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Showing content with the highest reputation on 06/04/2020 in all areas

  1. 5 points
    And that's a wrap! (Or at least almost) So I started the final renders in full quality. The results are amazing if I may say so myself, but check for yourself (click on the images to see them in full size): Apart from doing all the render work, there are still some small things to fix and Telos to finish. For the latter I need to decide whether to go with the lightning or not and I also want to tweak the clouds some more. And then there are the mod skyboxes I want to create. Most of those should be pretty straightforward but a few will need more work. Among those is M4-78 which is also the one I started with. Here's what it currently looks like. The sky is working pretty well already but the buildings are obviously still missing. Let me know what you think.
  2. 1 point

    Version 1.0.0

    12,212 downloads

    Re-texture of PFHB05, for Star wars: Knights of the Old Republic. Texture Resolution 1024X1024. The archive contains 5 textures of the head. 3 textures for underwear. 5 icons and 1 .txi. To Install 1. Download: PFHB05HD 2. Copy all files to the Knights of the Old republic's Override folder. (Example location - C:\Program Files (x86)\Steam\steamapps\common\swkotor\Override) 3. When/if prompted to overwrite files, press okay. 4. If you like the mod; leave a comment or endorse! (It would be much appreciated) Made with love.
  3. 1 point

    Version 0.1.0

    517 downloads

    DESCRIPTION This is a little tool that mimics the visible console from K1, in TSL. It's written in Python (I've attached the source code below). IMPORTANT NOTES - The tool does not work in fullscreen mode (for now). I'd like to fix this in the future, but for now it only works in windowed mode. - The tool doesn't connect to TSL at all - it's completely separate. This means that (for example) if you open the console in TSL with tilde, and then alt-tab out of TSL and press tilde again, K2Console will detect this but TSL itself won't (meaning K2Console and TSL will be out of sync). - If you get out of sync and/or want to start the program again, you can type "xxxxx" (five x's in a row) into the console while it's open, which will close the program. Then just run the file "k2console.exe" and it'll start up again. No need to restart TSL (but make sure the TSL console is closed when you start K2Console, or you'll still be out of sync). - This program works by reading your keyboard inputs and storing them to memory, which is also one way a keylogger might work - so your anti-virus might identify it as such. This code does not connect to the internet at all (you can verify this for yourself if you like). I haven't included the source with the program package to avoid cluttering your TSL installation, but I included it as a separate download below. INSTALLATION Unzip all three files into the same folder as swkotor2.exe (i.e. C:\SteamLibrary\steamapps\common\Knights of the Old Republic II\, or wherever your TSL installation is located). UNINSTALLATION Delete the three files "k2console.exe", "console.bat", and "steam_console.bat". INITIALIZATION If you use Steam: Instead of starting your game through Steam, you can start it by running the file "steam_console.bat", located in your TSL install folder. Otherwise: Start the game by running "console.bat", again located in your TSL install folder. USAGE - Whenever you press ` to open the console in TSL, the mimic console should pop up too. I tried my best to exactly match the behavior of the TSL console (e.g. when it keeps text vs clears it), but if you find any discrepancies please let me know so I can fix them. - If I did my job, you shouldn't really be able to tell that the console's not built into TSL, so just use it as normal (with the ability to see what you wrote!) - To close the program (not TSL, just the console), type "xxxxx" (5 x's in a row) into the open console (this won't work if the console's not visible). Alternatively, you can close the command line that opens when you run the .bat file. INCLUSION IN OTHER MODS I'm not sure why you'd want to include this in other mods, but if you want to, you're welcome to do so with appropriate attribution. CREDITS Thanks to Thor110 for the idea for this tool, and for helping out with testing and ideas (as well as taking the screenshot for me). k2console.py
  4. 1 point
    i don't know if he would do it but the guy too ask is definitely DarthParametric he created the amazing sith pureblood male mod
  5. 1 point
    Loving it! Especially Taris and Tatooine. Can't wait for the release!
  6. 1 point
    No it was not. But you're the first person that has noticed (including me), so congrats for that. Not sure what the issue is. Looks like it might be a hierarchy issue in the model. I'll play around with it and see if I can get it resolved. If I can, I'll release an update.
  7. 1 point
    I don't know but my guess is forever. Some simple ones like Tatooine are probably done in about an hour but the Dxun skybox above is probably more in the range of 10+ hours per texture at least if not more than 20. That's why I'll be using a render farm instead of my computer as I would really like to be able to use it for something else than rendering over the coming months.
  8. 0 points

    Version v.2

    604 downloads

    HD Nar Shaddaa ---------------------------------- CREDITS: Nar Shaddaa Retexture: Originally made by OriionZ and modified by DAEMON HD Nar Shaddaa Skybox: Originally created by Sharen Thrawn Loading Screens, some details: 90SK ---------------------------------- This release is a re-upload from Steam Workshop and should generally be distributed with proper credits All credit goes to the original authors of this work, I have combined their efforts with my own for this submission. ---------------------------------- Installation: Copy files in the Override folder, from mod archive, into your Override folder in your TSL directory. ---------------------------------- THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BIOWARE/ OBSIDIAN ENTERTAINMENT OR LUCASARTSOR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
  9. 0 points
    @AxtasisN7 I'll see if I can replicate the bug. I'm not sure what could be causing it, but I'll try to keep you updated.
  10. 0 points

    Version 1.0

    40,415 downloads

    This mod replaces all HK-47s textures. Just like my other party member reskins; the size has been increased to 2048x2048. Which allowed me to put in some extra details and give a decent update to the skin. There's now a more visible metal texture but otherwise; nothing major has been altered to HKs skin. I did tweak the contrast and colors but its still the same rusty killer droid. Look at the comparison picture to get a better idea INSTALL: Unpack and copy the 3 files P_HK47_01.tga and TXI, plus PO_Phk47 to your override. That simple!
  11. 0 points
  12. 0 points
    Quick update: I'm still working on the Revan Head. Right now there's an issue with the mouth as it does not allow for the mouth to move when speech occurs. I am attempting to try and correct that issue. However, I have not been able to work on the head given the covid-19 craze. I had to leave the UK where I was studying and I'm back in Canada under quarantine so I can't really do much. I'll probably work on the head after the quarantine is over. So far, I'm in good health so I don't think that will be an issue. As for doing the head with scars I will try to add that option too down the road after I get the mouth issue fixed.