-
Content Count
4,753 -
Joined
-
Last visited
-
Days Won
125
Content Type
Profiles
Forums
Blogs
Forum & Tracker Requests
Downloads
Gallery
Store
Calendar
Everything posted by Hassat Hunter
-
Insta-kill pistol sounds like Kotor2's killblaster, a cheat item. I doubt they will add that.
-
I guess I will just use this as my little ranting place Was working on some tweak to the cache's on Telos surface, needed to test it out so reset the module. Though dreaded testing having to fight everything. Till I though... "you know, what would happen if I erased the entire opponents line there." WHY DID I NOT THINK OF THIS EARLIER? Think of all the time I could have saved those past several years. So sad...
-
A bug ruins my second play-through.
Hassat Hunter replied to admiralthefilthypenguin's topic in M4-78 Enhancement Project
"Maintenance droid" It's also the only one in the central zone. -
A bug ruins my second play-through.
Hassat Hunter replied to admiralthefilthypenguin's topic in M4-78 Enhancement Project
No, the maintenance droid in the central zone. Who's in the central zone (IS-43 is in the Industrial Zone). -
Well... Danil-ch was adamant there was a Bao-Dur bug in the game I fixed for 1.8. So I saved the game to try it out. And indeed, Bao-Dur was remaining damaged like he said throughout my tests... and I didn't see a way to revert that. Why didn't the fix work? Untll I decided to try out a game *not* from a savegame. And indeed, Bao-Dur got fully healed. Apparently when saving and loading Bao-Dur's real body is replaced by a fake clone, so *it's* getting healed rather than the real Bao-Dur. However if you never load he's simply there so the healing does the trick. *sigh* Well, guess I have to add a few more healing nodes to heal Bao-Dur for the fake clone... great :/
-
A bug ruins my second play-through.
Hassat Hunter replied to admiralthefilthypenguin's topic in M4-78 Enhancement Project
Who's CS-43? Did you talk to the Central Zone maintenance droid? -
Preview Picture http://steamcommunity.com/sharedfiles/filedetails/?id=228092327 My Steam Profile http://steamcommunity.com/profiles/76561197998177676/screenshot/577888220415929705
-
That'll be much harder to count (not just having explorer count files)... checking manually each file if they were already present before. So yeah, not going to bother doing that
-
Not getting the message to return to Onderon- TSLRCM related bug?
Hassat Hunter replied to a topic in TSLRCM
Could you upload your savegame (full map)? -
In other news; waiting on Zbyl now, making the installer for me so I can start testing Also, some numbers... 1.8; 1200+ modified files 1.8.1: 22 modified files 1.8.2: 32 modified files 1.8.3: 420 modified files M4-78EP patch: 480 modified files
-
Not getting the message to return to Onderon- TSLRCM related bug?
Hassat Hunter replied to a topic in TSLRCM
M4-78 isn't the HK factory. Try talking to T3-M4 after leading Korriban, talk to him about M4. Then it should appear on your galaxy map. The journal pretty much points you to it too... (although it might be under completed now? If so, probably something that could use a small change in the patch) -
Bugs and minor inconveniences with TSLRCM 1.8
Hassat Hunter replied to Hassat Hunter's topic in TSLRCM
Just made sure Mandalore can no longer leave the battlefield... -
I just checked, and they are indeed proper soldiers if using TSLRCM. So your assumption is probably correct in this case...
-
Not getting the message to return to Onderon- TSLRCM related bug?
Hassat Hunter replied to a topic in TSLRCM
No, it's pretty obvious it's supposed to trigger once M4-78 is done, it's just missing Vash. Those things are not the issue. Do you, despite saying you only have TSLRCM and M4-78, the Coruscant Temple mod too? (It's the only other mod I know modifying the galaxy map, and it directly conflicts with M4-78EP) What does your questentry say? -
Bugs and minor inconveniences with M4-78EP
Hassat Hunter replied to Hassat Hunter's topic in M4-78 Enhancement Project
1. Bao-Dur and Exile rarely update skills. I only recall awareness for HK-47 (from the pacifist package), and that might even be for the player (been a while). Always stats, not skills. Which explains why you won't see that. You will for, say, the player training skills lesson from Kreia. 2. They do now -
Some questions about M4-78 quests
Hassat Hunter replied to Pra_Viilon's topic in M4-78 Enhancement Project
Depends on your quest-progress. Since the answer will be; All of them... -
Updated this post slighty (yeah, it's 2010/2011, still ) Since the Kreia green fix is included in TSLRCM now and no longer hosted, removed it's link entirely. For all VP mods; http://deadlystream.com/forum/user/114-varsitypuppet/?tab=idm
-
Some questions about M4-78 quests
Hassat Hunter replied to Pra_Viilon's topic in M4-78 Enhancement Project
1. Find the rogue employee. It has a potential follow-up quest that's slightly buggy till the patch. 2. See 1. And yes. 3. No. Just dark and neutral. 4. Be extremely thorough... -
Care to extrapolate?
-
Not getting the message to return to Onderon- TSLRCM related bug?
Hassat Hunter replied to a topic in TSLRCM
You probably need another Jedi Master (Vash) before the option appears. Have you talked to T3 after leaving the Jedi Academy of Korriban? -
Bugs and minor inconveniences with TSLRCM 1.8
Hassat Hunter replied to Hassat Hunter's topic in TSLRCM
Actually a few other minor issues with the female lines too, but all are fixed now. Thanks! I *think* so, haven't been able to replicate it yet though... Yeah, that's an issue already fixed for TSLRCM 1.8.3 (M4-78EP makes it apparent, but the bug is OE's fault in vanilla). Ah, yes. The killstick and killblaster do that. I kinda forgot about those. But since they're clearly cheats, not going to modify it to work. Effort for naught that would be... Happens if you have a modded head, or load a savegame during the battle (which will reset the applied head and shows the clone's default, Azkul's). Did either of those? -
There is no "one file" to undo fixes or add fixes. Usually it's a sum of several files, and sometimes single files contain a large host of fixes (the team's .dlg's for example). Just yanking out a file *will* lead to issues; which was the 'breaking a ton' was about. (If you simply remove handmaiden.dlg, you're going to give yourself troubles.)
-
Alternative textures (DS transitions, and so on)
Hassat Hunter replied to LiliArch's topic in General Kotor/TSL Modding
AFAIK; Alternative in the heads colum is there for if the PC uses said head, any NPC using that head will use the replacement head rather than the original if set to that head. -
I mirror this; Should allow you to do all you want, without breaking a ton in the progress of doing so.