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Everything posted by Hassat Hunter
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[Help for TSL] Lightsaber Hilt mod flaking out on me
Hassat Hunter replied to aslanruler's topic in General Kotor/TSL Modding
Probably seeing that since M4's appearance.2da overwrites TSRLCM's appearance.2da. Installing it on M4 has little use since most files of the main game are missing, it's just about the added planet after all. -
[Help for TSL] Lightsaber Hilt mod flaking out on me
Hassat Hunter replied to aslanruler's topic in General Kotor/TSL Modding
The new Steam version of TSL doesn't quite work the same way as the original. Instead of dropping them in TSL's folder, drop the textures in the TSLRCM workshop folder. AFAIK they should appear properly ingame then, no issues. Let us know how it goes! EDIT: If all doesn't work you can always opt for the "legacy beta"... it's the original version. No need to go around copying files and stuff. -
Basically exactly the same as before, you just use a different location to install to. So instead of common/knights of the old republic workshop/content/20850/485537937
- 313 replies
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You need to install it to the TSLRCM workshop section and not the game as you used to do in the past.
- 313 replies
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So many requests if we also make a non-english version of TSLRCM... Steam users I tell you...
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Heh, sorry. Though I suppose "PRESS THIS BUTTON!" can be rather shortly taped and shown
- 77 replies
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- movies widescreen
- guide
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Modders tool; Files changed with TSLRCM 1.8.3+
Hassat Hunter replied to Hassat Hunter's topic in General Kotor/TSL Modding
Just the duration of one line from 3 to -1 as you mentioned it was cut short (both TSLRCM and M4-78EP file). -
KOTOR II Re-Release on STEAM!
Hassat Hunter replied to zbyl2's topic in Knights of the Old Republic General
Yeah, noticed this too. Apparently Steam allows it and basically just keeps their hands of anything workshop related... but it does leave a bad taste to me aswell. -
Not quite sure as above user all gets removed... make sure to check it and manually remove any leftovers.
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Check the files that were modified; There's a pinned thread in the Modding forum
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KOTOR II Re-Release on STEAM!
Hassat Hunter replied to zbyl2's topic in Knights of the Old Republic General
Yup, and also some other nifty stuff -
If you want to make your mod TSLRCM compatible, here's a convenient list of all files modified by TSLRCM 1.8.3B and 1.8.4. You should cross-reference them against files you modified and see if updates need to be made. NOTE if you've made your mod pre-1.8.3 you probably should double-check all files as that version modified over 1000 files. 1.8.3-1.8.3B 001EBO 001ebo.git, eng_door.dlg, gar_door.dlg, got_meds.dlg 002EBO missile.dlg 207TEL 207swpmc.dlg, a_swp_trn.ncs, k_207tel_enter.ncs, membla.dlg 233TEL 233bdur.dlg 262TEL kreatris.dlg 301NAR lupo.dlg, modo.dlg 304NAR visenter.dlg 351NAR a_gotocut1_clean.ncs, k_351_enter.ncs 403DXN bralor.dlg 503OND a_reset_swoop.ncs, qimtiq.dlg 601DAN azkul.dlg, a_mil_retreat.ncs Override c_lightsaber_eq.ncs, mandalore.dlg, mira.dlg, modulesave.2da 1.8.3B-1.8.4 001EBO & 002EBO 3cfd.dlg 003EBO 003atton.dlg, a_next_scene.ncs, baorem1.dlg, baorem3.dlg, k_003ebo_enter.ncs, pcdead2.dlg 006EBO 003ebo.git, a_006danm.ncs, attonend.dlg, discadm.dlg, disadm.ncs, discend.dlg, visasend.dlg 153HAR 153sion.dlg 207TEL n_commf002.utc, n_fatcomm002.utc, tr_sluskbdyguard.ncs 262TEL a_262walkatris3.ncs, atrend2.dlg, atris.dlg, sisend.dlg 305NAR 305alarm.dlg, 305mira_a.dlg, 305nar.git, 305term.dlg, a_305alarm_del.ncs, a_spawn_ubese.ncs, attenter.dlg, attenter.ncs, attstart.ncs, visquis.dlg, visquispo.ncs 403DXN sarge.dlg 506OND a_darkside_scene.ncs, g_darkjedi006.utc, k_506_enter.ncs, si_sold1.dlg 602DAN sulruu.dlg 610DAN kaevee.dlg 650DAN 650kreia.dlg 903MAL 903kreia.dlg, a_903kreia.ncs, a_sion.ncs Override a_262imprison.ncs, appearance.2da, handmaiden.dlg, kotor2logo.tga, MAL_wn01.tga, MAL_wn01.txi 1.8.4 additional fixes 004EBO cahhmakt.dlg 201TEL k_orb_shuttle.ncs, k_orb_shuttle2.ncs 306NAR recontac.dlg 601DAN Zherron.dlg Override heads.2da, movies.2da, musictable.2da
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TSL (Vanilla) In-Game Mysteries
Hassat Hunter replied to Sith Holocron's topic in Knights of the Old Republic General
It's just said in a teaser though, it's not even shipped with the game. -
TSL (Vanilla) In-Game Mysteries
Hassat Hunter replied to Sith Holocron's topic in Knights of the Old Republic General
There is no use of sacrifice by Bao-Dur... EVER... in the entire game. Nor any dialogue files, including unused ones. -
http://steamcommunity.com/app/208580/discussions/0/530646080867117981/?tscn=1436921702 Sounds like this other member has Reces K2 power crystals too with this issue, try removing that, see if it fixes it?
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Sleheyron and M4-78 Respective Values
Hassat Hunter replied to a topic in Knights of the Old Republic General
Can you give a list of all that you noticed? -
"She was also probably passed up for training, since she is naive enough about the Force to not recognize Sith teachings from the holocron..." So does Atris, and she's a Jedi Master. Also, don't forget Remote and Mira (if Hanharr) for your point 1. As for your Jedi point, there's Kaah.
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Sounds like this issue? http://steamcommunity.com/app/208580/discussions/0/530646080867117981/ So have to know, mods? Since that person only said to have TSLRCM and M4-78EP, but that was obviously not true (as also indicated by later issues seen in that thread).