Jump to content

Recommended Posts

Posted

I got back to Kotor and Kotor 2 modding and texturing after many years and just want to share some of my work. 

Screenshot 2026-10-08 100721.png

17854089-star-wars-knights-of-the-old-republic-screenshot-m26_01.png

All those years, I didn't realize the "hoversled" PLC had the wrong textures applied. 

Screenshot 2026-10-08 000041.png

Screenshot 2026-10-08 000029.png

Screenshot 2026-10-07 234735.png

Screenshots from the K1 Official Game Guide book I thought looked interesting.

Screenshot 2026-09-23 012942.png

Screenshot 2026-09-23 012315.png

Screenshot 2026-09-23 012230.png

Screenshot 2026-09-23 011914.png

I also fixed the Gammorean's axe model/UVs.  

KotOR0002a.tga

  • Light Side Points 1
Posted

Yes, among other minor model fixes for PLC and NPC models.

I wondered why some NPC Models like the Gand and Gran appeared very dark in-game in comparison to their textures. After opening the files in Blender, I found out they don't use #FFFFFF as Diffuse and Ambient color values. 

Screenshot 2026-10-09 220037.png

Screenshot 2026-10-09 220033.png

  • Like 1
  • Thanks 2
Posted
On 10/8/2026 at 7:11 PM, FF97 said:

I got back to Kotor and Kotor 2 modding and texturing after many years and just want to share some of my work. 

Screenshot 2026-10-08 100721.png

17854089-star-wars-knights-of-the-old-republic-screenshot-m26_01.png

Looking good!

You know, I actually reskinned Mission Vao to resemble her appearance in one of these beta screenshots.

 

Your edit appears to focus on the oldest beta, whereas my one is based on the second oldest beta which had the final model but the same old texture.

 

BetaMiss.png.535bf90dcae9bb104384ec347c9BetaMiss1.png.2801219fe5018cd7a7455208a3

 

On 10/8/2026 at 7:11 PM, FF97 said:

Screenshots from the K1 Official Game Guide book I thought looked interesting.

 

Screenshot 2026-09-23 012942.png

 

Screenshot 2026-09-23 012315.png

Screenshot 2026-09-23 012230.png

Screenshot 2026-09-23 011914.png

Are those photos of a prima guide book you took? I managed to snag a bunch of screenshots via the Way Back Machine's Library and the quality of mine are abysmal.

 

Spoiler

442794095_tarisduel.png.7567facef33a7b2f

 

Now that you're fixing Kotor models, I may have some things you may wish to take a look at.

 

My K1 Pre-Release Pack tries to make the game look more like the Beta (this is where my screenshots come from), and something I've noticed is that there are module problems between the beta version and the release version.

 

Spoiler

BetaKarl.png.dbb031b682f1068f101a4572311

BetaKarl2.png.b6fabf35c03de0191c3bc5b8af

 

In the above spoiler is a comparison of Karal Kaar as an Ithorian in the beta via the prima guide and the K1 Pre-Release Pack turning Karal into an Ithorian. As you can see, the boxes from the beta behind Karal Kaar are missing in the final game.

 

Spoiler

BetaTrask.png.9bd3d702c4da861f99f5b4d4c2betatrask2.png.06e512d21481db35f8dba5a01

 

In the spoiler above is beta Trask, in the screenshot of beta Trask you can very clearly see overhead pipes which are not present in the final version. However, if you were to go into the Starboard Section where the escape pods are you'll see that the overhead pipes are present there.

 

And one last thing, what is your status on permission on your recent fixes and previous mods? Would you allow modders to use your work in their own mod on the condition that you are credited as the original author or should modders instead reach out to you and ask directly so that you can give permission on a case-by-case basis?

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines.