Try to set "m_bIsBackgroundGeometry" to 1 in this nodes: trimesh Top, trimesh Side04, trimesh Side02, trimesh Side01, trimesh Side03. And then compile. Should help with visible fire, smoke and npc's in the distance
Thank you for reply, yes this is the plugin i've used. It rounds Tverts numbers which is the cause of this black lines. I've edited them manually in notepad to make it look normal >__<
Sombody knows how to fix this dark lines? They appears on the model after exporting with neverblender addon and compiling in MDLOps:
No dark lines in vanilla: