install the texture if you dont want the change of mesh.
!!!THIS MOD IS FOR KOTOR 1 I ACCIDENTLY IMPORTED IT AD K2 MOD!!!
158 downloads
(0 reviews)0 comments
Updated
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(Kotor 1) Kohmad
!!!THIS MOD IS FOR KOTOR 1 I ACCIDENTLY IMPORTED IT AD K2 MOD!!!
I remade Kohmad the beast hunter.
83 downloads
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Sith soldiers higher poly and retextured
I extracted the sith soldier mesh and textured and modified it.
For better results as on the pictuere you can download my new texture of metal reflexion.
453 downloads
(0 reviews)0 comments
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File Reviews
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Kätzchen 7
Juhani always belonged to the Kotor 1 companions who got the rather short end of the stick. So while this mod may not fix all my issues with her character, I do appreciate the effort to make her feel more complete.
Edited by Kätzchen -
Kätzchen 7
I never understood why there were no Iriaz on Dantooine, despite everyone on Dantooine always talking about there being both Iriaz and Kathhounds on Dantooine. Must have mod for anyone (like me) who wishes for this inconsistency to be fixed.
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As someone who wholeheartedly believes that Peragus is a slog, this mod is a lifesaver and i have enjoyed it.
Good work
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Kätzchen 7
I've been looking forever for a mod that finally acknowledges the fact that Juhani is, indeed, a romance option for a female lightsided Revan. And when I heared about there being a mod that allows you to select who Revan ended up with in the first game, I was really excited to try this mod out, thinking it would be exactly what I was looking for at last. Unfortunately, the Mod in it's current form isn't what I was looking for. Yes, it does indeed make sure that Juhani is finally acknowledged as an option for a female Revan, instead of me being stuck with the games assumption that my female Revan ended up with Carth. And while I am a bit iffy about the voice acting, the fact that the author managed to incorporate both a Hidden message from Juhani and a cameo appearance from basically nothing, is rather impressive.
However, what the Mode also does, is take various romance mods for Kotor 1, Mods that remove gender locks for Carth and Bastila and /or enable poly-romances with them to be precise, and turn their "additions" into selectable options too. Which I would be fine with, if these were coming in the form of selectable components that people can choose to either install or skip. But sadly, they are part of the main install, with the only optional component being the aforementioned cameo Juhani appearance. Thus sadly leaving me stuck with a playthrough were K2 acts as if Revan charging up both Carths and Bastilas loading ramps simutaneously was an actual genuin option in an unmodded vanilla Kotor 1 game.
Edited by Kätzchen -
Kätzchen 7
A simple but much needed fix for a more immersive Kotor 2, that has become a main stay in all my playthroughs ever since I first installed it
Edited by Kätzchen -
th3w1zard1 49
Why does deadlystream let creators review their own apps?
3/5 gets the job done. v2 should be 4/5 if not 5/5
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Kätzchen 7
My one and only gripe with this mod is that it isn't part of TSLRCM. It is such a minor yet really crucial restoration in my book and it really surprises me that the TSLRCM team hasn't incorporated into TSLRCM in another patch by now
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Legend for this fr.
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I don't have any other UI mods and this isn't working.
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Saul0097 11
Hello 👋 n-drew, I'm investigating a bug and I'm trying to fix it myself. I have tslrcm, community patch, 3C-FD fog fix patcher as well as your bug fix collection and restored content plus. I have no other mods related to audio. I'm having a issue where the work bench "upgrade" sound isn't playing... I've narrowed it down to one of the aforementioned mods being the cause. Just wondering of you or anyone else can recreate the bug or know how to fix it.
Thank you
- Saul
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Kätzchen 7
Much better than the Remote Tells Influence Mod in my book. If only for the fact that the Ebon Hawk computer doesn't make that REALLY ANNOYING SOUND while I'm checking in on said influence
Edited by Kätzchen-
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muahwii 0
i love this mod
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Saul0097 11
Nice mod!
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Jeff1742 1
Excellent mod, does what it says om the tin
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90SK 183
This is an incredible innovation for Knights Of The Old Republic and The Sith Lords modding. It handles everything I throw at it and deserved status as the next KOTOR Tool.
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