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Everything posted by sEcOnDbOuToFiNsAnItY
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A quick request, if I may...
sEcOnDbOuToFiNsAnItY replied to Pantherr's topic in General Kotor/TSL Modding
Here's a TSL version of such a mod: http://members.westnet.com.au/envida/mods/ebo_smug_comp_mod.htm -
A quick request, if I may...
sEcOnDbOuToFiNsAnItY replied to Pantherr's topic in General Kotor/TSL Modding
Couldn't you just use the secret compartment(s) for storage? Or do you want more so you can organise things? -
Filefront down for good?
sEcOnDbOuToFiNsAnItY replied to musicforthepiano's topic in General Kotor/TSL Modding
You can find most of the kotor mods hosted on Filefront at: http://www.gamefront.com/files/listing/gamingfiles/Knights_of_the_Old_Republic/ and most of the kotor 2 mods at: http://www.gamefront.com/files/listing/pub2/Star_Wars_Knights_of_the_Old_Republic_II_The_Sith_Lords Gamefront is where most of the Filefront's mods were stored and all Filefront downloads went through gamefront. Most of the content isn't lost, just Filefront You can also use archive.org to view the old mod descriptions. Archive.org is a site that allows you to view previous versions of a website, including non-existant ones Quite a few Filefront mods have been transplanted here (with permission by the original authors) and many have been re-posted elsewhere (some with permission, some without). There is an extensive discussion on the topic of re-posting mods that aren't your own here on deadlystream: http://deadlystream.com/forum/topic/3421-why-its-not-okay-to-upload-someone-elses-mods/ Hope that answers everything. -
Bolook quest still broken?
sEcOnDbOuToFiNsAnItY replied to schuberth's topic in KotOR1 Restoration (K1R)
You should always mention it if you have other mods installed. Preferably which ones as well. -
That flying creature sounds like a ruping... concepts maybe?
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How do you build your Jedi?
sEcOnDbOuToFiNsAnItY replied to coolphoton1234's topic in Knights of the Old Republic General
I tend to go for a sentinel, It's just such a good middle ground. I usually use two lightsabers and I always get most of the ds powers, even if playing a lightside game. Which class I start as is pretty variable. As for my followers in k2, I normally give Atton dual sabres and pistols, I normally make sure he gets the anti-force powers, (resistance, suppression/breach etc.) and he gets all the precise shot feats. Bao-Dur normally gets a double-bladed lightsaber and insanity, everything else varies. I always give Mira a single lightsaber and a rifle/pistol. I normally give her all the non-lethal force powers and max out precise shot. Mical tends to end up with a doublesaber and a lightsaber with short sabre combo. Then he gets basically every area of effect force power I can give him. Handmaiden normally gets a single sabre with her quarter staff for if anyone has a shield. Normally give her force speed, force armor... anything that makes her a more efficient killer. I tend to get her dueling and mobility. Kriea just spams out as many high level force powers as possible plus single sabre. -
Would a water world need an aquarium? I mean sure it's nice and all but you'd think the city planners would just have a transparent floor, or submarine tours... I like Dantooine v1 the most. "No! don't go into the tall grass!" Then T3 kills 'em Jurassic park style...
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Download:PMHC06 - Scruffy Nerf-Herder Reskin
sEcOnDbOuToFiNsAnItY replied to Mysquff's topic in Mod Releases
"Who's scruffy-looking?" that beard is immaculate... -
MOD:Schematic Lightsaber Mod [SLM]
sEcOnDbOuToFiNsAnItY replied to Kaidon Jorn's topic in Mod Releases
What's the name of the hilt model? it doesn't look like a deafult hilt. Thanks for the speedy reply btw.- 99 replies
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- schematic lightsaber mod
- kaidon jorn
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MOD:Schematic Lightsaber Mod [SLM]
sEcOnDbOuToFiNsAnItY replied to Kaidon Jorn's topic in Mod Releases
I brushed off atton's conversation by saying I couldn't remember. What are the default hilts in this case? Sorry for not being clear, I forgot to mention that bit.- 99 replies
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- schematic lightsaber mod
- kaidon jorn
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I had the same Issue, I resolved it by modifying the 105Per.git file. Replaced an existing, Itemless corpse in the Dormitories. Was a pain. This issue is (as far as my experimentation can tell) still present in the 1.3 version.
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MOD:Schematic Lightsaber Mod [SLM]
sEcOnDbOuToFiNsAnItY replied to Kaidon Jorn's topic in Mod Releases
May I ask what hilt(s) Atris uses?- 99 replies
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- schematic lightsaber mod
- kaidon jorn
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Ok, just thought I'd check. Pity it can't be changed.
- 444 replies
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- handmaiden and disciple
- party
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I have a minor issue here but I'm not 100% sure it's Party Swap causing it. More like 80-90% sure. In the Telos Academy, after freeing my party the scene where Atris gives the handmaiden her mission to follow the exile doesn't play. This is (as far as I can tell) regardless of my dialog choices when talking to Atris. No matter how I act - evil, neutral, selfish, good, messianic, even outright self-contradictory - the scene never triggers and as a result the handmaiden always joins my party by defying Atris. My current playthrough is as a female exile. So far my choices have been exclusively light-sided. I checked to see if version 1.8.4 of the restored content mod removes the scene and as far as I can tell it doesn't. I have version 1.2a of Party Swap, version 1.8.4 of TSLRCM, version 1.2 of the M4-78 expansion. My game is fully patched. I have quite a lot of other mods but only 2 affect the Telos Academy scripts. These 2 are: - SLM version 2.0 by Kaidon Jorn - Handsister Fix by Varsity Puppet/VPcombat Both seem unlikely to affect this scene Could you please confirm if this scene not triggering is an oversight on your part, or down to some other error?
- 444 replies
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- handmaiden and disciple
- party
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(and 2 more)
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