Effix

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Everything posted by Effix

  1. You can get JC's robes to get the right model: Then simply replace one (or multiple if you like) of the .tga files. If you don't have a program to view tga files then there's free image viewers like XnView that can do that. Similarly you can mix in my Electromesh Battle Robe.
  2. See if you like these. OssusKeepersReskins.zip
  3. View File Effixian's Kreia Reskin ----------------------------------------------------------------------- Knights of the Old Republic - The Sith Lords ----------------------------------------------------------------------- TITLE: Effixian's Kreia Reskin AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ------------------------- INSTALLATION ------------------------- Extract the zip, move the files from the folder to your override folder. ----------------------- DESCRIPTION ----------------------- "The dark side of the Force is a pathway to many abilities some consider to be unnatural." This is a simple reskin mod that changes Kreia's default body & head textures and her portrait. This mod is not compatible with mods that also change Kreia's appearance. Tip: It might be interesting to try this with https://deadlystream.com/files/file/742-kreias-hood-down --------- BUGS --------- None ------------------------- UNINSTALLING ------------------------- Remove from your override folder: P_KreiaA.tga P_KreiaH.tga PO_PKreia.tga ------------------------------------ DISTRIBUTION NOTES ------------------------------------ You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if you simply ask me. -------------------- THANKS TO -------------------- Fred Tetra for KotOR Tool --------------------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. --------------------------------- My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix Submitter Effix Submitted 04/03/2020 Category Skins TSLRCM Compatible Yes  
  4. View File Effixian's Zeison Sha / Jal Shey Reskin 2020 ----------------------------------------------------------------------- Knights of the Old Republic - The Sith Lords ----------------------------------------------------------------------- TITLE: Effixian's Zeison Sha / Jal Shey Reskin 2020 AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ------------------------- INSTALLATION ------------------------- Extract the zip, move the files from the folder to your override folder. ----------------------- DESCRIPTION ----------------------- Yes, I wasn't quite done with trying to give you another (better? I hope) version of the Zeison Sha and Jal Shey Armors. Like my 2010 version it has more neutral colours and again it's inspired by the Clone Wars era Obi-Wan. I felt the Malak armor needed to reflect its darkside requirement more, so that has red instead of neutral colours. Not compatible with my other Zeison Sha/Jal Shey mods and other mods that replace them. New feature this time: In the vanilla game the Jal Shey Neophyte Armor and the Jal Shey Advisor Armor use the same texture and icon. I've changed that in this mod. However it won't change a Jal Shey Advisor Armor item that you've already acquired in a save. That said, you don't need to start a new game if you want to use this mod, if you do already have the Jal Shey Advisor Armor then it will simply look the same as the Jal Shey Neophyte Armor. What is what (info on where to get them is from gamebanshee.com): - - Brown cloth, white pants, black boots - - Zeison Sha Warrior Armor (item: a_robe_16) • This item is either very common or randomly placed throughout the game. Files: PFBM01, PMBM01 & ia_ClassZS_001 - - Beige cloth, white pants, black boots - - Zeison Sha Initiate Armor (item: a_robe_06) • Dantooine (Enclave Courtyard) - Purchased from Daraala Files: PFBM02, PMBM02 & ia_ClassZS_002 - - Beige cloth, black pants, white boots - - Jal Shey Neophyte Armor (item: a_robe_07) • Onderon (Merchant Quarter) - Purchased from Gegorran • Nar Shaddaa (Refugee Landing Pad) - Purchased from Geeda after opening up trade routes Files: PFBM03, PMBM03 & ia_ClassZS_03 - - Brown cloth, beige pants, white boots - - Jal Shey Mentor Armor (item: a_robe_20) • This item cannot be obtained through any conventional means. Files: PFBM06, PMBM06 & ia_ClassZS_004 - - Brown cloth, black pants, white boots - - Jal Shey Advisor Armor (item: a_robe_11) • This item is either very common or randomly placed throughout the game. Files: PFBM07, PMBM07 & ia_ClassZS_07 - - Black cloth, black pants, black boots, red armor - - Darth Malak's Armor (item: a_robe_26) TSLRCM only, this item is not random loot in the vanilla game. Files: PFBM05, PMBM05 & ia_ClassZS_005 It is possible to rename filenames to swap textures. --------- BUGS --------- None ------------------------- UNINSTALLING ------------------------- Remove from your override folder: a_robe_11.uti ia_ClassZS_001.tga ia_ClassZS_002.tga ia_ClassZS_003.tga ia_ClassZS_005.tga ia_ClassZS_006.tga ia_ClassZS_007.tga PFBM01.tga PFBM02.tga PFBM03.tga PFBM05.tga PFBM06.tga PFBM07.tga PMBM01.tga PMBM02.tga PMBM03.tga PMBM05.tga PMBM06.tga PMBM07.tga ------------------------------------ DISTRIBUTION NOTES ------------------------------------ You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if you simply ask me. -------------------- THANKS TO -------------------- Fred Tetra for KotOR Tool --------------------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. --------------------------------- My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix Submitter Effix Submitted 04/02/2020 Category Mods TSLRCM Compatible Yes  
  5. Version 1.0.0

    402 downloads

    ----------------------------------------------------------------------- Knights of the Old Republic - The Sith Lords ----------------------------------------------------------------------- TITLE: Effixian's Kreia Reskin AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ------------------------- INSTALLATION ------------------------- Extract the zip, move the files from the folder to your override folder. ----------------------- DESCRIPTION ----------------------- "The dark side of the Force is a pathway to many abilities some consider to be unnatural." This is a simple reskin mod that changes Kreia's default body & head textures and her portrait. This mod is not compatible with mods that also change Kreia's appearance. Tip: It might be interesting to try this with https://deadlystream.com/files/file/742-kreias-hood-down --------- BUGS --------- None ------------------------- UNINSTALLING ------------------------- Remove from your override folder: P_KreiaA.tga P_KreiaH.tga PO_PKreia.tga ------------------------------------ DISTRIBUTION NOTES ------------------------------------ You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if you simply ask me. -------------------- THANKS TO -------------------- Fred Tetra for KotOR Tool --------------------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. --------------------------------- My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
  6. Effix

    Kreia's Hood Down

    I got it working with the Steam version + Steam's TSLRCM. If you've already tried to install it then go to the game's main override folder, something like: [drive]:\[steam folder]\SteamLibrary\steamapps\common\Knights of the Old Republic II\override If there's a file "kreia.dlg" there then delete it Next, before you install things you go into the folder "tslpatchdata" in this mod's files. Open changes.ini with a simple text editor like Windows Notepad. Change the line "LookupGameFolder=1" to "LookupGameFolder=0", save. That will enable you to point the patcher to a location. Now you run the TSLPatcher.exe, it will ask you where your game is located. To work with Steam's TSLRCM you need to point it to where that is located, it should be something like: [drive]:\[steam folder]\SteamLibrary\steamapps\workshop\content\208580\485537937
  7. Effix

    Kreia's Hood Down

    I got it working with the Steam version + Steam's TSLRCM. If you've already tried to install it then go to the game's main override folder, something like: [drive]:\[steam folder]\SteamLibrary\steamapps\common\Knights of the Old Republic II\override If there's a file "kreia.dlg" there then delete it Next, before you install things you go into the folder "tslpatchdata" in this mod's files. Open changes.ini with a simple text editor like Windows Notepad. Change the line "LookupGameFolder=1" to "LookupGameFolder=0", save. That will enable you to point the patcher to a location. Now you run the TSLPatcher.exe, it will ask you where your game is located. To work with Steam's TSLRCM you need to point it to where that is located, it should be something like: [drive]:\[steam folder]\SteamLibrary\steamapps\workshop\content\208580\485537937
  8. Version 1.0.0

    1,094 downloads

    ----------------------------------------------------------------------- Knights of the Old Republic - The Sith Lords ----------------------------------------------------------------------- TITLE: Effixian's Zeison Sha / Jal Shey Reskin 2020 AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ------------------------- INSTALLATION ------------------------- Extract the zip, move the files from the folder to your override folder. ----------------------- DESCRIPTION ----------------------- Yes, I wasn't quite done with trying to give you another (better? I hope) version of the Zeison Sha and Jal Shey Armors. Like my 2010 version it has more neutral colours and again it's inspired by the Clone Wars era Obi-Wan. I felt the Malak armor needed to reflect its darkside requirement more, so that has red instead of neutral colours. Not compatible with my other Zeison Sha/Jal Shey mods and other mods that replace them. New feature this time: In the vanilla game the Jal Shey Neophyte Armor and the Jal Shey Advisor Armor use the same texture and icon. I've changed that in this mod. However it won't change a Jal Shey Advisor Armor item that you've already acquired in a save. That said, you don't need to start a new game if you want to use this mod, if you do already have the Jal Shey Advisor Armor then it will simply look the same as the Jal Shey Neophyte Armor. What is what (info on where to get them is from gamebanshee.com): - - Brown cloth, white pants, black boots - - Zeison Sha Warrior Armor (item: a_robe_16) • This item is either very common or randomly placed throughout the game. Files: PFBM01, PMBM01 & ia_ClassZS_001 - - Beige cloth, white pants, black boots - - Zeison Sha Initiate Armor (item: a_robe_06) • Dantooine (Enclave Courtyard) - Purchased from Daraala Files: PFBM02, PMBM02 & ia_ClassZS_002 - - Beige cloth, black pants, white boots - - Jal Shey Neophyte Armor (item: a_robe_07) • Onderon (Merchant Quarter) - Purchased from Gegorran • Nar Shaddaa (Refugee Landing Pad) - Purchased from Geeda after opening up trade routes Files: PFBM03, PMBM03 & ia_ClassZS_03 - - Brown cloth, beige pants, white boots - - Jal Shey Mentor Armor (item: a_robe_20) • This item cannot be obtained through any conventional means. Files: PFBM06, PMBM06 & ia_ClassZS_004 - - Brown cloth, black pants, white boots - - Jal Shey Advisor Armor (item: a_robe_11) • This item is either very common or randomly placed throughout the game. Files: PFBM07, PMBM07 & ia_ClassZS_07 - - Black cloth, black pants, black boots, red armor - - Darth Malak's Armor (item: a_robe_26) TSLRCM only, this item is not random loot in the vanilla game. Files: PFBM05, PMBM05 & ia_ClassZS_005 It is possible to rename filenames to swap textures. --------- BUGS --------- None ------------------------- UNINSTALLING ------------------------- Remove from your override folder: a_robe_11.uti ia_ClassZS_001.tga ia_ClassZS_002.tga ia_ClassZS_003.tga ia_ClassZS_005.tga ia_ClassZS_006.tga ia_ClassZS_007.tga PFBM01.tga PFBM02.tga PFBM03.tga PFBM05.tga PFBM06.tga PFBM07.tga PMBM01.tga PMBM02.tga PMBM03.tga PMBM05.tga PMBM06.tga PMBM07.tga ------------------------------------ DISTRIBUTION NOTES ------------------------------------ You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if you simply ask me. -------------------- THANKS TO -------------------- Fred Tetra for KotOR Tool --------------------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. --------------------------------- My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
  9. Looks like the same mod. However, 7zip says it's not a valid archive.
  10. Run TSLPatcher.exe, point it to the game's location. Steam version + TSLRCM: Point it to TSLRCM's workshop folder, should be something like [drive]:\[steam folder]\SteamLibrary\steamapps\workshop\content\208580\485537937
  11. You might as well do it manually, if you're not sure if that mod is ok. Plus it's a good modding excercise. The first male player character row is 136, check the modelj and texj columns (values PMBJM, PMBJ), copy those to the same columns in Atton's row (452).
  12. Of course, you have my blessing
  13. Effix

    Playable Yuthura Ban

    Uhm, I uploaded my version in 2017 Porting wasn't needed, all the female Twi'leks use the same model and even Yuthura's head texture was left in the TSL files.
  14. You need to use this one for K2: The 2 games use a different type of 3D model, so only pure reskin mods might work in both games. Mira uses the general Caucasian texture pfbamc01.tga, you would need to change some values in appearance.2da to make her use a unique personal texture variation.
  15. Here you go. Effixians_Mira_as_Bastila_K1.zip
  16. View File Effixian's PFHB05 from K2 to K1 ************************ Knights of the Old Republic ************************ TITLE: Effixian's PFHB05 from K2 to K1 AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ************* INSTALLATION ************* Run the file "TSLPatcher - Install Effixian's PFHB05 from K2 to K1.exe". ************ DESCRIPTION ************ This mod adds a playable character PFHB05 from KotOR 2. As requested by LegendOfAB. ***** BUGS ***** None known. ***** COMPATIBILITY ***** This mod adds a player character labeled as PFHB09, which is not in the vanilla game. This mod is not compatible with mods that might do the same. ************* UNINSTALLING ************* 1. Remove the following files from your Override folder: pfhb09.mdl pfhb09.mdx PFHB09.tga PFHB09d.tga PFHB09d1.tga PFHB09d2.tga PFHB09d3.tga PO_PFHB09.tga PO_PFHB09d.tga PO_PFHB09d1.tga PO_PFHB09d2.tga PO_PFHB09d3.tga 2. If you have never installed any mod with the TSL Patcher then you can remove appearance.2da, heads.2da and portraits.2da from the Override folder. Otherwise: If you haven't installed any head mods after this mod you can get the following files from the mod's backup folder and put them back in your Override folder: appearance.2da heads.2da portraits.2da Doing this when you did add another head mod would result in the later head(s) no longer being available in the game, yet the associated files (listed at step 1.) would still be in the Override folder. ******************* DISTRIBUTION NOTES ******************* You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if you simply ask me. ******** Thanks to ******** - Stoffe and Fred Tetra for the needed tools and tutorials - bead-v's MDLEdit - JCarter426 & Kexikus for sharing their knowledge of converting things with MDLEdit ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. Submitter Effix Submitted 02/26/2020 Category Mods K1R Compatible Yes  
  17. View File Effixian's PMHH02 from K2 to K1 ************************ Knights of the Old Republic ************************ TITLE: Effixian's PMHH02 from K2 to K1 AUTHOR: Effix CONTACT: PM me on the forums or find me on Steam ************* INSTALLATION ************* Run the file "TSLPatcher - Install Effixian's PMHH02 from K2 to K1.exe". ************ DESCRIPTION ************ This mod adds a playable character PMHH02 from KotOR 2. As requested by Orbiterrr. ***** BUGS ***** None known. ************* UNINSTALLING ************* 1. Remove the following files from your Override folder: pmhh02.mdl pmhh02.mdx PMHH02.tga PMHH02d.tga PMHH02d1.tga PMHH02d2.tga PMHH02d3.tga PO_PMHH02.tga PO_PMHH02d.tga PO_PMHH02d1.tga PO_PMHH02d2.tga PO_PMHH02d3.tga 2. If you have never installed any mod with the TSL Patcher then you can remove appearance.2da, heads.2da and portraits.2da from the Override folder. Otherwise: If you haven't installed any head mods after this mod you can get the following files from the mod's backup folder and put them back in your Override folder: appearance.2da heads.2da portraits.2da Doing this when you did add another head mod would result in the later head(s) no longer being available in the game, yet the associated files (listed at step 1.) would still be in the Override folder. ******************* DISTRIBUTION NOTES ******************* You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if you simply ask me. ******** Thanks to ******** - Stoffe and Fred Tetra for the needed tools and tutorials - bead-v's MDLEdit - JCarter426 & Kexikus for sharing their knowledge of converting things with MDLEdit ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. Submitter Effix Submitted 02/26/2020 Category Mods K1R Compatible Yes  
  18. View File Effixian's Bearded PMHC04 *************************** Knights of the Old Republic *************************** TITLE: Effixian's Bearded PMHC04 AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ************ DESCRIPTION ************ This mod simply adds a beard to the PMHC04 player character (a.k.a. Mullet Man). Requested by Lexone. ************* INSTALLATION ************* Unzip. Copy the files from the folder to the your game's Override folder. ***** BUGS ***** None. ************* UNINSTALLING ************* Remove from the Override folder: - PMHC04.tga - PMHC04d.tga - PMHC04d1.tga - PMHC04d2.tga - PMHC04d3.tga - PO_pmhc4.tga - PO_pmhc4d.tga - PO_pmhc4d1.tga - PO_pmhc4d2.tga - PO_pmhc4d3.tga ******************* DISTRIBUTION NOTES ******************* You may not: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if simply you ask me. ********* THANKS TO ********* Fred Tetra for KotOR Tool ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. --------------------------------- My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix Submitter Effix Submitted 02/26/2020 Category Skins K1R Compatible Yes  
  19. Version 1.0.0

    138 downloads

    ************************ Knights of the Old Republic ************************ TITLE: Effixian's PFHB05 from K2 to K1 AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ************* INSTALLATION ************* Run the file "TSLPatcher - Install Effixian's PFHB05 from K2 to K1.exe". ************ DESCRIPTION ************ This mod adds a playable character PFHB05 from KotOR 2. As requested by LegendOfAB. ***** BUGS ***** None known. ***** COMPATIBILITY ***** This mod adds a player character labeled as PFHB09, which is not in the vanilla game. This mod is not compatible with mods that might do the same. ************* UNINSTALLING ************* 1. Remove the following files from your Override folder: pfhb09.mdl pfhb09.mdx PFHB09.tga PFHB09d.tga PFHB09d1.tga PFHB09d2.tga PFHB09d3.tga PO_PFHB09.tga PO_PFHB09d.tga PO_PFHB09d1.tga PO_PFHB09d2.tga PO_PFHB09d3.tga 2. If you have never installed any mod with the TSL Patcher then you can remove appearance.2da, heads.2da and portraits.2da from the Override folder. Otherwise: If you haven't installed any head mods after this mod you can get the following files from the mod's backup folder and put them back in your Override folder: appearance.2da heads.2da portraits.2da Doing this when you did add another head mod would result in the later head(s) no longer being available in the game, yet the associated files (listed at step 1.) would still be in the Override folder. ******************* DISTRIBUTION NOTES ******************* You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if you simply ask me. ******** Thanks to ******** - Stoffe and Fred Tetra for the needed tools and tutorials - bead-v's MDLEdit - JCarter426 & Kexikus for sharing their knowledge of converting things with MDLEdit ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  20. Version 1.0.0

    219 downloads

    ************************ Knights of the Old Republic ************************ TITLE: Effixian's PMHH02 from K2 to K1 AUTHOR: Effix CONTACT: PM me on the forums or find me on Steam ************* INSTALLATION ************* Run the file "TSLPatcher - Install Effixian's PMHH02 from K2 to K1.exe". ************ DESCRIPTION ************ This mod adds a playable character PMHH02 from KotOR 2. As requested by Orbiterrr. ***** BUGS ***** None known. ************* UNINSTALLING ************* 1. Remove the following files from your Override folder: pmhh02.mdl pmhh02.mdx PMHH02.tga PMHH02d.tga PMHH02d1.tga PMHH02d2.tga PMHH02d3.tga PO_PMHH02.tga PO_PMHH02d.tga PO_PMHH02d1.tga PO_PMHH02d2.tga PO_PMHH02d3.tga 2. If you have never installed any mod with the TSL Patcher then you can remove appearance.2da, heads.2da and portraits.2da from the Override folder. Otherwise: If you haven't installed any head mods after this mod you can get the following files from the mod's backup folder and put them back in your Override folder: appearance.2da heads.2da portraits.2da Doing this when you did add another head mod would result in the later head(s) no longer being available in the game, yet the associated files (listed at step 1.) would still be in the Override folder. ******************* DISTRIBUTION NOTES ******************* You may NOT: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if you simply ask me. ******** Thanks to ******** - Stoffe and Fred Tetra for the needed tools and tutorials - bead-v's MDLEdit - JCarter426 & Kexikus for sharing their knowledge of converting things with MDLEdit ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
  21. Version 1.0.0

    2,421 downloads

    *************************** Knights of the Old Republic *************************** TITLE: Effixian's Bearded PMHC04 AUTHOR: Effix(ian) CONTACT: PM me on the forums or find me on Steam ************ DESCRIPTION ************ This mod simply adds a beard to the PMHC04 player character (a.k.a. Mullet Man). Requested by Lexone. ************* INSTALLATION ************* Unzip. Copy the files from the folder to the your game's Override folder. ***** BUGS ***** None. ************* UNINSTALLING ************* Remove from the Override folder: - PMHC04.tga - PMHC04d.tga - PMHC04d1.tga - PMHC04d2.tga - PMHC04d3.tga - PO_pmhc4.tga - PO_pmhc4d.tga - PO_pmhc4d1.tga - PO_pmhc4d2.tga - PO_pmhc4d3.tga ******************* DISTRIBUTION NOTES ******************* You may not: Use the material from this mod in your own mod without giving me credit, implying it was your creation. You might: Use the material from this mod in your own mods if simply you ask me. ********* THANKS TO ********* Fred Tetra for KotOR Tool ------------------- THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY BIOWARE, OBSIDIAN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. --------------------------------- My mods are free. If you would like to show your support then you can buy me a coffee at ko-fi.com/effix
  22. My mod that I posted includes Bastila too. I originally tweaked the textures (made for K2) to not be the same as the Twin Suns, but thanks.