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Everything posted by MrPhil
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My Projects In the Pipeline (mostly texture related)
MrPhil replied to Malkior's topic in Work In Progress
I'm gonna toss an idea out there for ya, to improve that skybox: what if you added a bit more deatils on the planet? Something to make-it look more crisp and less blurry? -
For the skipping dialog, save and reload, see if the issue is still there...
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My Projects In the Pipeline (mostly texture related)
MrPhil replied to Malkior's topic in Work In Progress
These changes are impressive. That's a whole new atmosphere right there! -
Well, yes, but I also noticed a lot of things seems to irritate you about modding TSL and there are some modders over there that might be well placed to help you with these, should google fail to provide answers. Anyway, have a nice day, sir
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The nebulas you added are simply amazing. It's like TSL meets Homeworld lol. And the Quarren finally looks like an alien, not some weird shiny silicone doll or something. Nice catch on the Czerka sign. Hey SIC, would you consider posting your wip somewhere else too? Deadlystream is a growing (more slowly now, though) community, but if you want more advice on how to tweak the game and bend-it more to your will, lucasforums " http://lucasforums.com/forumdisplay.php?f=521 " is where you want to go. There, there are much more modders hanging around and I'm pretty sure a few of them could give you advice on how to tweak the game. Just take all your relevant updates from here (those that aren't updated) and post them over there in one shot. These guys are interested in one thing: that people can do things on their own, after which they are happy to help you with most of your question and generally offer helpful advice. Just a thought, anyway
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Okay, that makes sense. Thanks
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I know Hassat Hunter worked a lot on the loot system. You sure this will work with 1.8.2 and its sequel?
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Congratulations!
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Nice. Always thought it was weird, but I did not bother reporting-it, thinking it could have been
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These tweaks will add a new dimension of polish to TSL! Much interesting and appreciated. Even more appreciated is that you release your stuff as soon as finished, instead of working on a mega pack that may end-up unreleased. Thanks Kain!
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The best I expect from this mod for now is a "maybe", as much as I liked the idea
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Yup. GenoHaradan stuff and Holocron Quest stuff are still there, but they would also request added content to be restored, hence not being into TSLRCM. Geno's been worked on and subsequently abandoned for all I know. No plans that I've heard about for Holocron Quest.
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That would be lovely. But this mod feels like a sinking ship, so I'm not sure if it will be taken into account, for this reason.
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I think it is a big download, "just to try", but if you want to try-it and can afford the bandwidth, do-it. From what I tried, restrictions aren't that bad, they just mean you have to do all the side quests and a little more in order to have the right level. Also, you cannot try all the cool species unless you are ready to pay for-it. All in all, like the game so far, but I do not like that it forces you to interact with other people just to finish some quests, in particular, the [HeroicX] quests. If you are not preferred, you get almost no access to pairing with other players (except direct pairing) and you cannot talk to much on the general chat. So I think it is worth the play, but you can't enjoy the story as much as with other games, unless you get a team to get you where you want, which is a downer for me since for some missions, you cannot choose the answers given, subtracting to the RPG value (in my opinion that is). Also, When you are on a team, you might end-up with people that want to power-play their way to the end of the MP quests, leaving you less time to enjoy the story...
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So that's a K1 mod right? (Alas, that's what I gather from the screenshot and the fact that you mention the "Kotor" directory. However, you also Speak about Obsidian and TSL, which was confusing at first. MAybe we should edit the title to make that clearer from here or something? Or maybe it's just me On another note, I love the idea. I'll be sure to give this a try sometimes. Think this is going to be compatible with Wotor?
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Did you try speaking to HK-47 about the sith pursuing you "prior" to encountering the HK-50's?
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Might be a big project but hey, try-it and see where this leads. I propose that if you are going to do such a mod, that you focus on certain aspects in particular and release them when you finish them before trying the undertaking. That way, if you change your mind about doing this, you will have some work already out there that you can use, instead of just a project you started and lacked the time to finish. For example, you could start by doing a mod where you start as a Sith. Or change the bounties up front...
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This looks wicked! Finally, a Peragus Textured mod that's gonna be compatible with Canderis's great idea! And that blood looks great! Makes sense too, that at least a part of them be beaten to death by the assassin's sticks, rather than having been all cut down (hence the no blood part) by Darth Lucien.
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Love the new vid: http://www.swtor.com/join-the-battle?utm_source=(not_set)&utm_medium=crm&utm_campaign=sor_bwa-crm-t-en-buzz_02-001&sourceid=sor_bwa-crm-t-en-buzz_02-001
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Looks mint!
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Looks way better than the original clothing, and since all those I've tried yet have caused problem, I sure hope yours wont and I'll finally be able to dess with regular clothes without looking like a potato sack.
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For gameplay purpose, I'd prefer this mod to invisible (period) mod
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Uh, Zaalbar, right?
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Don't procrastinate too much