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Everything posted by Sith Holocron
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We all have to start somewhere.
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Blog #8 - What makes a mod successful?
Sith Holocron commented on Sith Holocron's blog entry in Sith Holocron's Blog
Thanks for the responses everyone. Miles, I'd like to hear YOUR definition of successful in this case. It's an opinion question so the interpretation may be varied. -
Try deleting KOTOR2LOGO.tga from your override. You can safely remove it. All that removing it will do is let you see the original logo. You won't display TSLRCM 1.8.3, but it was just there for display (generally to make people aware it's installed.) It is not a required part of the mod.
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Installing CD version TSL - CRC error
Sith Holocron replied to a topic in Knights of the Old Republic General
Let us know if that does or does not fix the issue, please. -
Please post the questions (and your answers to them) that Xuul already linked to in the first thead you asked this in. Yes, you must answe all of the questions AND list all of your mods.
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Installing CD version TSL - CRC error
Sith Holocron replied to a topic in Knights of the Old Republic General
Even if it's in German, please post a screenshot of the error message. -
Best version of the game to buy?
Sith Holocron replied to a topic in Knights of the Old Republic General
The manuals should be on one of the disks as a PDF file. For example - on the Best of PC version, they are in the sub-folder called Manuals in the KOTOR folder. -
KOTOR1 Crashes on Windows 8
Sith Holocron replied to noahbyerley's topic in Knights of the Old Republic General
You bought it from Steam, right? Did you send them a trouble ticket to see have they have a fix? -
Once K1R has been released in 1.0 (or higher) version, I'd love to have a new compatible "Skip Taris" mod.
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The voice actress for ES-05 in the M478 EP mod got married yesterday. Will forward congratulations to the happy couple. . .
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I'd rather the video be released by some one not as biased as the creator. No offense intended.
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I'm not picky just as long as I get to see it work.
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I'd like to see this in action. Perhaps Xuul should be asked to do a video.
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Should the coloring of the windows somewhat reflect the whatever the color of the sky?
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In your opinion, what makes a mod successful? I'm looking for a more general overview in your responses, without making this about specific mods. (That is, I don't want this to devolve into a list of most favorite / least favorite mods.) What makes a mod work (or not work) for you?
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The buildings in the second one (Martian City) look more like Coruscant styled buildings. I would go with the first package. Update: Unless you use the Martian ones really far away, behind the other pack.
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Have a link to what you're replacing the 3d buildings with?
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Might I suggest while you're working on your Taris skybox, that you keep Brotherhood of Shadow: Solomon's Revenge in mind? You see . . . that mod has an additional skybox for Taris that has a sunset color theme to it. It would be nice to have the same quality across both Taris skyboxes.