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Sith Holocron

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Everything posted by Sith Holocron

  1. Feel free to ask the folks in charge of this section (Zbyl2, Hassat Hunter) to do just that. Preferably in a PM.
  2. Read this thread, post #8 onwards.
  3. Go to MODDB.com
  4. Quanon is on vacation so I thought I'd ask around to see who else could do renders. Does anyone know where I should start to get him what he needs?
  5. If I were to do that, I'd still need to figure out out how to temporarily remove the alignment stuff and symbols covering a portion of the screen in both K1 and TSL.
  6. Why revive a year old thread?
  7. Uh oh . . . did SH ask a porting question in his current blog?

  8. I am about to ask what seems like a porting question. Please read to the end first before judging. (Thanks!) Weird question . . . can the Sera Degana skins be used on Twilek characters in K2? Here's the plan . . . I change the main PC character to use a Twilek model. I somehow remove the colored bar, text, and the alignment indicator as seen below. http://imgur.com/8LrdiSJ I then take a number of screenshots of this area without the alignment bar and arrow, crop them, then make a TGA and TXI out of them. If I do all of that, then I can add animation to this portrait . . . plus it would be a bit clearer, I think. Thoughts?
  9. When installing the 1.0, it couldn't find either msp_malachor.mp3 or music_revan.mp3, so I had to manually install them. When attempting to install the 1.1 patch, I got the following error: • Error: Unhandled exception: Cannot create file "C:\Users\Serenity\Downloads\Brotherhood of Shadow\bossr_patch_1.1\modules\ship6_tmp\add.ncs". The system cannot find the path specified (0) This is after the folder was set to read only and running the installer both as an administrator and not as one.
  10. Mod updated. See the change log for details.
  11. Quanon is now on vacation. As he already mentioned that he might be doing an expanded version of what he posted above, perhaps we should wait until he's back from Spain and has a chance to complete that. So . . . who thinks they could make a higher resolution version of this droid in BOS:SR?
  12. New poll: Who is the best reskinner of protocol droids? Drop a name but please don't explain your answer as this isn't a debate. ;)

    1. Show previous comments  3 more
    2. LDR

      LDR

      Silveredge9 made a great skin for Verbal. :P

    3. djh269

      djh269

      Sith Holocron. No debate.

    4. Sith Holocron

      Sith Holocron

      I don't skin droids. I just voice them . . . And Trandoshans.

  13. superSzym, I trimmed your quote of mine as you were only commenting on one small part of it. (I wish more people would do that when quoting. Use what you need and disregard the rest.) I may have more news in about a week or so or this project.
  14. Thanks a lot, Quanon! This will be a helpful thing for folks to be able to do their own portrait mods. (Wink, wink.) I do have some bad news to follow that nice tutorial. It's not horrible though. I'll be waiting on a particular character re-skin before this project can be completed. If we want higher quality portraits, that's the price we pay. However, I am still looking for input on Korriban background suggestions as I listed in my last post. So there are things that I can and will do in the mean time. Update: I'm surprised no one mentioned the explosion on the Taris background. LOL
  15. That would definitely conflict with TSLRCM.
  16. Then the maker of Shanilia mod would have to both request it and provide the render that I need. This thread is for Brotherhood of Shadow characters however so let's keep it on that subject. So folks: For Korriban, where's a good background that would provide decent animation? You can post screenshots to illustrate your point. I would prefer something that isn't Dreshdae as I want more natural or ancient environments and not something "modern". The background would need to be able to 8 to 12 frames of looped animation. Recommendations for skyboxes for Korriban (KotOR and not KotOR2) would also be welcome.
  17. Use it and see? I think you may have missed the part where that warp issue was lined out and there was a big picture put below it as an update? Link?
  18. Does anyone have a game save for the Taris Flashback? Tried warping there but then I can't open the doors . . . and I don't see a warpband mod for K1. Never mind . . . I think I managed without it.
  19. I'd probably want this mod to be used for Malak's render for the portrait. I haven't found Dark Hopa's reskin for Channa on our site but perhaps it isn't uploaded to Deadly Stream.
  20. All of this is great information. Thanks!
  21. First, each of the portraits would have the heads facing the same and at the same angles as the originals. For channa2 and channa2b, besides having use the dark sides skin, I would be using two different backgrounds. For the light sided version, I'll likely be using your Taris background without the bombed out buildings. For the dark sided version, I'll be using the "Taris Destroyed" version. I'm guessing po_channa3b is used for when she's a temporary party member in BOS's prologue. So I think the interior of that Hammerhead ship you're on in that prologue will work for her portrait. And that po_channa is when she's your regular party member. So I could reuse the Ebon Hawk one for that. But for po_channa3.txi . . . I'd like to find out what this one is for. I will change this to standard "head-shot" style portrait but I need to know the portrait's context so I can figure out the background. So players of this mod, where is this portrait used?
  22. Reply with "+1" if you use Brotherhood of Shadow: Solomon's Revenge every time you use KotOR. This is a poll and I am not looking for commentary. ;)

  23. By the way, I will be using Kexikus' High Quality Skyboxes for Channa's Mandalorian Wars flashbacks if I wind up doing this.
  24. Received your warp codes. Thanks a lot. As for the portraits, would you say that in your opinion that I'd only really need to make the first portrait for Channa? Those Warp Codes by the way are: bos_bridge - Mandalore's Capital Ship Bridge bos_canyon - Korriban Wastes Canyon bos_circle - Dreshdae Civilian Quarters bos_czerka - Czerka Mining Facility (Main Level) bos_czerka2 - Czerka Mining Facility (Castigation Level) bos_czerka3 - Czerka Mining Facility (Residential Level) bos_czerka4 - Czerka Mining Facility (Maintenance Level) bos_digsite - Dreshdae Dig Site bos_ebovis - Ebon Hawk (Shadow Vision) bos_msp1 - Mandalore's Capital Ship (Docking Bay) bos_msp2 - Mandalore's Capital Ship (Crew Quarters) bos_msp3 - Mandalore's Capital Ship (Bridge Entrance) bos_orion - Orion Crew Deck (Shadow Flashback) bos_orion2 - Orion Starboard Section (Shadow Flashback) bos_pit - Empty White Box Prison (???) bos_rep2 - Formidable (Shadow Vision) bos_sewers - Dreshdae Sewers bos_sincan - Canyon (Akirakon Sin Flashback) bos_sintem - Temple Exterior (Akirakon Sin Flashback) bos_sintem2 - Temple Summit (Akirakon Sin Flashback) bos_stage1 - Dantooine Council Chamber (Akirakon Boss Trial 1) bos_stage2 - Mandalore's Capital Ship Bridge (Akirakon Boss Trial 2) bos_stage3 - Revan's Flagship Bridge (Akirakon Boss Trial 3) bos_stage4 - Lehon Temple Summit (Akirakon Boss Trial 4) bos_stage5 - Korriban Temple Summit (Akirakon Final Cutscene) bos_taris - The Battle of Taris (Shadow Flashback) bos_tem0 - Korriban Ancient Cave bos_tem1 - Temple of Shadow (Long Hallway) bos_tem2 - Temple of Shadow (Solomon Encounter/ Holding Cells) bos_tem3 - Temple of Shadow (Inner Chamber) bos_tem3b - Temple of Shadow (Inner Chamber Post-Battle Cutscene) bos_tem4 - Temple of Shadow (Hallways) bos_tem5 - Temple of Shadow (Chasm Bridge) bos_tunnels - Mining Tunnels bos_wastes - Korriban Wastes (Desert) bos_wastes2 - Korriban Wastes bos_wastes4 - Korriban Wastes (Cave Exterior) ship - Orion Main Deck ship2 - Orion Starboard Section (Exchange Attack) ship3 - Orion Starboard Section (Post-The Shadow's Bane Opening) ship4 - Orion Main Deck (Post-The Shadow's Bane Opening) ship5 - The Shadow's Bane ship6 - Orion Starboard Section (Post-First Akirakon Sin Defeat) vision1 - Dantooine Council Chamber (The Shadow's Bane) vision3 - Revan's Flagship (The Shadow's Bane) vision4 - Dantooine Jedi Academy (Shadow Flashback) vision5 - Dantooine ruins (Shadow Flashback)
  25. Have you considered making new ships and uploading them as modder resources?
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