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Found 12 results

  1. Greetings, fellow Jedi! Hope y'all doing fine. In vanilla and/or modded state of the game there seems to be rendering issue with a texture that is rendered behind blending additive shader. As seen in the screenshot: Is there any way to get around this problem? I have t...
  2. Greetings, fellow Jedi! Have a good day y'all. I have a question - just like the title says; What is clamp -in KotOR implementation- that were oftenly used with most player heads? I asked of this because earlier I fiddle around with LSP_planettari01* by using this parameter -...
  3. Greetings, fellow Jedi! Wish you all the best of time. I am here to ask; Is 'Rescale World Units' not available on gmax v1.2 [yes, the ancient ones]? Because the 'More...' button under the 'Utilities' tab is greyed out and inaccessible. If indeed it's not available,...
  4. Greetings, fellow Jedi! Hope y'all having a good time. I am here to ask; Are there any consequences for a model that is missing a letter(s) on its node? I'm pointing to the vanilla comm_a_m model which appeared in the game as Asian commoners head appearance. Particularly this var...
  5. Greetings, fellow Jedi! Happy New Year, and hope y'all having a good time.  I need an assistance to solve this problem I'm having with newly added items to the game. In my current playthrough I'm looking to have inyriforge's "The Real Vibroblade" installed. But instead of replacing the Vi...
  6. Greetings, fellow Jedi! May the Force be with you. I'm opening this thread awaiting further discussion of fixing collar for PFBF model variant in particular- which me and @DarthParametric previously discussed here. So, continuing from where things left off- Does fixing the collar...
  7. Greetings, fellow Jedi! May the Force be with you all. I have the DeNCS I grabbed from this post, but its format is on JAR. I have no experience with JAR files before and I'm kind of lost. Can someone explain one-or-two basic move to have the DeNCS running? Many thanks for consid...
  8. Greetings, fellow Jedi! May the Force be with you all. I had troubles extracting/playing the audio files from K2/TSL; particularly ones from the 'StreamSounds' folder. With K1, I can do the trick with changing the extension to MP3 and then drag-droppin' a file to the track grid [I'm using FLSt...
  9. Greetings, fellow Jedi! May the Force be with you all. I currently in practicing some features inside TSLPatcher; particularly patching the "First Name" and avoiding "replace" option for all kind of installation. I have compared the UTC and building modifiers from them, and there is a fie...
  10. Greetings, fellow Jedi! Hope y'all doing fine. I am here to ask for an assistance: How to place a custom placeable(s) to a [custom] module? Many thanks for considering this!
  11. Greetings, fellow Jedi! Hope y'all doing fine. I have noticed a disturbance in the Force with the Ivy meshes; particularly inside m13aa_01a model [Dantooine's docking area]. My query/request are: [Query] Is that intended? Because I have roamed around the Enclave and every Ivy th...
  12. Greetings, fellow Jedi! Hope you all doing fine. In my current attempt I have successfully attached the MaskHook and GoogleHook to a head model and it works as intended in-game. But as I'm not properly adjust the position of the mask it looks way out of bounds from the head. As I'm using...