Quanon

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Status Updates posted by Quanon

  1. 3Ds Max behaving OK again. Back to rendering.

    1. Sith Holocron
    2. DarthTyren

      DarthTyren

      Sometimes it just needs a good smack.

  2. A first teaser has been released.

  3. Aaargh, some holigans crashed into my car, minor damage , mirror totaly wasted. Didn't even stop! Bastard!

    1. Sith Holocron

      Sith Holocron

      Insurance cover it?

    2. Quanon

      Quanon

      Sadly no :'-(

  4. After a few ORvals, a Chimey, a Brugse Zot, regular beer the mind starts to wonder a few to many things... Boobs...

  5. Ah, yeah, still need to reply to that x-D

  6. And 3ds Max refuses to work anymore... Just like that :o

    1. Sith Holocron

      Sith Holocron

      I'm sure you'll figure out eventually. That means my project is on hold for the time being. No rush, right folks? ;)

    2. DarthParametric

      DarthParametric

      Another quality product brought to you by Autodesk.

    3. Quanon

      Quanon

      Fun part is I used Max just a few hours before perfectly, without any indication of troubles. I left my PC, doing nothing at all. -_-

  7. And work grinds to a halt... Can't remember how this head stuff works anymore. :o

  8. Another lost battle with the walkmesh, no matter what I try it refuses to work ingame. I'll stop worrying about it, Lighmaps are priorty.

    1. Show previous comments  2 more
    2. DarthTyren

      DarthTyren

      Maybe it's not about finding bad verts. SS sent this to me in a PM: "turn your walkmesh into a poly, select all the vertexes, and hit "Weld". Weld to 0.1 cm, there was a huge difference in the number of verts before and after." Huge lifesaver.

    3. DarthTyren

      DarthTyren

      Also, if it refuses to work ingame, it might be that you've decompiled it in order to work on it. I remember having that problem with one of your BoS areas.

    4. Quanon

      Quanon

      Yes, decompiling models is bad voodoo, I've been trying to edit my old BoS areas to include lightmaps, but they crash the export script or Kaurora.

      It might be the loose verts and SS method might be the anwser.

  9. Another mod released!

  10. At last victory! A working walkmesh! Step by step build it up and now works like a charm!

    1. Show previous comments  6 more
    2. DarthTyren

      DarthTyren

      Huzzah! What made it work?

    3. Quanon

      Quanon

      I have 4 pillars, with 4 ramps surrounding a platform. So I had to make sure the player can't go through these pillars.

      I added walls and made them NON-walkable. The walkmesh has 2O materials you can choose from: Dirt, Stone, Metal... Water.

       

      It was because of this NON-walk material I had this odd behaviour. I switched the walls back to Metal and only minor correction on some edges did the trick.

      But I did everything step by step, to see when and where I got faults in...

    4. Sith Holocron

      Sith Holocron

      Perhaps creating a tutorial alongside your current project will help others wishing to accomplish the same goal.

  11. At last; camera get's blocked, no more clipping in my own made areas!

  12. Back @ home. Looks like it's hot just across Europe :D

    1. Show previous comments  1 more
    2. superSzym

      superSzym

      There's hot even in Poland, the Republic of Awfully Hot Springs & Cold and Rainy Summers.

    3. Sith Holocron
    4. jc2

      jc2

      Welcome back Quanon!

  13. Bastila first version is out the door!

    1. jc2
    2. LDR

      LDR

      Another phenomenal job man!

  14. Bastila had a minor update; a second version is now included! :)

    1. Kexikus

      Kexikus

      Thanks! I really like the second version :)

    2. Quanon

      Quanon

      Well, I figured it couldn't hurt ;)

       

  15. Bastila mod has been updated!

  16. BoS areas seem to be top heavy. Wonder if slicing them up would work as a patch?

    1. HK-47

      HK-47

      Query: "Top heavy"? How so?

  17. Carth got a tiny update.

  18. Carth reskin mod has been updated.

    1. Show previous comments  5 more
    2. VarsityPuppet

      VarsityPuppet

      Luke and Leia's wardrobe is very SWTOR, though not the Jedi class armor

    3. Quanon

      Quanon

      It was part of an art challenge. There where a few other nice looking art pieces, but I can't find the link back.

      But this one jumped out to me. Never played SWTOR, so I can't comment if the look matches or not.

       

    4. jc2

      jc2

      I agree with your comment on Leia's clothes, but Luke's looks more idk, it looks like a hipster duster, than anything i came across in swtor. Yeah Quanon this is a neat piece of art, thanks for sharing it.

  19. Darth Nihilus was up for a photoshoot. Check out the gallery for the results ;)

  20. Does anybody happen to have my Jedi Quarren mod for TSL ?

    1. Show previous comments  7 more
    2. redrob41

      redrob41

      I was thinking of the tgas, but I can look for the psds as well.

    3. redrob41

      redrob41

      Nope, it looks like I've only got tgas.

    4. Quanon

      Quanon

      Darn, those are lost then. But I guess I can do better now, so it's no big deal.

       

  21. Doing practice video recordings for tutorials.

  22. Everyday I'm rendering!

    1. Sith Holocron

      Sith Holocron

      And bless you for that!

    2. bead-v

      bead-v

      doo too too too too doo too :P

  23. Feeling happy to release another little mod out there! Refreshing!

  24. Finished another 5hours render run. 60so frames done. 5min20sec averge for a frame. Oh boy.

    1. Sith Holocron

      Sith Holocron

      Scrapyard Games or something else?

    2. Quanon

      Quanon

      Scrapyard Games, landing and take off sequences ;)