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Everything posted by LDR
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Encountered the same problems when I fiddled with custom crystals. No clue how to fix it.
- 3 replies
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- lightsaber
- power
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These crystals are awesome. I like how you named some of them! Can't wait to see more of them.
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I wonder if this could be done to the many custom models that are in BOS:SR. I always found those rocks in the Korriban Wastes to be particularly jarring whenever the camera would pass away from them.
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Hey, welcome to the community! Hope you enjoy your stay. Tons of helpful people around if you're ever caught in a web.
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Some more stuff for LKIM 2.0. I apologize, I've just been busy lately and the holidays didn't really help any.
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I've been quite busy with all of my AP classes, I apologize for the delay. Finally got this working. I'll probably tweak it a bit. Made a little error here. I thought it was funny.
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Some more LKIM 2.0 stuff. I fixed up the icons for a few of the belts and I made custom one for misc items. I also remade the infamous 'Done' and 'I need to make the party selection screen available' implants into actual implants, giving them stats based on their descriptions. Also thanks to Darth InSidious for letting me use his Teta's Royal Band. And a secret planet I'm working on. If it wasn't for Fair Strides's amazing scripting this wouldn't be here right now.
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I was using KAurora to export ascii mdls into binary mdls, when it said: "Index was outside the bounds of the array.". What the bloody hell does that mean?
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I realize that. Could you be a bit more helpful? I'm just not very familiar in this field and Fair Strides has no idea what it means.
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Honestly, there are a huge number of things that could mean. There is no once specific thing that points to that I know of. You should try to re-export from 3DSMax and try again.
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Has this been tested to actually work?
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This is something that had bothered me for a while in KOTOR and I was surprised it was never addressed. I'm sure for a lot of you as well. I'll let the pictures speak for themselves. The latest installment in LKIM 2.0: Next up are masks and weapons. Special thanks to Mandalore for allowing me to integrate his Republic Mod Armor reskin into LKIM 2.0.
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According to the ReadMe: Curiously, I don't see any sounds included that resemble walking on snow. I do see one for the Sion breaking glass on the Harbinger, however. Also, I'm not sure if he means Force Drain or Drain Life, due to the name of the file being v_bem_drainlife.wav.
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You asked for it! I suppose now I could try making it accessible in-game. Although it's going to end up in my Korriban Expansion mod anyways.
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Oh wow, I busted my butt yesterday to get everything finished and all polished up. Oh well. Anyways, I'm very interested to see what dastardly evil scheme InSidious has been planning.
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At this rate, I wouldn't be surprised if Fair Strides makes a tool that allows us to make our own game engines.
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I think it'd be nice, but ultimately it'd be up to Gorgod. Of course it would just be an optional thing when installing.
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Some more screenies on my little project. And Quanon, your hilts are sexy. The headgear is pretty awesome too.
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Apologies for being late, I had to get my end of the year finals out of the way. I've been working on this for the last few days since school ended. It leaves a lot to be desired, but I'm getting somewhere.
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I really like what you did with the Restoration Zone! Glad you took all of the "peanut butter" off of the Czerka structures. It looks so much nicer now.
- 531 replies
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- high resolution
- remastered
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Peragus looks dark and spooky. I like what you're doing with the GUI! Keep it up.
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Next year I'm going to be taking a C++ Programming honors class.