Yes, the focus on something besides combat is a large part of why I like them, (I think Planescape: Torment can be played with 0, none that is, kills, provided that you think about your responses) never mind the deep, multifaceted stories that most CRPGs have... witch is something the Xenosaga trilogy has in spades too. its the clunky or archaic interfaces that turn people away, I think, from old-school CRPGs. That and the lower quality graphics and the time involved to play them. I blame Facebook and its 10,000 games that are played in under a minute for the lack of CRPGs in recent years...