Sith Holocron

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Everything posted by Sith Holocron

  1. Especially as 1.8.3 will be out soon. . .and your mod is for 1.8.1.
  2. I believe in the Star Wars universe at least, they identify this as a kama.
  3. Do you even get light side points for freeing him? Why can't we see him get away if we do release him?
  4. The Grid has infected KotOR - specifically the Star Forge.
  5. When he starts on KotOR2, I'll start tracking that.
  6. View File Remove the Menu Beeps from KotOR and TSL READ ME FIRST! Here's my fifth small mod! Remove the Menu Beeps from KotOR and TSL ================================= MOD AUTHOR: Sith Holocron ORIGINAL RELEASE: 11 MAY 2013 FOR WHICH GAMES: For both Star Wars Knights of the Old Republic & Star Wars Knights of the Old Republic 2: The Sith Lords Description: ---------------- When using the various menu functions in either KotOR game, there are many annoying beeps. This extremely simple mod removes those by replace them with a blank sound file. Though this will probably have limited usage for the general public, it is invaluable for those creating “machinima” videos from either of the game. Installation: ---------------- Drop WAV files in your game's’ Override folder To Uninstall: ---------------- Take them out again. Known Bugs: ----------------- None known at this time. Legal Disclaimer: ------------------- All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc., I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either. Use it however you like, but if you're going to post it up somewhere, or make a derivative mod, or use it in another mod, please put a line in the readme, mentioning me. I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop - with the exception of Hassat Hunter who has my permission to do so. Submitter Sith Holocron Submitted 05/11/2013 Category Mods TSLRCM Compatible Yes  
  7. Version 1.1

    1,102 downloads

    READ ME FIRST! Here's my fifth small mod! Remove the Menu Beeps from KotOR and TSL ================================= MOD AUTHOR: Sith Holocron ORIGINAL RELEASE: 11 MAY 2013 FOR WHICH GAMES: For both Star Wars Knights of the Old Republic & Star Wars Knights of the Old Republic 2: The Sith Lords Description: ---------------- When using the various menu functions in either KotOR game, there are many annoying beeps. This extremely simple mod removes those by replace them with a blank sound file. Though this will probably have limited usage for the general public, it is invaluable for those creating “machinima” videos from either of the game. Installation: ---------------- Drop WAV files in your game's’ Override folder To Uninstall: ---------------- Take them out again. Known Bugs: ----------------- None known at this time. Legal Disclaimer: ------------------- All materials and copyrights belong to LucasArts, Bioware and Obsidian Entertainment Inc., I own none of the materials, and I'm not making any money out of this mod. It is to be distributed as-is without alteration, unless by permission of the mod author. This mod is not to be distributed for profit, either. Use it however you like, but if you're going to post it up somewhere, or make a derivative mod, or use it in another mod, please put a line in the readme, mentioning me. I hereby state that I specifically do NOT wish this mod to be uploaded to Steam Workshop - with the exception of Hassat Hunter who has my permission to do so.
  8. I have just noticed that there were two "Holocron Quest" threads. I have merged them together, for obvious reasons.
  9. Perhaps a new thread spelling out how to get the appropriate results for the droid army, fuel for Telos, and medical supplies for Telos is in order.
  10. I am saddened that Disciple's Holocron Quest wasn't restored.
  11. What other mods are you using?
  12. Please PM Zbyl and I about the textures you were concerned about.
  13. The stuff that I have on Photobucket that I link to here on the forums is usually in BMP format. However, when I upload a mod to the Downloads section, it won't accept BMP files on that part of the site. It's odd.
  14. RV, you really ought to try to track down the game "Tron 2.0" as I think it might give you some nice ideas for future installments. But don't take my word for it: these 7 pictures should say it more eloquently than I could.
  15. Wookieepedia disagrees. If you have an issue with the fictional alphabet, take it up with them.
  16. If they don't notice that I mentioned that it was for KotOR2 twice - and they didn't notice the mod is in "The Sith Lords" section - then they deserve what they get.
  17. I have updated my "Citadel Station Signage" collection.

    1. milestails

      milestails

      Downloading!

  18. As I've been looking forward to see his version of G0-T0 have glowing eyes, I am looking forward to seeing some screenshots of that.
  19. And you have Crixler's colors in there? Excellent . . . I wonder if any of names for his crystals that I came up with wound up being included in that.
  20. As JJK pointed out, it is actually spelled "Aurebesh."
  21. I have released a long awaited mod by Quanon: the improved Telos Citadel Station Skybox!

    1. KotorHDTVchannel
    2. evil q

      evil q

      I'll be sure to check it out. :)

  22. The irony . . . the voice of M4-78 can't fix a texture on M4-78. Anyway, here's my dilemma: I have a brand new texture replacement for what I've labelled as the "Departure Board" You've seen them all around the Citadel Station - and that version I've successfully implemented. [/url] However, I can't seem to make my texture for these screens (highlighted in red) on M4-78 work correctly. [/url] (The texture gets skewed in all sorts of nasty ways.) If you think you've got the know-how to make this work, I'll send you the M4-78 version of the above texture if you PM me. Then you can test to your heart's desire. Assuming you are the one that gets it working: When the texture is released to the public, you will also be in the credits too . . . which is nice, I've heard.