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Content Count
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Last visited
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Status Updates posted by Quanon
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Aaargh, some holigans crashed into my car, minor damage , mirror totaly wasted. Didn't even stop! Bastard!
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After a few ORvals, a Chimey, a Brugse Zot, regular beer the mind starts to wonder a few to many things... Boobs...
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And 3ds Max refuses to work anymore... Just like that
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Another lost battle with the walkmesh, no matter what I try it refuses to work ingame. I'll stop worrying about it, Lighmaps are priorty.
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At last victory! A working walkmesh! Step by step build it up and now works like a charm!
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I have 4 pillars, with 4 ramps surrounding a platform. So I had to make sure the player can't go through these pillars.
I added walls and made them NON-walkable. The walkmesh has 2O materials you can choose from: Dirt, Stone, Metal... Water.
It was because of this NON-walk material I had this odd behaviour. I switched the walls back to Metal and only minor correction on some edges did the trick.
But I did everything step by step, to see when and where I got faults in...
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At last; camera get's blocked, no more clipping in my own made areas!
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Back @ home. Looks like it's hot just across Europe
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Bastila had a minor update; a second version is now included!
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BoS areas seem to be top heavy. Wonder if slicing them up would work as a patch?
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Cyberpunk Star Wars; it looks awesome. https://jgomez.cgplus.com/re-imagine-star-wars/hiik/cgplus-re-imagine-st
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Does anybody happen to have my Jedi Quarren mod for TSL ?
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Finished another 5hours render run. 60so frames done. 5min20sec averge for a frame. Oh boy.