Updates are slow on the Saber Front. Mostly because I'm individually sorting through Kuai Don Jorn's Saber hilts. Matching newest model versions with the newest texture versions.
Will take quite awhile and I'm starting to think I should probably work on converting the smaller packs of sabers while I'm working on this mammoth of a pack.
Sorry for the long wait. I figure I'll answer your PM here since others will likely want to know the answer.
Will the infamous black/inverted color saber be included?
Sadly, no. I really like the black saber personally, but quality-wise, all the kotor renditions are... well terrible. This has to do with the engine's capability of texture rendering and image processing I believe. If you're familiar with openGL blend functions, basically, all lightsaber textures use the "additive" type blending where the colors values are added up (much like numbers) for a maximum of 255,255,255 rgb (white). That's what lets the "white" shine through.
With black sabers, you need the black to shine through, which is subtractive blending. TSL doesn't seem to support that in its .txi write ups so the result is not really that satisfying, if you get what I mean.
Will Kreia have her Walking Stick? Can party members construct lightsabers of their own? Quests? etc?
Possibly to all of these questions. One thing I wanted to stay away from is canonizing any particular saber hilt. I realize most of you will use USM but I like to mix it up between several different hilts. We shall see what happens.