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Everything posted by Hassat Hunter
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Yes, it you have the skill at 0 and it's modifier (the stat) at 8 (-1).
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Is anyone else having this issue?
Hassat Hunter replied to RossDABoss's topic in M4-78 Enhancement Project
If you have lag on Dantooine too, did you try adding the Disable Vertex Buffer Objects fix? -
Heh... The VO was there, but I didn't actually added it to a .dlg. Whoops. Guess I should do so now and add that XD
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Not every little tiny fix makes the patchlog... or they become way too big. No? I got nothing... From what I know the installer gets the location from the registry. However Steam doesn't make registry entries, hence it not being auto-detected for them.
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A tease . . . of the next version of M4-78 EP
Hassat Hunter replied to Hassat Hunter's topic in M4-78 Enhancement Project
THE SITH LORDS RESTORED CONTENT MOD ADD-ON: M4-78 Enhancement Project (Patched) 1. Description: ---------- This mod adds the planet of M4-78 to the game, where you can find Master Vash alive. The planet is only available after finishing Korriban. You will find a clue on how to get to M4-78 in Korriban's Sith Academy. Features: * Brand new planet consisting of seven new, unique locations! * Over two hours of additional gameplay! * Explore the mysterious Droid's Planet in a dialog-heavy adventure, with over 1000 lines of voiced dialogs! * Your actions on M4-78 have impact on other planets, making it feel like a legitimate part of the game! * Restored previously unavailable unique droid items for your party members! Please note that for now, M4-78 Enhancement Project is only compatible with English versions of the game. If possible, we'll try to support it with translations same way we supported TSLRCM - but given the amount of text on this planet, it may take a while to translate. In the meantime, it's *possible* (though many people experience errors so it's not advised) to run this mod with non-English versions of the game using DLGConverter - visit our forums for further assistance. 2. Installation: ---------- 1. First, you will need to get the most up-to-date version of TSL Restored Content Mod (1.8.3) (TSLRCM 1.8.3). It's available for download here: http://deadlystream.com/forum/files/file/197-tsl-restored-content-mod/ Please note that M4-78EP will NOT work AT ALL without TSLRCM. 2. Follow TSLRCM's installation instructions. 3. Once TSLRCM is successfully installed, run M4-78EP.exe. Installer will ask you where you want to install the mod - it should figure out where TSLRCM is installed by itself, so you probably won't need to change that. If, for some reason, the installer shows an incorrect folder, make sure you change it to directory where KotOR 2 is installed (where swkotor2.exe is located, NOT any of subfolders). 4. While we try our best to make this mod as bug-free as possible, with the many options of KOTOR2 and our small testing team it can happen that bugs, including critical ones, pass through. We will fix them, so check our site for any potential updates and patches. 5. Install any compatible mods you desire now. 3. Patch fixlist: ---------- ! Fixed "stuttering droid" bug. ! Additional content! ! Added 2 Easter Eggs. Go find them ! Modified endgame sequences. ! Telos Attack and the Rebuild Academy are now properly updated like they should, as they were accidentally left out of the original installation. ! Various spelling and grammatical fixes throughout the mod. ! Updated several quest entries for added clarity. General: * Killing Vash will no longer incorrectly increment 000_Jedi_Killed, which could lead to various issues. * Fixed Vash appearing on M4-78 too soon when talking to T3 about the Jedi Masters. * Fixed Vash appearing injured if it stated M4-78 and not dead when talking to T3. * Changed hyperspace to look a little more like vanilla hopefully. Korriban: * Fixed Lost Jedi not updating sometimes. (T3 hint) * Fixed conversation break and no quest update with Disciple. (no Atton) * Fixed Disciple vo/st mismatch. M4-78 Landing path: * Fixed exile appearing shortly before the interlude cut-scene. M4-78 Cental Zone: * Changed mechanics of the M4-78 door opening, preventing the door to open but an invisible wall still blocking you entrance in certain cases. Also fixed the door still being visibly floating above the building when open. * Modified broken droid dialogue to make it slightly more obvious where to get the droid legs. * If you kill Vash you will now also get a proper introduction to M4-78. * The force field can no longer be bashed by a lightsaber (if so, why was Vash still there?) * Fixed "hidden ending." * Modified core-quest update script. It would return 'have 1' if you had 5 or more. Now it will always return you have enough (4) if that's the case. M4-78 Environmental Zone: * Fixed HK not being re-added after HK-50 fight (missing file). * Reduced hitpoints of boss droid M4-78 Industrial Zone: * Fixed missing quest update from retrieving memory core from living astromech droids. * Fixed all astromech droids once broken being able to give the part, not just the one who should have got it. * Fixed IS-56 sometimes not talking about I0-01, blocking progress. * Some Droid Designers were sent back to work, and will now use the computer animation instead of standing around doing nothing. * Fixed medical vendor showing all stims twice in his inventory. M4-78 Core: * Fixed Kaah not properly appearing when leaving the mainframe in some cases. * Kaah will no longer drop a lightsaber upon being killed. * "M4-78: Recent History" will now close with a failure quest description if you enter the M4-78 core while it being rendered uncompletable. * Reduced hitpoints of Vash M4-78 flooded sections: * IS-43 will now look the same during and after the radiation flood. 4. Uninstallation ---------- Run uninstall program created in your game's main directory. 5. FAQ / KNOWN ISSUES --------- Q. M4-78 does not appear on the galaxy map. A. Finish Korriban, and follow your quest instructions. Q. Slow performance in the industrial zone. A. If you experience this, try turning down graphics for the duration of this map. Also make sure the Disable Vertex Buffer = 1 fix is in your swkotor2.ini! Q. I can't finish "Recent history: M4-78"! A. This quest requires you to very specifically interrogate droids and events around the world. It's intended to be only completable for the very thorough. Try to finish it if you can! With the patch it will automatically fail if you don't, so it won't remain in your quest log for the entire game may you fail to do so. Q. I am missing droids. A. Make sure you have no incompatible mods running along M4-78EP. Q. I can't find all 4 power cores for the puzzle A. There are more than 4 cores to be found, so there are several options where you missed one or several. Check with every droid, and make sure to loot everything to find the ones you missed! Q. My question is not answered here! A. Feel free to ask us at our official forum; http://deadlystream.com/forum/ 6. CREDITS: -------------------------------------------------- » PROJECT LEADERS -------------------------------------------------- - Zbyl2 - Project Leader, scripting, storyline/dialog writing & editing, voice over auditions, texture editing and more - Stoney - Former project leader, scripting, storyline/dialog writing & editing, texture editing, modelling and more - Hassat Hunter - dialog correction, scripting, bug fixing, patch lead -------------------------------------------------- » STORYLINE -------------------------------------------------- - Sharen Thrawn - former lead writer - Lord of Hunger - storyline ideas - JCarter426 - storyline writing/ideas for the Industrial Zone - Sith Holocron - input on storyline and planet's past -------------------------------------------------- » MODELLING/TEXTURING -------------------------------------------------- - Stoney Many new or edited placeable objects - Quanon Archon models - Khrizby New animations and fixed models - Redrob41 Droid re-skins - 90SK A LOT OF droid re-skins - Sith Holocron Animated screen textures -------------------------------------------------- » BETA TESTING -------------------------------------------------- - Stoney - Hassat Hunter - Qui-Gon Glenn - Atton Rand - Nsinger998 - LDR - Zhaboka - drunklol - arekushu - twdarkeh - dashrendar - Sith Holocron -------------------------------------------------- » VOICE ACTING -------------------------------------------------- M4-78's Main AI Sith Holocron Researcher/KL-92 Edwyn Tiong Greeter Droid Ripulesyou Random Design Droids Drew Mochak Additional Industrial Zone Droids ThisIsSnaik Kaah Ohtok Zhaboka Force Field Operator Trayusstudent Main Information Unit JCarter426 War Droids/Central Zone's Maintenance Unit/Force Field Operator Caleb Woodard Sith Soldier Mrcharlton Information Unit James Beagon Environmental Droid Revan411 Central Zone Unit 90SK CS-28 Dylan Environmental Archon Louise du Cray Security System Ghostlyhamburger Medical Units ABagOfVicodin Additional Construction Droid/Landing Arm Supervisor Sonbiru "Dr. Son" Cleaners' Boss Daniel Conner IS-02 Nolan Tashijan Additional Environmental Units Tuomas "Iterator" Kuosmanen Fight Witness Adam Brennecke Main Manufacturing Unit Kevin Smets Re-programmed Maintenance Unit Jaedar Droid with missing legs Dr. John Faller Black Market Droid L0ki194 -------------------------------------------------- » VOICE SPLICING -------------------------------------------------- - Sith Holocron - HK-47 -------------------------------------------------- Special Thanks: Want Kaah Gone (A Parody of Jonathan Coulton's 'Want You Gone') Music by Jonathan Coulton Rewritten Lyrics by Sith Holocron Awful Singing by Sith Holocron 7. DISTRIBUTION NOTES ---------- Thanks to DeadlyStream for giving us space on his forums and all the people of the TSL community that helped with bug finding in the original release. Thanks to tk102 for the dlg editor Thanks to Jdnoa and Dashus for the tools they created for which none of this would be possible without them. This mod may not be modified or distributed without the explicit permission of the authors. THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE. M4-78EP.rtf -
Readme. Again, the fixlist is still a WIP. Let me know if you think some things need changing, or adding (like FAQ's, things you recall hearing about often but don't see there). EDIT: Added .rtf I copied the quote from. Easier reading. TSLRCM.rtf
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Updated with 102PER skittering fix...
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Fixed droid skittering being broken on Peragus. Appeared to be something I did for 1.8. Oops. Fixed with 1.8.3 though...
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A tease . . . of the next version of M4-78 EP
Hassat Hunter replied to Hassat Hunter's topic in M4-78 Enhancement Project
Just finished working on Kaah's death-scene... and I have to say, it's pretty darn nice now, if I say so myself... -
New to modding, need help/recommendations
Hassat Hunter replied to Trank's topic in General Kotor/TSL Modding
For tools; http://starwarsknights.com/tools.php All you ever need... -
Atton's force depleted after turning into Jedi
Hassat Hunter replied to marjorieann's topic in TSLRCM
At his second Jedi level Jedified teammembers get the +40 force feat. Before that, indeed, they cannot use powers. This is not a bug. -
0kb files in override folder
Hassat Hunter replied to DAFFYDAFFY's topic in General Kotor/TSL Modding
Not crashing the game... -
0kb files in override folder
Hassat Hunter replied to DAFFYDAFFY's topic in General Kotor/TSL Modding
.mdx files are for .mdl files. You need both or the game crashes, but are indeed empty. The .lips are empty to overwrite lipsync happening in cases where people's minds are being read, and no lipsync should be present. So yes, they're all fine... -
Not getting the message to return to Onderon- TSLRCM related bug?
Hassat Hunter replied to a topic in TSLRCM
Nope, your savegame is thoroughly screwed, having 4+ (the ones you mentioned wouldn't cause the HK issue making me believe you have more) incompatible mods at the same time... -
Install the MOD Tomb of Azgath N'dul by Darth Insidious
Hassat Hunter replied to ttlan's topic in TSLRCM
http://deadlystream.com/forum/user/9421-insidious/ Ttlan, eh, it's been a long time since I saw that name, wondered what happened to him... -
Bugs and minor inconveniences with TSLRCM 1.8
Hassat Hunter replied to Hassat Hunter's topic in TSLRCM
So far, it's *always* been an incompatible mod causing that. Make sure if you re-install to clean all remaining files after uninstalling before installing. -
My Projects In the Pipeline (mostly texture related)
Hassat Hunter replied to Malkior's topic in Work In Progress
Looks cool! But yes, it makes them harder to spot. Although based on your vid description, that was kinda the goal anyway (not that I don't have all mines memorised by now ) -
Use C:\Program Files\Steam\SteamApps\common\Knights of the Old Republic II\ as install location
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You might have a 32-bit windows. In that case, use Program Files instead. (Got that information about Steam installations after 1.8.2 was released :/)
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My Projects In the Pipeline (mostly texture related)
Hassat Hunter replied to Malkior's topic in Work In Progress
Do note trapdifficulty is adjusted by the difficulty setting. Don't think it was that way in KOTOR1. -
Is the problem you still get vanilla, or that it crashes upon starting?
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I'm not sure if I understand the question. If it's about this particular file, it's only for modders.
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I found this; http://lucasforums.com/showthread.php?p=1629845&highlight=rumble#post1629845 Applied it somewhere... nope, didn't work. I guess it's something from KOTOR1 not properly hoveled over to KOTOR2. Although I also found VFX_IMP_SCREEN_SHAKE in visualeffects.2da. Going to give that a try... if that doesn't work either, well... feel free to give it a shot, FS! EDIT: That worked. It's barely noticable though... but best I can do.