milestails

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Everything posted by milestails

  1. Check out Holowan Laboratories - the epicenter of KotOR modding since the games were released a long time ago in a galaxy far far away
  2. "or ran out of time" But Obsidian had plenty of time to finish KotOR 2!
  3. Never knew about the different models of mines! I agree that the "bubbles" should be significantly altered in some way.
  4. Best practice: Hold your party members at level 8 at most - don't level them up - until after they become Jedi.
  5. I think both can be used together. Check the files in each for any conflicts.
  6. Found an ancient repository of KotOR and KotOR II mods: http://york-biewer.com/index.html -- Too bad none of the download links work

  7. Your best bet is to reinstall the entire game, and start from scratch. That way, you are 100% sure that there will be no other game-breaking bugs lurking around the corner.
  8. All four of those mods are incompatible with TSLRCM 1.8.2. However, M4-78EP will work as long as it is installed after 1.8.2.
  9. I'd rather they not like the series than this. Then again, the poster could have been referring to the LP as a whole since it began in 2011 and just finished now.
  10. I take what I said back; the Mass Effect Updated/Improved Textures Mod is a MUST have.
  11. Garrus Vakarian can use the Mako to drive across the minefield on Terra Nova without setting the blasting caps off.
  12. That's happened to me before too. But this was prior to the K1R demo coming out.
  13. Definitely not a coincidence that it was released on Steam shortly after 1.8.0 came out!
  14. Just to be thorough, I would reinstall. I know it's a pain, but with a clean installation free from the incompatibilities mentioned above, you are bound to finally experience TSL the way it is supposed to be.
  15. Thanks to all who updated this incredible compatibility patch!
  16. I don't believe any of those mods are compatible with TSLRCM.
  17. and you shall be rewarded with lots of downloads!
  18. Silveredge9's mod just changes appearances; it doesn't mess with modules and whatnot. Compare the files in that mod with the Admiralty mod to see what I mean.
  19. Might I suggest Silveredge9's Admiral Onasi Reskin as an alternative to the Admiralty mod?
  20. I honestly don't think the Admiralty mod works even with the compatibility patch.