Jorak Uln Posted July 16, 2016 Posted July 16, 2016 View File TSL ORIGINS: Harbinger Overhaul Attention: Currently NOT compatible with Kotor 2 Steam Version. due to the total lack of dirt overlay it looks unrealistically shiny - i try to find a fix asap. Unlike its predecessor, the Complete Overhaul for K1, the purpose of this texture mod is to preserve the original look of the game, while using different texturing techniques to give the old game engine a modern look, emulating shine & vector based animations from the Mass Effect series. Installation: is simple, just: 1. Download XnView 2. Extract Part1 into the TSL Override directory 3. Create a new folder on your Desktop 4. Extract the contents of Part 2 into that new folder. 5. double-click on one of the tgas 6. click on file-> Browse 7. select all Strg+A then left click batch processing 8. select output folder TSL\Override select format TGA, Override file 9. hit "Go". Enjoy! Credits: Special thanks goes to Darth Parametric for helping me editing the light-glowing values and also i want to thank the wonderful community for their kind help in modding related questions. Compatibility: This mod should be compatible with every mod that doesnt change Harbingers & Kolto Tanks textures. Permission: If you want to edit/change or use this mod or parts of it, ask me for permission via PM first. Submitter Jorak Uln Submitted 07/16/2016 Category Skins TSLRCM Compatible No 1 Quote
Salk Posted July 16, 2016 Posted July 16, 2016 I am truly excited to see yet another production from you, Jorak Uln! Thanks for sharing! Quote
Sith Holocron Posted July 16, 2016 Posted July 16, 2016 Aren't the Kolto tanks also used on Manaan? How will you deal with the texture overlap? Quote
Sithspecter Posted July 16, 2016 Posted July 16, 2016 Aren't the Kolto tanks also used on Manaan? How will you deal with the texture overlap? He'll probably deal with it by not visiting Manaan since this mod is for TSL... 6 1 Quote
Sith Holocron Posted July 16, 2016 Posted July 16, 2016 Welcome to Schmucktown - Population: Me. 4 Quote
Jorak Uln Posted July 18, 2016 Author Posted July 18, 2016 @SH: that was a nice expression, haven't heard that one yet!---------------------------I'm glad you guys like my mod, but there seems to be a major bug with the floor:Xuul just posted this picture:https://m.imgur.com/a/wzwGPThe really interesting part of this is, that his game lacks the weird splashy overlay that I described here:http://deadlystream.com/forum/topic/4320-harbinger-weird-splashy-overlay-texture/He is using the Steam Version of TSL on a fresh install.On the contrary, i have this bug on the Collection edition and the old 4CD retail one.So please tell me guys if anyone has/hasn't had that bug and which edition you use.I'd be happy to have a solution for this! Quote
Sith Holocron Posted July 18, 2016 Posted July 18, 2016 @SH: that was a nice expression, haven't heard that one yet! I wonder how long before it makes it into one person's signature. Quote
Jorak Uln Posted July 18, 2016 Author Posted July 18, 2016 I wonder how long before it makes it into one person's signature. Im from Germany, so as a non native to say the least it sounded really cool;) Quote
Hunters Run Posted July 19, 2016 Posted July 19, 2016 Sorry about that. SS I'll duel you for it. Bananas at sunset! Just To stay on topic: looks cool, I'll definitely check it out when I get around to playing tsl. Quote
scoutception Posted July 19, 2016 Posted July 19, 2016 I gotta say Jorak, you make some of my favorite graphics mods. I wish you good luck with all the other planets and such. Quote
danil-ch Posted July 23, 2016 Posted July 23, 2016 I'm glad you guys like my mod, but there seems to be a major bug with the floor: So please tell me guys if anyone has/hasn't had that bug and which edition you use. I'd be happy to have a solution for this! I have the same bug. Steam Version of TSL + TSLRCM 1.8.5 + M4-78 Quote
high5 Posted October 17, 2016 Posted October 17, 2016 Well I deleted the .txi files of the CM_.tga's i dunno if I've lost some visual value but that's my quick fix. I also reduced the alpha as my 1st attempt to fix it, so now i barely have any shine meh I'll probs change 'em back n give you some better feedback after. Maybe I just broke the CM files altogether who knows Quote
Guest Posted February 3, 2017 Posted February 3, 2017 I'm experiencing the floor bug as well. KotOR Collection version. So not only a Steam problem it seems. Quote
Guest Posted February 14, 2017 Posted February 14, 2017 Well I deleted the .txi files of the CM_.tga's i dunno if I've lost some visual value but that's my quick fix. I also reduced the alpha as my 1st attempt to fix it, so now i barely have any shine meh I'll probs change 'em back n give you some better feedback after. Maybe I just broke the CM files altogether who knows So just delete the floor.txi? Quote
high5 Posted February 17, 2017 Posted February 17, 2017 So just delete the floor.txi? I just deleted all the .txi files beginning with CM_ so I probably got rid of some files that were not to blame too. My "meh" solution, throw 'em all in the bin and make some tea. Quote
Guest Posted February 28, 2017 Posted February 28, 2017 Can I suggest for the next one you do something completely different like Dxun or Dantooine? Quote
Jorak Uln Posted April 3, 2017 Author Posted April 3, 2017 Can I suggest for the next one you do something completely different like Dxun or Dantooine? the next one(s) will be most likely the unfinished ones from K1. 1 Quote
Malkior Posted April 3, 2017 Posted April 3, 2017 the next one(s) will be most likely the unfinished ones from K1. I'd be very interested of your vision for Onderon or Iziz, specifically, as it feels like it has a lot of potential, but is hampered by the simple use of blues and oranges. 1 Quote
ZeldaTheSwordsman Posted June 26, 2021 Posted June 26, 2021 IMPORTANT NOTE: For XnView 2.50 (AKA XnView Classic) users, there's no "Viewer" option in the File menu, so the process is different. Here are the steps to follow in that version 1. Open XnView (not necessarily opening one of the .tga files) 2. Go to the Tools menu, and from there click directly on Batch Processing 3. Click Add, navigate to the "Harbinger Part 2 - XnView" directory, select all files in said directory, add them with the Add button, and click OK. 4. Set the output folder to [TSL Directory]\Override, set the output filetype to .tga, and set "Overwrite files" to either "Ask" or "Replace" 5. Click on Go Also posted this in the comments, but someone might check the support thread first so... And now a question (also asked there, but people are probably looking at the boards more): Both this and the modder's own Telos reskin include a CM_Baremetal.txi Should this be overwritten if the other skin is already installed, or should it be skipped? Quote
Jorak Uln Posted June 27, 2021 Author Posted June 27, 2021 @ZeldaTheSwordsman thanks for posting a detailed guide regarding the XnView installation. Very much appreciated! The CM_Baremetal should be identical, so you can overwrite/ skip it safely. Either option will be fine. 1 Quote
ZeldaTheSwordsman Posted June 27, 2021 Posted June 27, 2021 1 hour ago, Jorak Uln said: @ZeldaTheSwordsman thanks for posting a detailed guide regarding the XnView installation. Very much appreciated! The CM_Baremetal should be identical, so you can overwrite/ skip it safely. Either option will be fine. You're welcome, and thank you in turn for the clarification. Quote
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