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Showing content with the highest reputation on 04/08/2019 in all areas

  1. 1 point

    Version 1.0

    343 downloads

    This mod rewrites all text in the game using the finest machine translation services available. It is intended to offer a new experience to those familiar with the game.
  2. 1 point
    It should be noted this approach would still require custom named textures, specified in appearance.2da, so as to not override the vanilla clothes textures.
  3. 1 point
    Hello! And it paid well in the end! They're great and looked well-executed. The concept looks interesting and fits my preferences. I'd love to have them installed and see the improvements directly! You can have up to 8 different body textures, by utilizing g_a_clothesxx UTI for each specific commoner which're referenced on appearance.2da. And for their new head you'll need to add 2 new entries to heads.2da, because as far as I know there's only 1 Sith officer head model that wear cap, I think? But to adequately answer your question; yes, there definitely is a way.
  4. 1 point
    Hello everyone. I reading forum for 4 years already, and haven't logginged once until today, though i'm reading posts everu day and downloadings mods The reason i'm back, because my hands are itching to make some new textures for the game. I have several thoughts for modding one one them is making variety of sith republic and sith soldiers. I don't know will be there eventually a mod, but at least i can show you what is already done. In any case, if i will became too lazy, i will upload it as a modder's resource) First of all, i always wandered 2 things: 1. Why do sith officers use shoulder-belt (cause blaster is not heavy at all, and there is no shealth for a sword on the belt). Well, actually i understand why (cause it looks like more militaristic and offensive) 😶 2. What soldiers (not sith officers) looks like without armored-uniform The first one is easy) As it is not needed it can be removed, but when i remoced it, i realized that, well, uniform became too pale. 😃 So, second point game me idea to make uniform more detailed: As you can see on screenshots i made 3 types of uniforms 1. Soldiers (grey uniform, grey cape) 2. Low Ranking Officers (black-grey uniform, black-grey cape) 3. High Raning Officers (black or dark-brown uniform, black cape). The last one is a attempt to use Saul's pattern of uniform So, here are some screenshots: Making separate textures for males and females was pain in the ass) It's interesting what you guys think about retexture like this. And i was wondering. Well, i can make unique npcs to wear this uniforms, but is there a way to make common sith officers to use different uniforms ? (as i understand correctly one npc = one texture for body, right ?)
  5. 1 point
    Direct Kolto injection. That is going to sting.
  6. 1 point
    Everyone: "Oh goodie, JCarter426 uploaded another mod! I wonder what flawless, innovative, 10/10 mod he has graced us with this time JCarter426: "IsLaM iS mY aUtHoRiTy!"
  7. 0 points
    Thanks for the links and comic pages, SH!
  8. 0 points
    I would react with "haha", but it honestly makes me kind of sad.