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Found 9 results

  1. Version 1.1

    620 downloads

    Discription: PMHH01 seems to be a fan favorite with TSL, and I am no exception. The tongue however was not properly modeled, and the users of this head model surely noticed that it clipped through at some points when the head turned. So I decided to try and fix it by editing certain values on the mdx file. Hope you all enjoy no longer seeing the tongue on this head. Note: This will work with any reskin of the head you may use, such as DarthParametric's reskin to make it into Mullet Man. Installation: Just drop the mdx and mdl files into your override. Bugs: In the prologue, the eyes will still look like some of the mesh is cutting through. I have no idea what the values are for that particular area. So you are just going to have to deal with it. Other than that, the head works fine with no clipping whatsoever.
  2. Version 1.0

    11,906 downloads

    Author: Kainzorus Prime Mod Name: Proficiency/Focus Feat Icons Fix ************************* Under NO circumstances is this, or any of my other, mod(s) to be posted on ANY site other than by myself. ************************* 1. Info =========== This mod fixes the oversight which set the icons for weapon proficiency feats to use the ones meant for weapon focus feats, and vice versa. 2. Installation: ========= Drop all the files into the override. Overwrite as necessary. 3. Credits: =========== Special thanks to: Holowan Laboratories - For all the great resources. 4. DISCLAIMER: =============== This Mod is not supported by LucasArts, Bioware or Obsidian. Please do not contact them for support of this mod. Copyright: Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Bioware and the Odyssey Engine are trademarks of Bioware Corp. Obsidian are trademarks of Obsidian Entertainment. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders.
  3. Version 1.0

    1,007 downloads

    NOTE: Do NOT use this with the most recent version of TSLRCM, as we fixed it in the feat.2da. Installing this ontop of TSLRCM will re-add the bug! Author: Kainzorus Prime Mod Name: Proficiency/Focus Feat Icons Fix ************************* Under NO circumstances is this, or any of my other, mod(s) to be posted on ANY site other than by myself. ************************* 1. Info =========== This mod fixes the oversight present since the first KotOR, which set the icons for weapon proficiency feats to use the ones meant for weapon focus feats, and vice versa. 2. Installation: ========= Drop all the files into the override. Overwrite as necessary. 3. Credits: =========== Special thanks to: Holowan Laboratories - For all the great resources. 4. DISCLAIMER: =============== This Mod is not supported by LucasArts, Bioware or Obsidian. Please do not contact them for support of this mod. Copyright: Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Bioware and the Odyssey Engine are trademarks of Bioware Corp. Obsidian are trademarks of Obsidian Entertainment. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders.
  4. 529 downloads

    ---------------- Jedi Malak PC Head and Fixed Animations By Marius Fett ---------------- -------- GAME: Knights of the Old Republic DESCRIPTION: This mod fixes the Jedi Malak model so that it has all of the animations that the PC characters have. It also makes Jedi Malak into a Selectable PC Head, complete with custom portrait. INSTALLATION INSTRUCTIONS: Just run the Jedi Malak PC Head and Fixed Animations.exe file included in the download and the TSL Patcher will do the rest. BUGS: Due to the fact that the Jedi Malak model is much taller than the other PC models, there will be some slight bugs here and there with camera angles. Nothing too bad, though you may find yourself looking at your PC's chest instead of his face during certain scenes. SPECIAL THANKS: Kainzorus Prime, who has waited several years for this little mod. At last my friend, the wait is over! --------
  5. Version 1.0

    2,399 downloads

    Author: Kainzorus Prime Mod Name: Boma Beast Teeth Fix ************************* Under NO circumstances is this, or any of my other, mod(s) to be posted on ANY site other than by myself. ************************* 1. Info =========== This mod fixes one of the many, many screw-ups left in the wake of Obsidian's decision to mess with the engine's shaders. The Boma beasts on Dxun and Onderon had a black space between their teeth, while in reality, it should have been transparent as intended. 2. Instalation: ========= Place the files in the Override folder. 3. Usage ========= The mod will replace the textures as soon as they're in the Override. 4. REMOVAL: =========== Remove the files from the OVerride folder. 5. Credits: =========== Special thanks to: Holowan Laboratories - For all the great resources. 6. DISCLAIMER: =============== This Mod is not supported by LucasArts, Bioware or Obsidian. Please do not contact them for support of this mod. Copyright: Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Bioware and the Odyysey Engine are trademarks of Bioware Corp. Obsidian are trademarks of Obsidian Entertainment. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders.
  6. PMHH01 Fixed View File Discription: PMHH01 seems to be a fan favorite with TSL, and I am no exception. The tongue however was not properly modeled, and the users of this head model surely noticed that it clipped through at some points when the head turned. So I decided to try and fix it by editing certain values on the mdx file. Hope you all enjoy no longer seeing the tongue on this head. Note: This will work with any reskin of the head you may use, such as DarthParametric's reskin to make it into Mullet Man. Installation: Just drop the mdx and mdl files into your override. Bugs: In the prologue, the eyes will still look like some of the mesh is cutting through. I have no idea what the values are for that particular area. So you are just going to have to deal with it. Other than that, the head works fine with no clipping whatsoever. Submitter Squall Lionhart Submitted 07/01/2014 Category Mods TSLRCM Compatible Yes  
  7. File Name: [TSL] Fixed Proficiency/Focus Feat Icons File Submitter: Kainzorus Prime File Submitted: 13 Apr 2014 File Category: Mods TSLRCM Compatible: No NOTE: Do NOT use this with the most recent version of TSLRCM, as we fixed it in the feat.2da. Installing this ontop of TSLRCM will re-add the bug! Author: Kainzorus Prime Mod Name: Proficiency/Focus Feat Icons Fix ************************* Under NO circumstances is this, or any of my other, mod(s) to be posted on ANY site other than by myself. ************************* 1. Info =========== This mod fixes the oversight present since the first KotOR, which set the icons for weapon proficiency feats to use the ones meant for weapon focus feats, and vice versa. 2. Installation: ========= Drop all the files into the override. Overwrite as necessary. 3. Credits: =========== Special thanks to: Holowan Laboratories - For all the great resources. 4. DISCLAIMER: =============== This Mod is not supported by LucasArts, Bioware or Obsidian. Please do not contact them for support of this mod. Copyright: Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Bioware and the Odyssey Engine are trademarks of Bioware Corp. Obsidian are trademarks of Obsidian Entertainment. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. Click here to download this file
  8. File Name: Jedi Malak PC Head and Fixed Animations File Submitter: Marius Fett File Submitted: 26 Mar 2014 File Category: Mods ---------------- Jedi Malak PC Head and Fixed Animations By Marius Fett ---------------- -------- GAME: Knights of the Old Republic DESCRIPTION: This mod fixes the Jedi Malak model so that it has all of the animations that the PC characters have. It also makes Jedi Malak into a Selectable PC Head, complete with custom portrait. INSTALLATION INSTRUCTIONS: Just run the Jedi Malak PC Head and Fixed Animations.exe file included in the download and the TSL Patcher will do the rest. BUGS: Due to the fact that the Jedi Malak model is much taller than the other PC models, there will be some slight bugs here and there with camera angles. Nothing too bad, though you may find yourself looking at your PC's chest instead of his face during certain scenes. SPECIAL THANKS: Kainzorus Prime, who has waited several years for this little mod. At last my friend, the wait is over! -------- Click here to download this file
  9. File Name: Boma Beast Teeth Fix File Submitter: Kainzorus Prime File Submitted: 22 Sep 2013 File Category: Skins Author: Kainzorus Prime Mod Name: Boma Beast Teeth Fix ************************* Under NO circumstances is this, or any of my other, mod(s) to be posted on ANY site other than by myself. ************************* 1. Info =========== This mod fixes one of the many, many screw-ups left in the wake of Obsidian's decision to mess with the engine's shaders. The Boma beasts on Dxun and Onderon had a black space between their teeth, while in reality, it should have been transparent as intended. 2. Instalation: ========= Place the files in the Override folder. 3. Usage ========= The mod will replace the textures as soon as they're in the Override. 4. REMOVAL: =========== Remove the files from the OVerride folder. 5. Credits: =========== Special thanks to: Holowan Laboratories - For all the great resources. 6. DISCLAIMER: =============== This Mod is not supported by LucasArts, Bioware or Obsidian. Please do not contact them for support of this mod. Copyright: Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Star Wars: Knights of the Old Republic: The Sith Lords, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. Bioware and the Odyysey Engine are trademarks of Bioware Corp. Obsidian are trademarks of Obsidian Entertainment. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. Click here to download this file