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Everything posted by HeyJoeHUN81
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Star Wars_ Knights of the Old Republic 18_05_2025 01_21_08.png
HeyJoeHUN81 posted a gallery image in Screen of The Week
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Star Wars_ Knights of the Old Republic 17_05_2025 20_56_23.png
HeyJoeHUN81 posted a gallery image in Screen of The Week
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Star Wars_ Knights of the Old Republic 17_05_2025 00_59_53.png
HeyJoeHUN81 posted a gallery image in Screen of The Week
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Star Wars_ Knights of the Old Republic 17_05_2025 00_56_40.png
HeyJoeHUN81 posted a gallery image in Screen of The Week
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Star Wars_ Knights of the Old Republic 17_05_2025 00_56_24.png
HeyJoeHUN81 posted a gallery image in Screen of The Week
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Star Wars_ Knights of the Old Republic 08_05_2025 23_44_19
HeyJoeHUN81 posted a gallery image in Screen of The Week
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I am always sceptic with huge mods like this since so many things can go wrong and can be a really glitchy experience, but this is actually really a pleasant surprise, a must have mod for K2! Perhaps in 2015, when it's first launched had problems but not in 2025, the latest, 1.8.6 version is a very polished gaming experience, and most of the most popular mods are highly compatible as well.
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...Just to confirm, it's the same on 27/5/2025!
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- 13 comments
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- 13 comments
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My bad, those for Jedi Academy, sorry! XD Yeah, you were right, thanks to correct me! For the other thing, I dunno the answer then. XD I had your files already in my override folder without downloading before from here, I only recently started to use this site.... Perhaps included in another mod, not in TSLRCM but perhaps in the latest version of the Community Patch? ...🤔 Oh, almost forgot to ask: Is this compatible with your mod, please? Movement Animation Fix for both KOTOR and TSL - Mods - Deadly Stream Perhaps a silly question but just to be sure... ^^
- 13 comments
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- 33 comments
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- korriban
- knights of the old republic 2
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Hmmmmm.... Found a few other mods which does around the same (E.g.: on another site KOTOR Stances 2 or again on another site it's called KOTOR Stances 2.0.), but I think that's the fresher version, has the latest update... So, probably this is the most compatible mod in this category with TLSRCM without any glitches. Hmmm... checking my files in override map: probably this mod is already included into the latest version of TSLRCM.
- 13 comments
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"COMMENTS: This is a beta, and you will need a decent PC, if you only scrape playing KotOR requirements, don’t use this. Space Alex deserves most of the credit! He found the setting required to keep bodies!" Hahaha, it's just amazing to play this brilliant Action-RPG in 2025 on almost any laptop/PC with all of the awesome mods like this and without any impact on performance! :)))
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Thanks for the quick reply! I tried but it tells me, the exe I have for my Steam version is an "unknown version", so the install process get aborted. Probably could work if I did not alter with other mods already my exe-file... ^^ PS: I saw I can attach files here, so added my current, modded exe-file from my Steam version. swkotor2.exe
- 20 comments
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- hex-editing
- aspyr
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- 20 comments
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- hex-editing
- aspyr
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(and 1 more)
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Can actually someone clarify where we are actually supposed to install this mod? As there is NOTHING about it in the description of this mod... " 4. Installation: --------------------- To install this Tweak Pack, TSLRCM 1.8.3 or newer version, MUST be installed. It is made for TSLRCM and without it, it has no point. 1) If you're planning to install the complete installer version, just run its URCMTP.exe and follow instructions. It's advisable to do it IMMEDIATELY after TSLRCM installation. In that case if you plan to install some other mods after TSLRCM they won't be overwritten, and maximum compatibility is assured. 2) If you're planning to install any of modular parts just run U_TSLRCM_TP_IND.exe and follow instructions. You need to run U_TSLRCM_TP_IND.exe once for each component you have to install. For Component 1 (Kaeve removal) BOTH parts must be installed for it to work properly. Any component can be installed any time after TSLRCM installation."