sEcOnDbOuToFiNsAnItY

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Everything posted by sEcOnDbOuToFiNsAnItY

  1. My last playthrough using this mod was of a female exile and it was heavily modded. Pure LS. Didn't have any issues. My version was manual installation, not Steam, so maybe Steam ver has something to do with it.
  2. Plus the whole 'Han Solo' and 'Rogue One' films show they seem fine with returning to closer time periods anyway...
  3. So... http://www.vanityfair.com/hollywood/2016/06/samuel-l-jackson-mace-windu-fan-theory?mbid=social_facebook Yeah... Apparently this happened. So old-canon 'Legends' has Mace Windu bouncing around alive now. Thoughts on the ramifications? Anyone think this will have any effect on Disney's Canon?
  4. Well this is certainly interesting, beats having EA and DICE making 10 years of Star Wars: Battlefield-esque drek. Might give them a hint as to how to treat the franchise with respect. But then again, it's EA, so I won't hold my breath for them to suddenly sprout common sense.
  5. Standard bug questions for K1R have now been released. Please put these in your original post with answers under each question and someone can provide more in-depth help: 1) During the game, when did the problem begin to occur? 2) Did you install the latest version of the mod? 3) What version of the game do you have? (Steam, GOG, 4CD, KotOR Collection?) What region is the game designed for if it's the 4 CD version? 4) Did you update your game as required by your game's region? (4-CD version ONLY) 5) Did you use the TSLPatcher, if provided? 6) Were there any errors in the TSLPatcher installation? 7) What other mods have you installed? Please give an accurate list and provide links to each of these mods - even if they are found on this site. (We don't actually know them all!.) 8) Can you be more specific about the error? At what point did it happen? 9) Have you tried re-downloading the mod? 10) Have you tried using a different save game? 11) Have you tried starting a new game? 12) What Operating System do you use? (List Virtual Machines as well if you are using them.)
  6. I'd say the safest bet is a full clean reinstall. I know for a fact that K1 Feats Progression and Force Power Gain contain .2da overwrites which, if you haven't got backups for, can't be restored. And I'm not certain, but I would expect that K1R, the Classes, Feats, Powers & Skills Tweak mod and Fast Faets modifies those files too - which is where the conflict comes in. I suppose you could try reinstalling the Classes, Feats, Powers & Skills Tweak mod over the others, but I don't know if that would work or cause more problems.
  7. I was referring more to Batman's detective skills...
  8. Woah there, Batman... no need to make us all look bad.~
  9. No they don't. I've been able to walk right past the corpses plenty of times.
  10. Sweet. Are you going to be doing the same for TSL?
  11. Well that was possibly the shortest development cycle for a mod to ever be documented. Looks good; are you going to do a TSL blaster overhaul as well?
  12. Is there any change of Deadlystream hosting Battlefront 2 mods?
  13. Maybe a Handmaiden with Atris' bun for maximum confusion when they confront each other! Oh and surprise; I'm not dead.
  14. That's pretty much what I expected; damn. Oh well, thanks anyway.
  15. Is it possible to update from the old version or will it require a reinstall?
  16. Welcome aboard! AFAIK, if it's not on the Rules page, it's not a rule. I very much appreciate your avatar.
  17. IIRC, G0-T0 has unique dialogue on Onderon if you hack the vending droid in his presence. Does that count?
  18. I dunno about you guys, but ten years ago I hadn't heard of KotOR... so to expect me to have supported the mod ten years ago seems... unfair. I use the 4CD version.
  19. I was referring to its (lack of) similarity to the original game... can't claim a rip off if it barely resembles the original... Apparently my little jab was a little too subtle...
  20. It would be useful information; if it is more like Attila Total War, then Zbyl (Or another member of the mod team) could reupload the mod on the workshop and people could switch with no meaningful detriment to users and HH doesn't have to deal with Steam any more if he doesn't want to - everybody wins. If it is, however, more like XCOM 2 then please see my comments above on why the mod should not be taken down.