Omanakole

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About Omanakole

  • Rank
    Jedi Apprentice

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  • Gender
    Male
  • Location
    Poland

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  1. Hey everyone, I’ve been playing around with the combat log and trying to improve some of the messages it shows during fights. Editing the StrRefs in dialog.tlk works fine for the basic templates, like the ones that use <CUSTOM0>, <CUSTOM1>, <CUSTOM2> and so on. But it looks like not all combat log lines come from the TLK. Some parts seem to be assembled somewhere else, and I can’t figure out where the overall structure or ordering of the messages is defined. So I wanted to ask: Is there any other file that controls how combat log entries are formatted? Or is most of it hardcoded and only partially exposed through dialog.tlk?? I’m still pretty new to this side of modding, so any pointers or experience would be greatly appreciated. Thanks!
  2. I think I’ve managed to fix the issue with the Mandalorian Ripper firing bolts from the player’s feet. Thought I’d share. w_DsrptPstl_002.mdl w_DsrptPstl_002.mdx
  3. Hi @DarthParametric Would it be possible to release a minimalist version of this mod containing only the following changes? • the new look of the arena • adjusting the position of the computer screens on the wall • making the player character face their opponent during the initial announcement cutscenes
  4. I read that the Community Patch is not fully compatible with the Polish version of the game I’m using. Also, I’m personally not a fan of all the changes it introduces compared to the vanilla game.
  5. Could someone point me to the exact files I need to place in the Override folder to make Juhani spawn in the post-Leviathan scene? I'd really appreciate it!
  6. Do I still get the brown Jedi Knight Robes with this mod?
  7. Unfortunately, in my case this does not solve the problem. Is this the final version of the fix? I managed to discover a few things: - if you unequip/equip your armor with your swords drawn, it will somehow reset your character's pose and move the off hand sword/lightsaber to the correct position in hand - it fixes the glitch and it works every time. - with a lightsaber in off hand, the flourish animation does not couse the glitch while running, but it does when standing still. - with a sword in off hand, the flourish animation always couses the glitch. I think this is because walking with a turned off lightsaber in your off hand uses a different animation than walking with a sword in off hand.
  8. What do you mean "this mod does not fix the Xor issue"? How can I make other messengers appear after Xor? I don't want to edit save files manually. I am looking for a bugfix that works with polish game version.
  9. I am a little confused... Is this Community Patch gonna work with polish version of the game if I play male character?