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Status Replies posted by djh269
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Hello all. I am currently in the hospital and may be here up to a week. Without going into medical details, I'd just ask for any mod questions for me be held until I announce my return home. Thanks and I hope to see you all sooner rather than later.
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Hey everyone! After a long hiatus, I'm officially back.
I'm in the process of updating file info now that I'm reuploading mods to another site. If anyone's received multiple notifications for the same file update... yeah, really sorry about that. I have ADHD so I forget minor details and I'm also a perfectionist. Really not a good combo.
I look forward to catching up and seeing what I've been missing out on.
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Wow. Gotta say overall really impressed with the whole Kenobi series. That was kinda.....kinda f***in' awesome.
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Back in the neighborhood, but lost everything so starting from scratch.
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Does anybody want to test two mods I'm going to release to see if there's any bugs I've missed? It's massive updates to my TSL Inspired Crystals and Crystal Cave redux and upgradeable crystal mods.
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You guys think that Disney's pumping out just too much Star Wars stuff at this point?
They're making a new show based on Andor from Rogue One and I just don't care anymore since they've got like 6-7 other series coming out and more movies about to come out. I've lost so much interest in modern Star Wars, not because it's necessarily bad but because there's so much of it. It's OK to take breaks now and again.
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Whilst I am a nerd who can never get enough content, I'm missing independent movies sometimes. And TV series that have original concepts. Whilst I'm not bored at this point in time I can completely understand why some/alot of people are getting bored of it all.
Disney acquiring both Marvel and Star Wars is a gift and a curse. We'll get a lot of exposition, but disneyifing everything will get very boring soon.
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Can someone advise me how to add a hidden spoilers text to my PMs and posts on here? Literally forgot how to, can't remember if it's via quoting or adding a code etc.
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Dank farrik! Last episode (#6) of The Book of Boba Fett was insane. Chapter 5 was also awesome, pretty much the next episode of The Mandalorian. I bet Dave Filoni is having a blast.
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GOOD NEWS: the new adapter for my main laptop has arrived and I am now back in business so I should be able to resume work on my mod and get it released in the next month or so.
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Thoughts? https://youtu.be/wO0fP9MyWOU
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Also, does anyone have any advice on setting a triggers coordinates? Literally never got how people create fresh triggers. Can you use any tools to work out placing them?
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"In 3960 BBY, the Mandalorians surrendered unconditionally, with Mandalore having been personally slain by Revan while the others were stripped of their weapons and armor and sent into exile in the Outer Rim."
If this is true, why does most of the Mandalorians encountered in K1 still have their Armor? Can't remember if a character in the first game references this or not. Just wondering why Canderous Ordo doesn't have armor initially in the first game.
Source: https://starwars.fandom.com/wiki/Canderous_Ordo
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Is this a mod? Remember reading this scene is in vanilla but can't remember:
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What about not having horribly made up and contrived descriptions for sabers this time? Maybe just the generic Bioware ones so that I dont tread on lore that I know little about?
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Making good progress on a SotOR replacement. Just calling it KSR.
Crazy34's new blade models and a full stats and placement rework. Should be good.
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So I'm curious regarding the so-called "restoration" patches for Kotor I. There seems to be a rivalry between the Kotor 1 (K1R) Restoration mod and the so-called "Kotor Community Patch." Which of these is generally preferable to most players and what differences, if any, exist between the two?
Feel free to comment and share your thoughts on this, as I am seeking to decide which of these patches to make my mods more compatible with.
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So I'm curious regarding the so-called "restoration" patches for Kotor I. There seems to be a rivalry between the Kotor 1 (K1R) Restoration mod and the so-called "Kotor Community Patch." Which of these is generally preferable to most players and what differences, if any, exist between the two?
Feel free to comment and share your thoughts on this, as I am seeking to decide which of these patches to make my mods more compatible with.
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Both are impressive mods for their scope, but I thinks its myopic to think there's a rivalry, as they're both different mods really. But I can understand where you're coming from though.
K1R and Brotherhood of Shadow aren't compatible because of the placeable number limitation that's hardcoded into K1s engine.
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That feeling you get when you're racing to get your assignments done for tomorrow and realize you got the due-date wrong and they're due the week after 😅. On the bright side, looks like I've got more time on my hands to work on my upcoming mod.
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About to wrap up some screenshots for an upcoming update of my mod, then the jab kicks in, lol.
Yeah, just got my 1st dose this afternoon, all is well not until tonight. It's crazy it feels [yeah, the sensation] totally the same like when I was hit--unvacc--by it back few months ago.
Let's see how tomorrow brings -- stay healthy you all!
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About to wrap up some screenshots for an upcoming update of my mod, then the jab kicks in, lol.
Yeah, just got my 1st dose this afternoon, all is well not until tonight. It's crazy it feels [yeah, the sensation] totally the same like when I was hit--unvacc--by it back few months ago.
Let's see how tomorrow brings -- stay healthy you all!
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Check out the progress for my NPC overhaul mod for Kotor I. I am currently adding the Jedi Masters to the Dantooine Enclave who didn't originally appear in that game but were in Kotor II (Masters Zez-Kai Ell, Lonna Vash, Kavar, and Atris). Players will be able to have a brief chat with each of them.
Masters in the Enclave - YouTube
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Phew! New Twi'lek pack uploaded, pending approval, another happy landing. Possibly my most time consuming mod ever. It's silly how much work producing nice screenshots was. On to something else
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I'm late by 8 days... but:
SpoilerHappy 10th Birthday Cathalan 🎂🥳
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Finished updating Loot and Immersion Upgrade, will patch old saves and overall is the better version, includes everything recent I did plus at least a third more new stuff that I've been fixing up, including a new Exile item which I loosely based off this art here:
My three item mods are not compatible with each other, I explain the difference here:
- TSL Loot and Immerison Upgrade :: All my mods, including new appearance items, NPC reskins, and new NPC encounters (Most content)
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TSL Armor Expansion Project :: Updates and focuses on the appearance items, not necessary if you're using Loot and Immersion Upgrade
- Can be used with Loot and Immersion Upgrade, but not necessary as of Loot and Immersion Upgrade v.4.4.4b
- Jedi Items + :: Individual parts of the appearance items organized in separate folders. (Most customization of what you install)