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Found 39 results

  1. Version 1.0.0

    978 downloads

    Author: Redhawke These are a package of custom items I created strictly for the Exile (PC). These items can be found in game normally on the Harbringer in your quarters or gotten by using the 'giveitem' cheat with the cheat console, the giveitem codes are listed at the bottom of the readme. A small Warning... Once again these items are powerful, but definately not like the ones I made early on in KOTOR I like the Revan Items were. These Exile items all have attributes within the limitations of the games normal given items, in most cases I simply combined some of the games items properties together to make the new Exile item of that class. I tried not too be outragous, but everyone has a different opinion of what a powerful or outragous item is. Definitely for use on the hardest difficulty settings, and with an eye for any future Hardcore mod.As I said above when you go into your quarters on the Harbringer you will find a new Verpine Klakar X-1000 Portable Vault there, open it up and see... You have the choice of just taking the LS stuff or just the DS stuff or just getting all the stuff at once. Be careful, once you choose to take the items there is no going back. New In Version 1.1: Altered the Mod to use Stoffe-mkb-'s TSL Patcher Program for complete compatibility. Fixed the give item scripts so that the "Game Freeze" glitch no longer happens.
  2. Version 1.0.0

    262 downloads

    Author : RedHawke 08/19/04 ============================================================================ These are an array of Droid Upgrade items for our two little and understated pals in KOTOR, Hk-47 and T3-M4. It will turn them into 2 walking, or rolling, Terminators, give them the right Firepower and they will reign supreme! The new Cyberdyne Droid items come in 3 levels of power, except the droid weapons that only have two levels. These items can be found in game normally as they are on the 2 droids when they join your party or gotten by using the 'giveitem' cheat with the cheat console, the giveitem codes are listed at the bottom of the read-me. A small Warning, some of these items are quite powerful, but everyone has a different opinion of what a powerful or outrageous item is. These are more progressively powerful as the game progresses and your droids level up. This is fully compatible with my other mods. Though if you have my Blasters/Armor/Droid/Misc. Item Pack installed it will overwrite the 2 droid files (p_t3m4.utc and p_hk47.utc) and alter what the 2 droids have when they join your party, these droid items in this pack are not as immediately powerful as those in that pack so if you are happy with those droid items as they are then don't install this pack. This pack will not overwrite any of the droid items from my Blasters/Armor/Droid/Misc. Item Pack so they can still be aquired by cheat codes, or purchased (If possible). Also includes a .KMM file for installation by Cchargins Kotor Mod Manager program, if you have it. Installation Instructions: ----------------------------- Unzip all of the files in the .zip, except this read-me into your KOTOR override directory and start a new game. And Enjoy! ;^) Uninstall Instructions: ----------------------------- Simply delete these files from your override directory. This Item Package Contains: ----------------------------- Droid Equipment --------------- Cyberdyne C-1 Carbonite Projector (Level 1 Upgrade, Unlimited Uses, Fires Standard Carbonite Spray) Cyberdyne C-2 Carbonite Projector (Level 2 Upgrade, Unlimited Uses, Fires Heavy Carbonite Spray) Cyberdyne T-1 Flame Thrower (Level 1 Upgrade, Unlimited Uses, Fires Standard Flame Thrower) Cyberdyne T-2 Flame Thrower (Level 2 Upgrade, Unlimited Uses, Fires Heavy Flame Thrower) Cyberdyne G-1 Gravity Projector (Level 1 Upgrade, Unlimited Uses, Fires Standard Gravity Pulse) Cyberdyne G-2 Gravity Projector (Level 2 Upgrade, Unlimited Uses, Fires Heavy Gravity Pulse) Cyberdyne SD-1 Shield Disruptor (Level 1 Upgrade, Unlimited Uses, Fires Standard Shield Disruptor) Cyberdyne SD-2 Shield Disruptor (Level 2 Upgrade, Unlimited Uses, Fires Heavy Shield Disruptor) Cyberdyne S-1 Stun Ray (Level 1 Upgrade, Unlimited Uses, Fires Standard Stun Ray) Cyberdyne S-2 Stun Ray (Level 2 Upgrade, Unlimited Uses, Fires Heavy Stun Ray) Assassin Targeting Computer I (Level 1 Upgrade, Gives All Rifle and Pistol Feats, +6 Awareness and Security) Assassin Targeting Computer II (Level 2 Upgrade, Gives All Rifle, Pistol, and Heavy Weapons Feats, +8 Awareness and Security) Assassin Targeting Computer III (Level 3 Upgrade, Gives All Rifle, Pistol, Heavy Weapons, and Melee Weapons Feats, +10 Awareness and Security) Astromech Combat Sensor I (Level 1 Upgrade, Gives first 2 Pistol, and Two-Weapon, as well as Power Blast, Rapid Shot, and Sniper Shot Feats, +6 Awareness and Repair) Astromech Combat Sensor II (Level 2 Upgrade, Gives All Pistol, and first 2 levels of Two-Weapon, Power Blast, Rapid Shot, and Sniper Shot Feats, +8 Awareness and Repair) Astromech Combat Sensor III (Level 3 Upgrade, Gives All Pistol, Two-Weapon, Power Blast, Rapid Shot, and Sniper Shot Feats, +10 Awareness and Repair) Advanced Droid Interface I (Level 1 Upgrade, +2 to Awareness, +4 to Computer Use, Demolitions, Security, +1 to Intelligence and Wisdom, +1 to all Saving Throws) Advanced Droid Interface II (Level 2 Upgrade, +4 to Awareness, +6 to Computer Use, Demolitions, Security, +1 to Strength and Dexterity, +2 to Intelligence and Wisdom, +2 to all Saving Throws) Advanced Droid Interface III (Level 3 Upgrade, +6 to Awareness, +8 to Computer Use, Demolitions, Security, +2 to Strength and Dexterity, +3 to Intelligence and Wisdom, +3 to all Saving Throws) Molecular Bonded Plating I (Level 1 Upgrade, +2 to Defense, +2 to Strength, Dexterity, and Constitution, Immunity to Critical Hits, Regeneration of 1, +1 to all Saving Throws) Molecular Bonded Plating II (Level 2 Upgrade, +3 to Defense, +4 to Strength, Dexterity, and Constitution, Immunity to Critical Hits, Regeneration of 3, +3 to all Saving Throws) Molecular Bonded Plating III (Level 3 Upgrade, +5 to Defense, +6 to Strength, Dexterity, and Constitution, Immunity to Critical Hits, Regeneration of 5, +4 to all Saving Throws) Cyberdyne Light Droid Shield (Level 1 Upgrade, Unlimited Uses, Light Droid Shield Unit) Cyberdyne Medium Droid Shield (Level 2 Upgrade, Unlimited Uses, Medium Droid Shield Unit) Cyberdyne Heavy Droid Shield (Level 3 Upgrade, Unlimited Uses, Heavy Droid Shield Unit) Giveitem Item Cheat Console Codes: --------------------------------------------------- carb_drdutldev1 - Cyberdyne C-1 Carbonite Projector (Comes With HK-47) carb_drdutldev2 - Cyberdyne C-2 Carbonite Projector (Comes With HK-47) flame_drdutldev1 - Cyberdyne T-1 Flame Thrower (Comes With HK-47) flame_drdutldev2 - Cyberdyne T-2 Flame Thrower (Comes With HK-47) grav_drdutldev1 - Cyberdyne G-1 Gravity Projector (Comes With T3-M4) grav_drdutldev2 - Cyberdyne G-2 Gravity Projector (Comes With T3-M4) shld_drdutldev1 - Cyberdyne SD-1 Shield Disruptor (Comes With T3-M4) shld_drdutldev2 - Cyberdyne SD-2 Shield Disruptor (Comes With T3-M4) stun_drdutldev1 - Cyberdyne S-1 Stun Ray (Comes With T3-M4) stun_drdutldev2 - Cyberdyne S-2 Stun Ray (Comes With T3-M4) hk_drdtrgcom1 - Assassin Targeting Computer I (Comes With HK-47) hk_drdtrgcom2 - Assassin Targeting Computer II (Comes With HK-47) hk_drdtrgcom3 - Assassin Targeting Computer III (Comes With HK-47) t3_drdtrgcom1 - Astromech Combat Sensor I (Comes With T3-M4) t3_drdtrgcom2 - Astromech Combat Sensor II (Comes With T3-M4) t3_drdtrgcom3 - Astromech Combat Sensor III (Comes With T3-M4) rh_drdcomspk1 - Advanced Droid Interface I (Comes With HK-47 and T3-M4) rh_drdcomspk2 - Advanced Droid Interface II (Comes With HK-47 and T3-M4) rh_drdcomspk3 - Advanced Droid Interface III (Comes With HK-47 and T3-M4) rh_drdhvplat1 - Molecular Bonded Plating I (Comes With HK-47 and T3-M4) rh_drdhvplat2 - Molecular Bonded Plating II (Comes With HK-47 and T3-M4) rh_drdhvplat3 - Molecular Bonded Plating III (Comes With HK-47 and T3-M4) rh_drdshld1 - Cyberdyne Light Droid Shield (Comes With HK-47 and T3-M4) rh_drdshld2 - Cyberdyne Medium Droid Shield (Comes With HK-47 and T3-M4) rh_drdshld3 - Cyberdyne Heavy Droid Shield (Comes With HK-47 and T3-M4) Acknowledgements: ------------------------------------------------ A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this.
  3. Version 1.0.0

    130 downloads

    Author : RedHawke 08/07/04 ============================================================================ These are some new Jedi Master Robes in some interesting colors Red, Gray, Golden Yellow, Brighter Blue, and Pink (Goes great with Jackels Pink Lightsabres!) This is fully compatable with all my other Item Packs and Mods. Also includes a .KMM file for installation by Cchargins Kotor Mod Manager program, if you have it. Installation Instructions: ----------------------------- Unzip all of the files in the .zip, except this readme into your KOTOR override directory and start a new game. And Enjoy! ;^) If you are prompted to overwrite metalbox069.utp it is ok as this one is identical to the one in my Revan the White/Star Forge Booster Pack. Uninstallation Instructions: ----------------------------- Simply delete these files from your override directory. This Jedi Master Robe Package Contains: ---------------------------------------- Jedi Master Robes (Red) [Defense Bonus: 5, +2 to Strength, +2 to Wisdom] Jedi Master Robes (Gray) [Defense Bonus: 5, +2 to Strength, +2 to Wisdom] Jedi Master Robes (Yellow) [Defense Bonus: 5, +2 to Strength, +2 to Wisdom] Jedi Master Robes (Blue) [Defense Bonus: 5, +2 to Strength, +2 to Wisdom] Jedi Master Robes (Pink) [Defense Bonus: 5, +2 to Strength, +2 to Wisdom] You get them on Manaan a metal box spawns a little distance away when you talk to the Pazaak player Jolan Aphett for the first time. It also gives you a few credits and a little Expirience. Giveitem Item Cheat Console Codes: --------------------------------------------------- red_mstrrobe09 - Jedi Master Robes (Red) red_mstrrobe10 - Jedi Master Robes (Gray) red_mstrrobe11 - Jedi Master Robes (Yellow) red_mstrrobe12 - Jedi Master Robes (Blue) red_mstrrobe13 - Jedi Master Robes (Pink) Acknowledgements: ------------------------------------------------ A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. And Thanks to Cchargin for the cool Kotor Mod Manager, KMM Program! Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this.
  4. View File Redhawke's Verpine Armor Author : RedHawke 09/15/04 Version 1.0 ============================================================================ This is a new suit of Reflec Heavy, Light, and Mod Armor with some very good bonuses, and stealth and energy reflective capabilities. This is fully compatable with all my other Item Packs and Mods. Also includes a .KMM file for installation by Cchargins Kotor Mod Manager program, if you have it. Installation Instructions: ----------------------------- Unzip all of the files in the .zip, except this readme into your KOTOR override directory before you go into lower Taris for the first time, and or start a new game. And Enjoy! ;^) If you are prompted to overwrite metalbox069.utp it is ok as this one is identical to the one in my other mods and won't hurt anything to overwrite it. Uninstallation Instructions: ----------------------------- Simply delete these files from your override directory, or deactivate it with KMM. This Armor Package Contains: ---------------------------------------- Verpine Reflec Armor (Class 9 Armor) ------------------------------------- Found in a spawning Metal Box in Selven's Apartment on Taris. ------------------------------------- Verpine Modular Armor (Class 5 Armor) ------------------------------------- Found in a spawning Metal Box in Matrik's Appartment. ---------------------------------------- Verpine Reflec Light Armor (Class 5 Armor) ------------------------------------- Found on a new spawning Twilek Corpse in Lower Taris, Near the first Canderous Cutscene. Acknowledgements: ------------------------------------------------ A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. And Thanks to Cchargin for the cool Kotor Mod Manager, KMM Program! Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this. Submitter JumpStationZ Submitted 02/29/2020 Category Mods K1R Compatible No  
  5. View File Redhawke Enhanced Terminator Droid Pack Author : RedHawke 08/19/04 ============================================================================ These are an array of Droid Upgrade items for our two little and understated pals in KOTOR, Hk-47 and T3-M4. It will turn them into 2 walking, or rolling, Terminators, give them the right Firepower and they will reign supreme! The new Cyberdyne Droid items come in 3 levels of power, except the droid weapons that only have two levels. These items can be found in game normally as they are on the 2 droids when they join your party or gotten by using the 'giveitem' cheat with the cheat console, the giveitem codes are listed at the bottom of the read-me. A small Warning, some of these items are quite powerful, but everyone has a different opinion of what a powerful or outrageous item is. These are more progressively powerful as the game progresses and your droids level up. This is fully compatible with my other mods. Though if you have my Blasters/Armor/Droid/Misc. Item Pack installed it will overwrite the 2 droid files (p_t3m4.utc and p_hk47.utc) and alter what the 2 droids have when they join your party, these droid items in this pack are not as immediately powerful as those in that pack so if you are happy with those droid items as they are then don't install this pack. This pack will not overwrite any of the droid items from my Blasters/Armor/Droid/Misc. Item Pack so they can still be aquired by cheat codes, or purchased (If possible). Also includes a .KMM file for installation by Cchargins Kotor Mod Manager program, if you have it. Installation Instructions: ----------------------------- Unzip all of the files in the .zip, except this read-me into your KOTOR override directory and start a new game. And Enjoy! ;^) Uninstall Instructions: ----------------------------- Simply delete these files from your override directory. This Item Package Contains: ----------------------------- Droid Equipment --------------- Cyberdyne C-1 Carbonite Projector (Level 1 Upgrade, Unlimited Uses, Fires Standard Carbonite Spray) Cyberdyne C-2 Carbonite Projector (Level 2 Upgrade, Unlimited Uses, Fires Heavy Carbonite Spray) Cyberdyne T-1 Flame Thrower (Level 1 Upgrade, Unlimited Uses, Fires Standard Flame Thrower) Cyberdyne T-2 Flame Thrower (Level 2 Upgrade, Unlimited Uses, Fires Heavy Flame Thrower) Cyberdyne G-1 Gravity Projector (Level 1 Upgrade, Unlimited Uses, Fires Standard Gravity Pulse) Cyberdyne G-2 Gravity Projector (Level 2 Upgrade, Unlimited Uses, Fires Heavy Gravity Pulse) Cyberdyne SD-1 Shield Disruptor (Level 1 Upgrade, Unlimited Uses, Fires Standard Shield Disruptor) Cyberdyne SD-2 Shield Disruptor (Level 2 Upgrade, Unlimited Uses, Fires Heavy Shield Disruptor) Cyberdyne S-1 Stun Ray (Level 1 Upgrade, Unlimited Uses, Fires Standard Stun Ray) Cyberdyne S-2 Stun Ray (Level 2 Upgrade, Unlimited Uses, Fires Heavy Stun Ray) Assassin Targeting Computer I (Level 1 Upgrade, Gives All Rifle and Pistol Feats, +6 Awareness and Security) Assassin Targeting Computer II (Level 2 Upgrade, Gives All Rifle, Pistol, and Heavy Weapons Feats, +8 Awareness and Security) Assassin Targeting Computer III (Level 3 Upgrade, Gives All Rifle, Pistol, Heavy Weapons, and Melee Weapons Feats, +10 Awareness and Security) Astromech Combat Sensor I (Level 1 Upgrade, Gives first 2 Pistol, and Two-Weapon, as well as Power Blast, Rapid Shot, and Sniper Shot Feats, +6 Awareness and Repair) Astromech Combat Sensor II (Level 2 Upgrade, Gives All Pistol, and first 2 levels of Two-Weapon, Power Blast, Rapid Shot, and Sniper Shot Feats, +8 Awareness and Repair) Astromech Combat Sensor III (Level 3 Upgrade, Gives All Pistol, Two-Weapon, Power Blast, Rapid Shot, and Sniper Shot Feats, +10 Awareness and Repair) Advanced Droid Interface I (Level 1 Upgrade, +2 to Awareness, +4 to Computer Use, Demolitions, Security, +1 to Intelligence and Wisdom, +1 to all Saving Throws) Advanced Droid Interface II (Level 2 Upgrade, +4 to Awareness, +6 to Computer Use, Demolitions, Security, +1 to Strength and Dexterity, +2 to Intelligence and Wisdom, +2 to all Saving Throws) Advanced Droid Interface III (Level 3 Upgrade, +6 to Awareness, +8 to Computer Use, Demolitions, Security, +2 to Strength and Dexterity, +3 to Intelligence and Wisdom, +3 to all Saving Throws) Molecular Bonded Plating I (Level 1 Upgrade, +2 to Defense, +2 to Strength, Dexterity, and Constitution, Immunity to Critical Hits, Regeneration of 1, +1 to all Saving Throws) Molecular Bonded Plating II (Level 2 Upgrade, +3 to Defense, +4 to Strength, Dexterity, and Constitution, Immunity to Critical Hits, Regeneration of 3, +3 to all Saving Throws) Molecular Bonded Plating III (Level 3 Upgrade, +5 to Defense, +6 to Strength, Dexterity, and Constitution, Immunity to Critical Hits, Regeneration of 5, +4 to all Saving Throws) Cyberdyne Light Droid Shield (Level 1 Upgrade, Unlimited Uses, Light Droid Shield Unit) Cyberdyne Medium Droid Shield (Level 2 Upgrade, Unlimited Uses, Medium Droid Shield Unit) Cyberdyne Heavy Droid Shield (Level 3 Upgrade, Unlimited Uses, Heavy Droid Shield Unit) Giveitem Item Cheat Console Codes: --------------------------------------------------- carb_drdutldev1 - Cyberdyne C-1 Carbonite Projector (Comes With HK-47) carb_drdutldev2 - Cyberdyne C-2 Carbonite Projector (Comes With HK-47) flame_drdutldev1 - Cyberdyne T-1 Flame Thrower (Comes With HK-47) flame_drdutldev2 - Cyberdyne T-2 Flame Thrower (Comes With HK-47) grav_drdutldev1 - Cyberdyne G-1 Gravity Projector (Comes With T3-M4) grav_drdutldev2 - Cyberdyne G-2 Gravity Projector (Comes With T3-M4) shld_drdutldev1 - Cyberdyne SD-1 Shield Disruptor (Comes With T3-M4) shld_drdutldev2 - Cyberdyne SD-2 Shield Disruptor (Comes With T3-M4) stun_drdutldev1 - Cyberdyne S-1 Stun Ray (Comes With T3-M4) stun_drdutldev2 - Cyberdyne S-2 Stun Ray (Comes With T3-M4) hk_drdtrgcom1 - Assassin Targeting Computer I (Comes With HK-47) hk_drdtrgcom2 - Assassin Targeting Computer II (Comes With HK-47) hk_drdtrgcom3 - Assassin Targeting Computer III (Comes With HK-47) t3_drdtrgcom1 - Astromech Combat Sensor I (Comes With T3-M4) t3_drdtrgcom2 - Astromech Combat Sensor II (Comes With T3-M4) t3_drdtrgcom3 - Astromech Combat Sensor III (Comes With T3-M4) rh_drdcomspk1 - Advanced Droid Interface I (Comes With HK-47 and T3-M4) rh_drdcomspk2 - Advanced Droid Interface II (Comes With HK-47 and T3-M4) rh_drdcomspk3 - Advanced Droid Interface III (Comes With HK-47 and T3-M4) rh_drdhvplat1 - Molecular Bonded Plating I (Comes With HK-47 and T3-M4) rh_drdhvplat2 - Molecular Bonded Plating II (Comes With HK-47 and T3-M4) rh_drdhvplat3 - Molecular Bonded Plating III (Comes With HK-47 and T3-M4) rh_drdshld1 - Cyberdyne Light Droid Shield (Comes With HK-47 and T3-M4) rh_drdshld2 - Cyberdyne Medium Droid Shield (Comes With HK-47 and T3-M4) rh_drdshld3 - Cyberdyne Heavy Droid Shield (Comes With HK-47 and T3-M4) Acknowledgements: ------------------------------------------------ A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this. Submitter JumpStationZ Submitted 02/29/2020 Category Mods K1R Compatible No  
  6. View File Redhawke's Jedi Robe Pack Author : RedHawke 08/07/04 ============================================================================ These are some new Jedi Master Robes in some interesting colors Red, Gray, Golden Yellow, Brighter Blue, and Pink (Goes great with Jackels Pink Lightsabres!) This is fully compatable with all my other Item Packs and Mods. Also includes a .KMM file for installation by Cchargins Kotor Mod Manager program, if you have it. Installation Instructions: ----------------------------- Unzip all of the files in the .zip, except this readme into your KOTOR override directory and start a new game. And Enjoy! ;^) If you are prompted to overwrite metalbox069.utp it is ok as this one is identical to the one in my Revan the White/Star Forge Booster Pack. Uninstallation Instructions: ----------------------------- Simply delete these files from your override directory. This Jedi Master Robe Package Contains: ---------------------------------------- Jedi Master Robes (Red) [Defense Bonus: 5, +2 to Strength, +2 to Wisdom] Jedi Master Robes (Gray) [Defense Bonus: 5, +2 to Strength, +2 to Wisdom] Jedi Master Robes (Yellow) [Defense Bonus: 5, +2 to Strength, +2 to Wisdom] Jedi Master Robes (Blue) [Defense Bonus: 5, +2 to Strength, +2 to Wisdom] Jedi Master Robes (Pink) [Defense Bonus: 5, +2 to Strength, +2 to Wisdom] You get them on Manaan a metal box spawns a little distance away when you talk to the Pazaak player Jolan Aphett for the first time. It also gives you a few credits and a little Expirience. Giveitem Item Cheat Console Codes: --------------------------------------------------- red_mstrrobe09 - Jedi Master Robes (Red) red_mstrrobe10 - Jedi Master Robes (Gray) red_mstrrobe11 - Jedi Master Robes (Yellow) red_mstrrobe12 - Jedi Master Robes (Blue) red_mstrrobe13 - Jedi Master Robes (Pink) Acknowledgements: ------------------------------------------------ A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. And Thanks to Cchargin for the cool Kotor Mod Manager, KMM Program! Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this. Submitter JumpStationZ Submitted 02/29/2020 Category Mods K1R Compatible No  
  7. Version 1.0.0

    399 downloads

    Author : RedHawke 09/15/04 Version 1.0 ============================================================================ This is a new suit of Reflec Heavy, Light, and Mod Armor with some very good bonuses, and stealth and energy reflective capabilities. This is fully compatable with all my other Item Packs and Mods. Also includes a .KMM file for installation by Cchargins Kotor Mod Manager program, if you have it. Installation Instructions: ----------------------------- Unzip all of the files in the .zip, except this readme into your KOTOR override directory before you go into lower Taris for the first time, and or start a new game. And Enjoy! ;^) If you are prompted to overwrite metalbox069.utp it is ok as this one is identical to the one in my other mods and won't hurt anything to overwrite it. Uninstallation Instructions: ----------------------------- Simply delete these files from your override directory, or deactivate it with KMM. This Armor Package Contains: ---------------------------------------- Verpine Reflec Armor (Class 9 Armor) ------------------------------------- Found in a spawning Metal Box in Selven's Apartment on Taris. ------------------------------------- Verpine Modular Armor (Class 5 Armor) ------------------------------------- Found in a spawning Metal Box in Matrik's Appartment. ---------------------------------------- Verpine Reflec Light Armor (Class 5 Armor) ------------------------------------- Found on a new spawning Twilek Corpse in Lower Taris, Near the first Canderous Cutscene. Acknowledgements: ------------------------------------------------ A boatload of thanks to Fred Tetra for creating the awesome and simple to use kotor editing tool. And Thanks to Cchargin for the cool Kotor Mod Manager, KMM Program! Also a very appreciative thanks to the many friendly and informative people at the Lucasforums Holowan Laboratories board who have shown and or helped me to learn how to do stuff like this.
  8. View File Companions' Robes Author: Kainzorus Prime Mod Name: Companions' Personal Robes ************************* Under NO circumstances is this, or any of my other mods, to be posted on ANY site other than by myself. ************************* 1. Info =========== This mod adds personalized robes for the human companions who can be trained into Force users. It also modifies Handmaiden's robe. 2. Instalation: =========== Place the files in the Override folder. 3. Required mods: =========== http://deadlystream.com/forum/files/file/64-movie-style-jedi-master-robes/ http://deadlystream.com/forum/files/file/101-visas-unmasked/ 4. Usage =========== The character's robe will automatically be added to the inventory once they become a Jedi. 5. REMOVAL: =========== Remove the files from the OVerride folder. 6. Credits: =========== Special thanks to: Holowan Laboratories - For all the great resources. Fair Strides - Inventory spawn scripts. 7. DISCLAIMER: =========== This Mod is not supported by LucasArts, Bioware or Obsidian. Please do not contact them for support of this mod. Copyright: Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Bioware and the Odyssey Engine are trademarks of Bioware Corp. Obsidian are trademarks of Obsidian Entertainment. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. Submitter Kainzorus Prime Submitted 08/22/2015 Category Skins TSLRCM Compatible  
  9. Version 1.2

    1,206 downloads

    Quanons & Djh269 Armor Pack This mod will install a unique set of armours for your Jedi Character. Nothing gets replaced, the armors work as a disguise. Like the Sith armor or the Tusken Raider clothes you find in the game. Because the armor works as a disguise you'll notice that the head of your character also changes. It will look like a black head; a very dark leather texture has been applied. Next pick, any of the helmets included with this mod. And your armor is now complete! To get the goodies, read on below 🙂 This mod will also change the encounters with the Sith you have on Tatooine and Kashyyk. Now each battle is unique, instead of being clones, all npcs have been made a little harder to beat. As a reward, beat the evil guys on Tatooine and somewhere in Anchorhead a container will be appear with all the nice new armors. To install: Use the TSLpatcher and it will apply all the needed changes to your game. Done! Compatible: This mod should not create any conflicts with most other mods out there. I still advice, to install it after bigger mods, such as the K1 restoration mod. Since that mod alters lots of files. Use the TSLpatcher to avoid bugs and problems 😉 Credits: Djh269: Setting up the TSLpatcher, altering the Sith parties, creating the scripts. Quanon: Models and skins; UTI files. Preview:
  10. Quanons & Djh269 Armor Pack View File Quanons & Djh269 Armor Pack This mod will install a unique set of armours for your Jedi Character. Nothing gets replaced, the armors work as a disguise. Like the Sith armor or the Tusken Raider clothes you find in the game. Because the armor works as a disguise you'll notice that the head of your character also changes. It will look like a black head; a very dark leather texture has been applied. Next pick, any of the helmets included with this mod. And your armor is now complete! To get the goodies, read on below 🙂 This mod will also change the encounters with the Sith you have on Tatooine and Kashyyk. Now each battle is unique, instead of being clones, all npcs have been made a little harder to beat. As a reward, beat the evil guys on Tatooine and somewhere in Anchorhead a container will be appear with all the nice new armors. To install: Use the TSLpatcher and it will apply all the needed changes to your game. Done! Compatible: This mod should not create any conflicts with most other mods out there. I still advice, to install it after bigger mods, such as the K1 restoration mod. Since that mod alters lots of files. Use the TSLpatcher to avoid bugs and problems 😉 Credits: Djh269: Setting up the TSLpatcher, altering the Sith parties, creating the scripts. Quanon: Models and skins; UTI files. Preview: Submitter Quanon Submitted 03/31/2017 Category Mods K1R Compatible  
  11. TSL Galaxy Map Fix Pack View File for KotOR II: The Sith Lords by bead-v, Sith Holocron and Kexikus This is a combination of: bead-v's TSL Galaxy Map Fix, Sith Holocron's KOTOR2 (TSL) Animated Galaxy Map, Kexikus' TSL Galaxy Map Fix Coruscant AddOn & New Coruscant Icon and Planet Textures. Links to the original mods: http://deadlystream.com/forum/files/file/28-tsl-galaxy-map-fix/ http://deadlystream.com/forum/files/file/1024-sith-holocron-tsl-animated-galaxy-map-texture-in-canon-positions/ http://deadlystream.com/forum/files/file/778-tsl-galaxy-map-fix-coruscant-addon-new-coruscant-icon-and-planet-textures/ Description: The mod pack changes the positions of the planets in the galaxy map to roughly their canonical locations. It also fixes the planet locations on the Galaxy Map texture accordingly, and also animates it. Some install options will also install Kexikus' New Coruscant Icon and Planet Textures. In case the Jedi Temple Mod is installed, Coruscant will also appear in the canonical location on the Galaxy Map Screen, regardless of install option. There are FOUR different install options: 1. The Galaxy Map TEXTURE will show only the vanilla planets in their canonical locations. 2. The Galaxy Map TEXTURE will additionally show M4-78. 3. The Galaxy Map TEXTURE will additionally show M4-78 and Coruscant. Kexikus' New Coruscant Icon and Planet Textures will also be installed (But see the requirements section!). 4. The Galaxy Map TEXTURE will additionally show M4-78, Coruscant and Cathalan. Kexikus' New Coruscant Icon and Planet Textures will also be installed (But see the requirements section!). About Cathalan, see this post: http://deadlystream.com/forum/topic/4304-april-fools-an-exciting-mod-to-appear-on-deadly-stream-soon/ CLARIFICATION: With TEXTURE I mean the invariant texture of the Galaxy Map that you see on the Ebon Hawk before you have actually clicked on the Galaxy Map. What appears on this texture is completely unrelated to what shows up on the Galaxy Map Screen when actually clicked on. This means you can use any of the install options regardless of which mods you have installed (But see the requirements section about the new Coruscant textures!). Requirements: 1. This mod needs to be installed after any planet mods or patches for the relevant changes to take effect. If you are not seeing the desired changes and had already installed this mod and then installed a planet mod or patch over it, you may safely run this installer again and it will fix the issue. In case you have both M4-78EP and Coruscant Jedi Temple installed, you also need to install the compatibility patch before installing this mod (link: http://deadlystream.com/forum/files/file/394-coruscant-jedi-temple-compatibility/). 2. In order to see the new Coruscant textures, you need to have HK-42's Jedi Temple Expansion mod installed (link: http://www.nexusmods.com/kotor2/mods/210/), on top of deathdisco's original Coruscant Jedi Temple mod (link: http://deadlystream.com/forum/files/file/585-coruscant-jedi-temple-by-deathdisco/). Installation: Run TSLPatcher.exe. If the installer gives you these warnings: Warning: Unable to find a field label matching "CONTROLS\20\EXTENT\LEFT" in galaxymap_p.gui, skipping... Warning: Unable to find a field label matching "CONTROLS\20\EXTENT\TOP" in galaxymap_p.gui, skipping... ... you don't need to worry, the mod installed correctly. If at any point you wish to reinstall the mod with a different texture option, you may simply run TSLPatcher.exe again. However, if you intend on uninstalling this mod later on, make sure the backed up files from the first installation are in a safe place, to prevent the new installation from overwriting them. Alternatively, you can manually copy the correct LEH_scre03.tga and LEH_scre03.txi to the override folder. Reinstallation will not remove the New Coruscant Icon and Planet Textures, so you will need to manually remove the following files: Uninstallation: 1. Remove the following files from your override folder: - galaxymap_p.gui - GAL_Onderon_2.tga - LEH_scre03.tga - LEH_scre03.txi - gal_cor_2.tga (if new Coruscant textures were installed) - Gui_coruscnt.tga (if new Coruscant textures were installed) - Gui_coruscnt.txi (if new Coruscant textures were installed) - CM_coruscant.tga (if new Coruscant textures were installed) - CM_coruscant.txi (if new Coruscant textures were installed) 2. Copy any files with the above names from the backup folder created upon installing this mod. The backup folder is created in the same folder as this installer. Permissions: All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc., we own none of the materials, and we are not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of the mod authors. This mod is not to be distributed for profit, either. Use it how you like, but if you're going to post it up somewhere, or make a derivate mod, or use it in another mod, please put a line in the readme, mentioning us. We hereby state that we specifically do NOT wish this mod to be uploaded to Stream Workshop. If bead-v is unreachable at any point, Sith Holocron or Kexikus may give any permissions concerning bead-v's mod on his behalf. Credits: Kexikus: Help with putting together KOTOR2 (TSL) Animated Galaxy Map. LSaberDuelist and OldFlash (of LucasForums): Their instructive discussion and tutorial at LucasForums. Thanks: Fred Tetra: Kotor Tool Stoffe: TSLPatcher tk102: K-GFF GFF Editor Contact: Send us a personal message on www.deadlystream.com. THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHORS ARE NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THESE FILES. Submitter bead-v Submitted 03/24/2017 Category Mods TSLRCM Compatible  
  12. Exile's Jedi Robe View File This was inspired by a mod I saw way back when on Filefront that gave the Exile a custom gray Jedi Robe. All it was however, was just a thing to soak up blaster bolts. I am here to give my own take on this robe, and what perfect time than after Kain released his Character Robes mod. This mod has a custom description along with the feat to make it for the PC only, utilizing that War Veteran feat. I have included a custom icon, and it is found in Daraala's store. The PC has unique dialogue for the first time on meeting Daraala. I may fix some grammar issues if I get enough requests. "Well Squall, what if we're past the first meeting with Daraala?" Well, use the save game editor (the working one FS has released) or type in sl_exile to get the robe ingame. This acts as a teaser to my up in coming robe expansion pack with many other choices to come. Stay tuned. Required Mod is Deadman's Movie robe pack, and my Movie Robes pack. I will make a version for the original set of robes if I get enough requests. Installation: Copy all files to Override in the Kotor II Directory Bugs: None reported for now, if something comes up let me know and I will fix it ASAP. Submitter Squall Lionhart Submitted 10/03/2015 Category Skins TSLRCM Compatible Yes  
  13. File Name: TOR HK Skin Pack File Submitter: Kainzorus Prime File Submitted: 11 Jul 2015 File Category: Skins TSLRCM Compatible: Yes Author: Kainzorus Prime Mod Name: TOR HK Droids Skin Pack ************************* Under NO circumstances is this, or any of my other mods, to be posted on ANY site other than by myself. ************************* 1. Info =========== This mod provides several custom versions of HK series droids, available for Darth Parametric's TOR HK Droids mod. 2. Installation: ========= Copy the files of your choosing into the Override folder, overwriting as necessary. Darth Parametric's original mod is required for this one to function properly - http://www.nexusmods.com/kotor2/mods/52/? 3. Credits: =========== Special thanks to: Darth Parametric - for the original TOR HK Droids mod. Click here to download this file
  14. Hey guys, Space Sylvester here! I just wanted to first say that I've had an awesome time playing both this mod and TSLRCM as a whole. I wanted to drop by to let you know that I've learned that 90Sk's Ultimate Robe Pack won't break TSLRCM but will prevent the player from finishing M4-78. I discovered the bug when I was attempting to access the environmental zone for the first time. The loading screen appeared but then the game crashed. After repeating this bug several times, I figured it was one of my other installed mods. Everything I had was listed as being compatible with TSLRCM except for the Ultimate Robe Pack, which wasn't listed at all. After removing the Ultimate Robe Pack files, I was able to proceed into the environmental zone. I admit I didn't cross reference the two mods to see what files are shared, but removing the robe pack seems to have fixed the problem. Just wanted to drop by and let you guys know in case anyone else experiences this error.