I've always wanted to be able to wear Darth Bandon's robes in Kotor, especially since the armor on his corpse was just a lame combat suit reskin. There are actually several mods out there that make it possible to wear his armor. Problem is, not a single one of them works. At least, not for Kotor, and not without replacing anything or being buggy in general. TSL hasn't been to problematic in the past.
I don't have this problem for TSL because there is an armor variant, which is the armored flight suit model I never use, that I replace with the Bandon armor model and I don't recall having transparency issues. I don't really know for sure though, as that was a couple years ago since I last tried to mod the armor into TSL.
As for Kotor, I've never managed to get the armor to work the way I've wanted to, so I decided to give it a try now. The mod I used was the most well known Bandon armor mod, This was the best I've gotten towards making the model actually work without replacing an already existing model.
Actually, the best results I've had were having both my PC's head showing on the armor, but the head would vanish once I entered a new module. I didn't take any screens of that though, and I'm not sure how to replicate it again.
This doesn't even take into account transparency issues. TXI files never seem to work all of the time, as some modules will make the armor transparent while some don't. In fact, the transparency issue is probably the second biggest problem I've got. Say I replace some standard robe model with the Bandon armor model, which I've done before; after having to copy and rename missing essential model files that were already missing from the mod in the first place, the armor textures always come off as transparent. I'm not going to turn off any alpha shaders. That just makes the armor look butt-ugly, but the TXI files don't seem to be doing anything.
I'm pretty sure that the only way to get the results I want is through some tinkering with the appearance ands heads 2da files. The modifications I've done to said files are what you see above you. I don't have the edited files anymore. I deleted them along with the Bandon mod files and went back to my backup 2da files instead. I used the "test" row, the second row, as my base for the mod's appearance.
I'd prefer the armor to be stand alone and not replace anything, but if need be, I can replace the Star Forge robes model or maybe even the Iridonian yellow space suit model from Manaan if the head won't present an issue. If someone could guide me as to how I could add this armor properly in the game without transparency, and preferably without replacing anything...