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Showing content with the highest reputation on 07/13/2020 in all areas

  1. 2 points
    I wish you waited a few moments to let me respond. I just got home. However, @Effix is right about this. Mod updated. Update: Just so everyone knows, I was kidding @Effixabout this. However, I think the joke went over everyone's head so I've decided to let everyone know. It was odd (and funny) to see his post above pop up as I was literally looking at the files. If I didn't have to wait an extra 10 minutes for someone to come into work, I would've had the answer for @CratosGoblinready and posted. If you'd like to confirm everything now correctly works @CratosGoblin, please let us know. I'm now rethinking whether I should've made the Jedi Library Archive be red for a fully dark sided Disciple (d2 tier) rather than de-saturating the background. If I went with that instead, what should I do with the mid evil tier (d1)? This thing I've linked to below BTW is not representative of a Red Jedi Library as it's 85 frames. https://imgur.com/6MvYpI0
  2. 1 point
    I wasn't quite sure where to broach this topic. I know that RedHawke's mods can be found at > http://www.jumpstationz.com/RedHawke/. But they lack the tslpatcher making them incompatible with most mods. What I am suggesting to do is to reupload the mods, and include a tslpatcher for them to increase compatibility. I was given permission directly from Chainz.2da who was given caretaker authority over RedHawke's mods. I can provide proof of this. What do the Admins think of this idea? Would it be something even considerable or out of the question because the mods are hosted elsewhere? I remember asking this question almost a year ago, to DarthParametric who said it would be unnecessary to repost them on DS. At the time, I consented to his respected opinion. However, in light of knowing how much the tslpatcher can do, and how to use it. I would like to repost these mods to keep them seen and used by the community. In case you did not know, I am a huge fan of Redhawke's mods and would not want to port, steal, or act in any malicious way against RH or RH's property.
  3. 1 point

    Version 1.0.0

    17,086 downloads

    This is a simple edit of the camera model for the workbench upgrade screen that alters some of the camera angles/positions to zoom in a bit closer to certain weapon types, most notably lightsabers, so you can get a better look at the models when running the game at higher resolutions. Mostly intended for those using modded weapons. Installation Instructions Simply drop the MDL/MDX in your Override folder. Known Issues Requires ndix UR's KOTOR High Resolution Menus mod to work as intended. Only tested at 1080p. Results may vary at other resolutions/aspect ratios. Modded weapons that are excessively large will likely go off-screen, but they probably do that already. Acknowledgements Thanks to @bead-v for MDLEdit and KOTORMax. Thanks to @ndix UR for the High Res Menus mod.
  4. 1 point
    I guess it would be what program is being used for rendering the whole area. I have no idea how map scaling would work i leave that for more the inclined modder, i'm just trying to help with what i can do to make it a reality.
  5. 1 point
    You guys may want to do a test of a larger map in KotOR before proceeding. If I remember correctly, I tried rendering higher resolution maps for some of the Sleheyron areas, but they turned out all wonky in the game, as if the game only uses a set pixel amount for each dimension. There may be additional settings in the GUI files that could be changed to work around this, but I don't know of them.
  6. 1 point
    What would be the benefit of rendering the rooms individually though? You could just as well render the entire area at once. And it doesn't have to be scaled down, there is no limit to the map texture size.
  7. 1 point
    Would it be possible to get the map to a close up resolution
  8. 1 point
    That recent animated aging avatar by Sith Holocron made me think about the external signs of the age of the Jedi Masters in TSL. The Council holorecord was from 10 years prior the game, but the members of the Council did not visually change (do they use the same models?). And obviously they could not be too young to begin with. Especially Vrook, he was same old man in the TSL (3951 BBY), in K1 (3956 BBY), in the holorecord (around 3960 BBY), in the comics "KOTOR" set shortly before the Mandalorian Wars (3964 BBY). He was even in the Council in the comics about Duron Qel-Droma (3993 BBY) and looked like he was already over 40 (this might just be an oversight, but funny in the context of this post). In less than 10 years, Malak received tattoos, unique armor, skin changes due to the influence of DS, lost his jaw, replaced it with a metal plate, as a result received a new voice and, in the end, was killed. Revan shaved / grew facial hair all the time. But the members of the High Council didn't even change their hairstyles (let's assume that Atris had closet full of same white librarian' s robes). This may be a reasonable idea for a mod or, perhaps, some kind of expansion to Full Jedi Council mod to visually reflect passing years on masters, for example, to make Atris and Lonna Vash younger in Holorecord and to age Vrook in the present time. Kavar and Zes-Kai Ell can be changed in any direction, I'm not sure about them (they appeared only in the background of one comic book). What do you think about this subject? And is anyone willing to create such a mod if it fits the lore?
  9. 1 point
    Just out of the oven, freshly baked.
  10. 1 point
    SO sorry to bump this age-old thread however its title bears more significance than me posting 'JumpStationZ is closing" 😅 All of my mods are available on countless sites, including here.. however RedHawke's are not. My site will be closing on Aprill 11th, 2020 as I simply no longer have the time to do anything with the site. Haven't for years honestly, but I don't feel like paying for the site any longer either... hehe. Just a fair warning, if you want any of RedHawke's stuff.. or anyone who wants the mantle of maintaining Red's mods (I'd prefer the Deadly Stream Site itself or one of its staffers).. please feel free to volunteer. I'm quite sure Red would be grateful. 🙂 http://www.jumpstationz.com/RedHawke/ This also goes for my Mods Archive, so grab those mods while you can too. I've seen the link posted around here on the forums publicly, so it's not hard to find. Staff should have it, or you can email me for link. (I don't personally post it publicly for Mod Permissions sake / policy). If anyone chooses to host Red's mods as his personal site (such as link above).. I think I made a "drop everything in one folder" archive version somewhere. If I can dig it up, I'll let Deadly Stream staff know.
  11. 1 point
    Yes! This one FTW! Them fold are sleek, JU! 🏁 I think I am done with my attempt, as me- personally, pleased with the end result.
  12. 1 point
    You really ought to have before and after shots so folks can see why they should download your mods.
  13. 1 point
    Could you include a screenshot of the Gizka and Dewback mods in-game?
  14. 0 points
    @Malkior: Remember when we thought 2019 was crazy? How young and foolish we were.