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Everything posted by Hassat Hunter
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601DAN instead of 401DXN then (makes sense, it's a far more common issue on Dantooine than it ever was on Dxun). Still not the same issue as the OP, which from my experience is usually mod incompatibility related. Yours is just a rare and extremely elusive vanilla-bug.
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Two Issues Party members disappeared /can not progress
Hassat Hunter replied to TurtleSimple's topic in TSLRCM
Do you have saves just before and after it happens? -
Yes, you can. * It's post-Peragus, before going to Telos (1.8.3+) * Pretty sure it has to be base * Repairing T3 isn't connected to the navicomputer and yes, the final upgrade needs repair and computer use.
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How a "new" person to M4-78EP plays it, under the waking eye of me and others http://www.twitch.tv/geordyjones/v/14710457
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I will watch from the start again and send you screen caps! I'll only include stuff that needs to changed in the text.
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KotOR II for mobile?
Hassat Hunter replied to InSidious's topic in Knights of the Old Republic General
http://www.redbull.com/en/games/stories/1331743650089/knights-of-the-old-republic-2-on-mac-interview -
Either can be used... the animations.2da is easily recognisable by being 100[something] rather than the shorter number fron the nwnscript.
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It is indeed from a version where Dantooine would lead straightup to Malachor, without Telos inbetween. All the lines had a few variations, and indeed the ones went with are just pre-Malachor. We already know that the Holocrons Atris studied are from Darth Traya. And heck, SHE'S IN THE GALAXY THE ENTIRE GAME... and nobody f#cking knew till she chose to on Dantooine. WTFBarbeque? Atris wanted the Exile punished. Thought everyone Kreia trained was flawed. And in super-irony, also learned from here, even unknowing and fell down that Dark path. Such irony. Atris isn't exactly "on league" with the Council. You know, trying to kill them all, use them as bait, just as the Exile. Sounds very Jedii not? No, she wanted them to learn from the Exile, which they decided not to. Not only one master picking it will make it so. What better way to test someone than to implant a notion, and then see if the other rolls with it, or should do what they should do instead. So no, it fits all fine, I don't see why you have to go all out thinking otherwise - and everyone else is wrong since you're the absolute authority on KOTOR2. Ugh, yes, you reminded me why I stopped working on TSLRCM, bullshit like this. And now I wish I kept it that way, just more BS upon BS. All this frustration isn't worth it.
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Lieutenant Yima sidequest
Hassat Hunter replied to scoutception's topic in Knights of the Old Republic General
Because the only stuff there is one .dlg file (Yima's) and some journal entries. You basically have to invent the entire quest yourself, not TSLRCM's intention. -
2 totally different issues. @ RadarE33: You probably want to reset the module (place 401DXN.git in override). Then save, remove the file from override and continue as normal, just using the Mandalorian Guide to go to the camp.
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And even with that in mind, dual-wielding is still insanely more powerful than one dual-bladed lightsaber. So not sure why you want to make them even more OP than already the case...
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Might just be KOTOR2 but there's a command to make hits to guarantee hits. Kavar uses it on Onderon.
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Nope, that holo on Korriban is pretty much self-containing. It depends on your INT (15). There's another route there, but it requires a specific set of questions to ask Atton post-Peragus. I assume you didn't do that then?
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1) Nope, pcdead.dlg is for the post-Dantooine death sequence (it's used by the Extended Enclave mod). It's not used. Pcdead2.dlg is all about leading up to Malachor, which is *exactly* the place it's used. 2) So yeah, your rant about using it elsewhere or I just willy-nilly do stuff is false since it's at exactly the point it should be. 3) Please play 1.8.4, thank you 4) There's some pretty important plot points in there, especially the leadup to the HK-Factory. The only... ONLY... part people are opposed to is the "That's why Revan ordered". And that's because people can't even fathom Kreia lying (yeah, it hasn't happened before has it?) or Kreia knowing Revan and his/her actions more than the galaxy (such as Carth). So no, I still haven't heard about a piece that doesn't fit in the picture yet. Except for 3) but that's already been fixed some time ago, so...
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OE rather doesn't destroy the trigger, but rather adds a local to it, then checks if it's already set. If not, trigger is available. Very handy if you want to use the same trigger for multiple events (like say, the exit trigger in Dxun's Mandalorian Camp or the EH enter trigger on Nar Shaddaa).
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Bugs and minor inconveniences with TSLRCM 1.8.4
Hassat Hunter replied to Hassat Hunter's topic in TSLRCM
It's to give Atris some time to get to her epihany. Because instantly going from the 2 lines was most jarring. I've added it just for that, no need to read more into that. I probably should look into that one of these days Yup, sadly, I got the resized .tga after 1.8.4 was released. But if it gets updated it'll be in I assume that's with the Aspyr widescreen version...? -
I assume the NPC 'jumps' past the door? Since from what I know if a door is opened inside a conversation, only after the conversation is over and the real game starts does the game stops blocking at that specific section. An extremely cheatery work-around would be to open the door before the conversation, then close it during the conversation, then do the regular "open/close" stuff as regular. (This is pretty much how the Atris door scene is done)
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Making Darth Nihilus a hardcore badass Sith Lord
Hassat Hunter replied to VarsityPuppet's topic in General Kotor/TSL Modding
Already fixed in TSLRCM. -
Indeed, the game just increases your power way more than opponents, but they do scale above 20.
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Shouldn't be too hard to merge them with the DLGEditor though...
- 99 replies
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- schematic lightsaber mod
- kaidon jorn
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Feel free to take a look at those M4-78EP sequences? Anything in particular in mind here... since that's pretty much the baseline for us, restoration and fixing only.
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Crash entering the Environment Zone
Hassat Hunter replied to Beltaranis's topic in M4-78 Enhancement Project
Using the save from the OP, the area loads just fine. So... instead of "FIX IT", why don't you tell me *WHAT* I should fix. While at it, tell me why the blackscreen with the fixed I0-01 cutscene, Dantooine blackscreen and the Onderon crashing. -
All the dialogue for training is specifically recorded for training, it's not just something we ripped out of somewhere else for training. Disciple and Handmaiden lack such lines though.
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At this point, wouldn't it be easier to just use Aspyr's updated GUI for controllers?
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They've mentioned it a few times in interviews they decided not to use it because it wouldn't fit Atris to just have some DS robes lying about. As such, TSLRCM keeps in vision with the developers vision.
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Well, hopefully today the M4-78EP stream goes on. Would love to gage the reaction of a first-time player real-time.