sEcOnDbOuToFiNsAnItY

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Everything posted by sEcOnDbOuToFiNsAnItY

  1. So, now that these are released, do you plan/are you open to making Revan's mask into a helmet?
  2. Er... you seem to have it backwards - Episode II was the Delta-7, Episode III was the Eta-2. And Anakin never piloted a Delta-7 in a film - only Obi-Wan did. He flew one in during clone wars though. Crashed it on Kamino. He later picked up a Delta-7B and at some point a heavily customised Delta-7 called the Azure Angel. Ventress exploded the Angel. Azure Angel: Anakin's Delta-7B:
  3. ... Honestly, that's a painful title. Ow. And it doesn't really sound like a KOTOR title either - that'd be something like The Jedi Master(s). This... it sounds like the kind of thing my ten-year-old self might have thought up in the midst of an over the top made up sequel role play.
  4. The only difference between the HK-47/50 designs and the SWTOR/esque HK-51 is in the head if I recall correctly. "Dear DarthParametric, Would you be willing to hack off your HK-51 remodel's head and graft it onto the K1 HK-47 like the messed up psycho we all imagine you to be? Cheers, DarthSolous"
  5. Parametric did those remodels - might be worth PMing to ask for a k1 port of the k2 HK-51.
  6. She drowned in moonlight; strangled by her own bra.
  7. I gave all versions a go - couldn't find any issues. Granted, given how long playthroughs last, it could be that there's an animation I've not tried that ruins stuff. For now at least, it seems to be fine though. I did have some problems with it not showing up for all heads, before I realised that it was because I had the RoR playable humans for TSL mod: http://deadlystream.com/forum/files/file/490-ror-playable-humans-for-tsl/ So I just had to ammend the changes.ini file to make it edit their body models too.
  8. Since M4-78 1.3 is coming out soon, will this mod need an update for it?
  9. For some people. For others, he killed it.
  10. Well, by astonishing coincidence, Effix has just joined the site. So you may be able to get direct answer from him. Welcome, good to have you aboard!
  11. Ah, yes, this happens sometimes because most of the game files are stored in their respective modules. TSLPatcher can be used to make the suitable modifications to a module (i.e. replacing a file in the module). But I'm not sure how to get TSLPatcher to do it - I usually just adapt the TSLPatchdata file from Kotor 2's NPC Overhaul mod - which, incidentally, I have edited to my personal taste quite extensively due to how modular it is and I just wish the k1 version had the same installation setup. You'll definitely need to know the names of the modules you're replacing the files into tho.
  12. Gave it a spin; don't seem to be any issues. Thanks a lot! As I undersand it, the original k1 clothes are in k2's files, just not used for anything. Since the assets are there, would you be willing to do k2 versions of both of these? And yes, I will be going through to switch all the outfit options to medium.
  13. Could it have something to do with the versions of game? Say, for example, do you both have the GOG version or the updated Steam version?
  14. Gonna be honest, I think the hair's all wrong for the head to match the Deviantart comic - it's more of a ponytail over a bun and much rougher. The bun's all smooth, doesn't fit at all imo, for that Aimo's Exile. Aimo's looks to me more like a hybrid of PFHB02 or PFHC07 and PFHC05 in terms of shape.
  15. Huh. Neat. This is one of those things that I never thought about, but now that it's here... yeah, it's definitely an improvement. Is there going to be a k2 version? Ah, nvm. (Also, as an aside, Parametric, could you check my scout/scoundrel request thread? My posts got merged and your mailbox be full so I can't really reach you.)
  16. My immediate thoughts on first playing KotOR: YELLOW LIGHTSABER!!!!!!!!!!!!!
  17. Well, I did say 'add-on' for a reason.
  18. Yeah, but TSLRCM is kind of a non-negotiable requirement for my K2 games at this point.
  19. Personally, I'd like a Genoharadan add-on, but if that ever did happen, it'd probably be a looooong way off.
  20. Aaaaaaand now I gotta try and remember whether partyswap came out this year...
  21. Yay! Thanks a load! Guess we should call you Darth Scissorhands now!
  22. Seems to work well - didn't see any perceivable in-game clipping or issues and the belt looks better now. Thanks! Now I'm looking forward to FS's version to compare! [Edit]: Did some more exploring with it, couldn't find any noticeable issues. Would you be up for doing a fem version as well as k2 versions of both genders? (the k1 scout/scoundrel models still exist in the k2 files)
  23. That looks really good! I love it! Thanks a load!