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Showing content with the highest reputation on 12/22/2020 in all areas

  1. 1 point

    Version 1.67

    2,619 downloads

    Content Pack: Feats And Powers (TSL ver) Version 1.67 Installation: -Run the included TSLPatcher.exe and select your installation directory (the folder containing swkotor2.exe, NOT the Override). -You can use this version on a non-English copy, but the descriptions will still be in English. Details: -Content Pack: Feats and Powers is a collection of feats and powers for KotOR II:TSL. -It contains 26 new feats, in 15 separate feat chains. -In addition, it contains 5 new force powers, in 2 separate power chains. -Starting a new game is not required. -Full details are included in the TSL Patcher writeup. History: -v1.00: Initial release -v1.10: Added Dark Rage, Sadism and Sweet Release. -v1.20: Added Constancy, Respite and Anti-Shield Protocol -v1.30: Added Auto-Shield Protocol, Applied Knowledge and Last Stand -v1.40: Added Resonance, Deep Resonance and Master Resonance. Also completely reworked Payday. -v1.50: Added Mysterious Benefactor -v1.60: Added Whirling Blade Combo, Thunderous Blade Combo and Heartstopper Combo Bug Fixes: -v1.01: Fixed a bug preventing Shutdown and Overload from targeting blaster rifles. -v1.02: Stopped T3 from being able to take the Payday and Killer Instinct feats. -v1.11: Fixed a bug preventing Sith Lords from taking dark-side feats. -v1.31: Fixed a bug preventing Auto-Shield Protocol from triggering. -v1.61: Fixed the interaction between Overload and combo feats. Fixed some lingering bugs from the Steam conversion. Improved compatibility. -v1.67: Improved compatibility. Permissions: -Don't redistribute the mod without permission. I'm pretty reasonable. Credits: -By TamerBill
  2. 1 point
    View File Content Pack: Feats and Powers (TSL ver) Content Pack: Feats And Powers (TSL ver) Version 1.67 Installation: -Run the included TSLPatcher.exe and select your installation directory (the folder containing swkotor2.exe, NOT the Override). -You can use this version on a non-English copy, but the descriptions will still be in English. Details: -Content Pack: Feats and Powers is a collection of feats and powers for KotOR II:TSL. -It contains 26 new feats, in 15 separate feat chains. -In addition, it contains 5 new force powers, in 2 separate power chains. -Starting a new game is not required. -Full details are included in the TSL Patcher writeup. History: -v1.00: Initial release -v1.10: Added Dark Rage, Sadism and Sweet Release. -v1.20: Added Constancy, Respite and Anti-Shield Protocol -v1.30: Added Auto-Shield Protocol, Applied Knowledge and Last Stand -v1.40: Added Resonance, Deep Resonance and Master Resonance. Also completely reworked Payday. -v1.50: Added Mysterious Benefactor -v1.60: Added Whirling Blade Combo, Thunderous Blade Combo and Heartstopper Combo Bug Fixes: -v1.01: Fixed a bug preventing Shutdown and Overload from targeting blaster rifles. -v1.02: Stopped T3 from being able to take the Payday and Killer Instinct feats. -v1.11: Fixed a bug preventing Sith Lords from taking dark-side feats. -v1.31: Fixed a bug preventing Auto-Shield Protocol from triggering. -v1.61: Fixed the interaction between Overload and combo feats. Fixed some lingering bugs from the Steam conversion. Improved compatibility. -v1.67: Improved compatibility. Permissions: -Don't redistribute the mod without permission. I'm pretty reasonable. Credits: -By TamerBill Submitter TamerBill Submitted 12/22/2020 Category Mods TSLRCM Compatible Yes  
  3. 1 point
    Not nostalgia bringing me back, it was people keeping sending me messages asking about it, hah. Next objective is to port the mod back to K1, then start adding more feats.
  4. 1 point
    I think when I was doing it I had decided on "Pilot" for Carth and "Warrior" for Canderous
  5. 1 point
    The Star Forge is a factory, so there is technically nothing wrong with producing multiple items of the same design. Moreover, it would be strange if a factory could not produce several products of a known design from the same parts. What may seem wrong is the name of Darth Revan's Robe. The one unique Star Forge robe that Revan once wore and may have modified for himself, was destroyed by Jedi Council. The new ones are just similar mass-produced darkside Star Forge Robes. But since the description of lightside Star Forge Robe mentions that “these robes were customised using an analysis of the Jedi they were created for”, I suppose that means, all robes created for Revan, would not be the same if they were created for other people. Hence, “the Darth Revan's Robe” will simply mean clothing designed with the physiology of Darth Revan in mind.
  6. 1 point
    The script that gives you the lightsaber/lightsaber part is a_give_quest_ls. The code that determines which lightsaber you get is with the rest of the random loot in k_inc_treas_k2 as AmanoJyaku says.
  7. 1 point
    @Red Hessian I think it's k_inc_treas_k2, which is an include file for other scripts. For example, k_def_spn_t_jedi includes it and creates treasure on Jedi opponents when they spawn. (In theory, as I never confirmed.) If you look through k_inc_treas_k2 you can find which scripts call its subroutines and then confirm which enemies and quests call those scripts.
  8. 1 point
    I was doing this at one point I think by restricting by class and then I was just making new classes for individual party members. Probably not a great idea, using feats seems a lot cleaner.
  9. 1 point
    I did exactly what’s being described above in my Carth’s Republic Uniform and Flight Suit mod a few years back. I added a new feat to Carth so that the item was restricted to him and couldn’t be used by anyone else. The mod is still available in the downloads section if you want to pick it apart and see how it works.
  10. 1 point
    Mission=Master's Luck feat(a lvl 12 feat that Scoundrel Revan with a 8/12 build can't get) can tied new equipment Juhani=Force Camofluage Bastila=Battle Meditiation Hk-47=Combat Droid class can have unique equipment tied too T3-M4=Expert Droid class can have unique equipment tied as well. Zaablar= Wookiee Toughness feat Carth, Jolee and Canderous will be need something unique ranging from a Feat or Class to tied equipment.
  11. 0 points

    Version V1.01

    2,850 downloads

    This mod provides darkside players with a means of training Hanharr as a dark jedi guardian, it branches off of the part where you "break" him. it also includes a new skin, portrait, and if it works correctly, when you train him his appearance should change. The read me says it requires TSLRCM 1.8.1 but anything newer should work too.
  12. 0 points

    Version 1.5

    21,389 downloads

    This is a collection of various things that I found annoying enough to alter. It started with that crazy window on Nar Shaddaa, by the landing pad, that would mysteriously render anything that was behind it invisible. It turned out to be as simple as a missing TXI. But it was at this point that I decided to start collecting little things like that into a single mod, to be released to the general public when it became more substantial. Due to the nature of this mod, I haven't bothered to make a proper installer with the TSL Patcher. Just install whatever you want to install. Don't install what you don't want to install. Some of these fixes are included in TSLRCM, while others are not. Either way, it's compatible. Other mods may not be compatible; contact me if you have any questions.
  13. 0 points

    Version v0.6

    11,113 downloads

    L0ki's Jedi Armor Mod v0.6 Stealth Suits & Pirate War Armor Add-on
  14. 0 points

    Version 1.0.0

    8,124 downloads

    This mod removes what is intended to be snow covering the forcefield in the Telos Academy's hangar and adds a skybox for the now visible exterior. Installation: Simply copy the model files across to your Override folder Acknowledgements: Thanks to @bead-v for KOTORMax and MDLEdit
  15. 0 points
    Listen to Khruangbin That is all.
  16. 0 points

    Version 1

    16,559 downloads

    Re-scales trandoshans to a more accurate size.