Hassat Hunter

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Everything posted by Hassat Hunter

  1. I never understand Star Wars fans desire for canon. Especially getting so bad you can't play KOTOR2 male since "Meetra is female"... what the hell people?
  2. I think it looks pretty ridiculous and don't see why anyone would want to use it (that robe-end!)... but well, more power to the people, eh? I can see why they changed all that stuff though.
  3. I do actually have a .rar file of a mod that does make it ingame... But I have no idea where I got it from and it doesn't work with TSLRCM.
  4. "Drop all the files into the override. Overwrite as necessary." Eh, you put a whole bunch of .tga files in override? Isn't it easier just to fix it in the .2da?
  5. They still take TOR into account, their list of what they plan (qua graphics, game-play and story) in the game is ludicrous. And they say a lot, but there's no backing it up. So yeah, still no faith that this is anything but hot air, going to blow up in their face...
  6. You can't really speak of 'moved to the Ravager' when that's the location of the dialogue .dlgs and .wavs in the first place... :/
  7. Nope, there was never a question that wont be in.
  8. Because they don't really care about the questprogression . Also "we cannot have 2 aliens because they look they same"... really? REALLY?
  9. Haven't really fully rechecked the list, but don't know what exactly would have changed 0_o
  10. They've always done that. I suppose that's possible by changing the delays on the patrons a bit so they don't start at the same time. void sub1() { object oSittingWalrusman = GetObjectByTag("SittingAlien2", 0); AssignCommand(oSittingWalrusman, ActionPlayAnimation(38, 1.0, (-1.0))); oSittingWalrusman = GetObjectByTag("SittingRodian", 0); DelayCommand(0.1, AssignCommand(oSittingWalrusman, ActionPlayAnimation(37, 1.0, (-1.0)))); oSittingWalrusman = GetObjectByTag("SittingAlien", 0); DelayCommand(0.2, AssignCommand(oSittingWalrusman, ActionPlayAnimation(38, 1.0, (-1.0)))); oSittingWalrusman = GetObjectByTag("SittingSwoopganger", 0); DelayCommand(0.3, AssignCommand(oSittingWalrusman, ActionPlayAnimation(37, 1.0, (-1.0)))); oSittingWalrusman = GetObjectByTag("SittingCommMale", 0); DelayCommand(0.4, AssignCommand(oSittingWalrusman, ActionPlayAnimation(37, 1.0, 0.0))); oSittingWalrusman = GetObjectByTag("SittingBith", 0); DelayCommand(0.5, AssignCommand(oSittingWalrusman, ActionPlayAnimation(206, 1.0, 0.0))); oSittingWalrusman = GetObjectByTag("SittingCommFemale", 0); DelayCommand(0.6, AssignCommand(oSittingWalrusman, ActionPlayAnimation(37, 1.0, 0.0))); oSittingWalrusman = GetObjectByTag("SittingCommMale", 1); DelayCommand(0.7, AssignCommand(oSittingWalrusman, ActionPlayAnimation(37, 1.0, 0.0))); oSittingWalrusman = GetObjectByTag("SittingWalrusman", 0); AssignCommand(oSittingWalrusman, ActionPlayAnimation(38, 1.0, 0.0)); oSittingWalrusman = GetObjectByTag("SittingCommFemale", 1); DelayCommand(0.8, AssignCommand(oSittingWalrusman, ActionPlayAnimation(37, 1.0, 0.0))); } Current way...
  11. You don't like ES-05? That's... a first. Everyone loves her.
  12. Why would you have newgeneric001.utt in your override? That's like... what? DELETE IT. Whatever modmaker set that up, was totally drunk. (What EH Koltotank anyway???)
  13. It's probably expecting the disk in the other, old, drive. Probably need to change the location manually in the registry then (if it didn't update re-installing)
  14. Don't know, I've had it set up like that for ages. Yeah the collection (and Steam version) have it together. THAT DOESN'T WORK! They added it for these versions, and they added it wrong? What the? "Disable Vertex Buffer Objects=1" Is the correct and only functional version
  15. *cough* AllowSoftShadows=1 Soft Shadows=1 You're welcome
  16. Ehm, most people add an unmodified appearance.2da to the installer for those instances (so it drops it in override, then modifies it). The readme even says you should. Probably a good idea if you ever update the installer
  17. What's the issue then? The only one you mentioned you resolved?
  18. Re-installing for the actual M4-78EP 1.1 and TSLRCM 1.8.3 installers (on a clean install)... notice I made 3.5GB of savefiles testing 1.8.3/1.1 over 2 installs (4CD and Steam). 0_o

    1. L0ki194

      L0ki194

      And I just remembered to say Happy Birthday. Hope I'm not too late XD

    2. Hassat Hunter

      Hassat Hunter

      A month too late ;)

       

      And yeah, well, that's what needed for testing. Don't want to need to replay half the game to test 1 fix.

    3. Darth Hayze

      Darth Hayze

      Wanna put those to use and test Extended Enclave? :P

    4. Show next comments  147 more
  19. 1. Happens very rarely, probably can lengthen the time he has to walk for the door (like TSRLP did), but, meh... 2. Not a bug.
  20. It could be, I never really tried that... should be easy to test (and if indeed the cause, change).
  21. Yup. If influence is already maxed, influence raising stuff wont give the popup (since nothing is given). Thus; no bug.
  22. Nope :/ Maybe someone else has a theory though. Not using any widescreen stuff, are you?