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Everything posted by 1Leonard
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Star Wars Episode VII Discussion (MASSIVE SPOILERS)
1Leonard replied to VarsityPuppet's topic in Star Wars
Guys, come on: Right after Doctor Evil is called: Let's not call each other names please. Let's be excellent to each other. We all have opinions and that's okay, don't let it get too heated. -
Star Wars Episode VII Discussion (MASSIVE SPOILERS)
1Leonard replied to VarsityPuppet's topic in Star Wars
Same thematic roles, perhaps. Doesn't immediately mean they're physically related. -
Star Wars Episode VII Discussion (MASSIVE SPOILERS)
1Leonard replied to VarsityPuppet's topic in Star Wars
Well, if your opinion is something as basic as "TFA is a lot like ANH" then yeah, everyone and their dog agrees with you. It's also not a very original or motivated opinion. -
Star Wars Episode VII Discussion (MASSIVE SPOILERS)
1Leonard replied to VarsityPuppet's topic in Star Wars
1. Start acting like one, motivate your arguments, please. 2. Movies are a visual medium, IV has an opening crawl as well, but it's merely there to support the movie, it's not exactly necessary exposition as you can make out what happens in the movie perfectly well without it. In I you're lost without the opening crawl, and even then it brings up more questions than it answers. 3. Facts mean nothing if you don't motivate why you're using them. -
Star Wars Episode VII Discussion (MASSIVE SPOILERS)
1Leonard replied to VarsityPuppet's topic in Star Wars
By the time of ROTJ we are fully engaged with the characters and are familiar with their motivations. For Episode I's intro to work we would have needed a bit more time with the characters to get to know them before they start talking politics. At least explain to the audience why they should care about the trade federation blockade. You're talking about small details, semantics. Instead of engaging other people's arguments and explaining why they're wrong, your just stating that they're wrong as if it's fact. You're arguing like a fourteen year old would. -
Star Wars Episode VII Discussion (MASSIVE SPOILERS)
1Leonard replied to VarsityPuppet's topic in Star Wars
That's not in the least bit relevant, what's relevant is that we saw people/things we did not know talk about things we cared nothing about. Do you honestly think episode I's intro is as exciting as IV's? -
Star Wars Episode VII Discussion (MASSIVE SPOILERS)
1Leonard replied to VarsityPuppet's topic in Star Wars
Like what? You haven't given any concrete examples of those issues, you have said that the first hour is boring, which: - is entirely subjective - I don't believe is true as the intro of IV is much better and more exciting than I, as illustrated by my previous post. Could you please give me some reasons and arguments about why you think IV is so bad? Just use a template for your argument or something: -
Star Wars Episode VII Discussion (MASSIVE SPOILERS)
1Leonard replied to VarsityPuppet's topic in Star Wars
Come on now, you can't be serious. Just compare these intro's: IV: In one shot you immediately see who the bad guys are, and who the underdogs are. You see a huge imposing guy with a mask command an army of faceless soldiers in white armor who attack a small fleet of people, you see people getting shot. You get to meet a woman and through her interaction with the huge imposing guy you get to find out what their names are and the relationship between them and their respective factions is reinforced. Meanwhile two very distinct robots get shot to a planet below, carrying very important data the woman gave them. I: Two nameless guys in robes enter a donutshaped ship and get to sit at a table and drink some tea. They talk about trade routes and having a bad feeling. Some aliens talk with each other and a hologram, say that the nameless guys are a threat and decide to gas them. The two guys see some gas coming in and immediately pull out their lightsabers. They're jedi, I guess? One of the guys in robes smells the gas (and doesn't die because reasons), knows what gas it is and tells the other guy. They both take a huge breath (script forgot about the gas in the room lol) and hold it for a couple of minutes. The aliens command some droids to check on them, and destroy what's left of them (... what?) instead of just waiting it out. The door opens and the two guys slice through the droids like butter. They're clearly not a challenge for them, at all, which doesn't make for a lot of tension. Some other droids come rolling in because of course this is a videogame and we can't forget level 2! The two guys decide to run for it using an ability which makes them extremely fast, which they apparently can do. Gee, I wonder if such an ability could come in handy later? Perhaps in the end? You know, maybe when they have to run faster than some energy shiels which turn on and off at set times? Anyways, the two guys sneak onboard some ships of the droids which'll be used to infiltrate the planet below. They tell each other they have to warn the Naboo (whatever that is). The ships then fly to the planet and land on the other side of the planet. Remember, the quickest way to Da Naboo is through da planet core. What kind of a plan is that?! If you want to take over a city you just take them by surprise, you don't announce your arrival by landing as far as you can from the place you want to take over. This gives the city the maximum amount of time to prepare. Exactly what issues people have with episode I are even worse in Episode IV? -
Star Wars Episode VII Discussion (MASSIVE SPOILERS)
1Leonard replied to VarsityPuppet's topic in Star Wars
You have got to be trolling here. The prequels aren't hated because they were different. They were just badly made movies. I'm currently rewatching all of the movies with my girlfriend and the prequels are just a bore after the OT. Has nothing to do with being different, but everything to do with their quality. Politics can be exciting (House of Cards, Game of Thrones), but Lucas decided to focus on it in the prequels and just didn't cut it. And for the record: I do not hate the prequel trilogy, not at all! I just acknowledge that they have flaws and aren't as good as the Original Trilogy (though III and VI are on the same level sometimes). -
Star Wars Episode VII Discussion (MASSIVE SPOILERS)
1Leonard replied to VarsityPuppet's topic in Star Wars
Right, because we aaaal know that V is an EXACT copy of IV. Oh no, it isn't, which is why most of those OT fanboys totally hate it. To this day, all of those OT fanboys lament the fact that episode V isn't an exact copy of IV. Remember episode V being on the bottom of everyone's ranking lists? I sure don't. Nice generalisation you got going on over there, bud. -
Star Wars Episode VII Discussion (MASSIVE SPOILERS)
1Leonard replied to VarsityPuppet's topic in Star Wars
You're forgetting Darth Icky, Darth Insanius and Admiral Bone-To-Pick. oh, George... -
Star Wars Episode VII Discussion (MASSIVE SPOILERS)
1Leonard replied to VarsityPuppet's topic in Star Wars
spoiler? You're essentially pulling that out of your ass. No one in the movie said anything of the sorts. I liked Episode VII a lot, even though it was kind of a rethread of episode IV, I can get why they did that for the first Star Wars movie in ten years, though I hope they take it in a new direction for the next installments. I'll probably see it again a couple of times. -
I released Kyle Time for a break.
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File Name: Kyle Katarn Head File Submitter: 1Leonard File Submitted: 14 Dec 2015 File Category: Mods TSLRCM Compatible: Yes This mod adds a head based on Kyle Katarn from the Jedi Knight series. The head itself is a heavily modified pmhc07 with a skin painted from scratch in a higher resolution. Installation: Press "Install Kyle Katarn.exe" and follow the instructions. Removal: Remove the relevant .mdl, mdx and .tga files and put back the .2da files stored in the backup folder _________________________________ I do not give permission for this mod to be reuploaded to other sites and/or sources without my knowledge. Click here to download this file
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2,319 downloads
This mod adds a head based on Kyle Katarn from the Jedi Knight series. The head itself is a heavily modified pmhc07 with a skin painted from scratch in a higher resolution. Installation: Press "Install Kyle Katarn.exe" and follow the instructions. Removal: Remove the relevant .mdl, mdx and .tga files and put back the .2da files stored in the backup folder _________________________________ I do not give permission for this mod to be reuploaded to other sites and/or sources without my knowledge. -
Work is about to wrap up! Finished work on the portraits, I really like how the dark side progression came out:
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I've been trying SH's suggestion, it's a very subtle effect but I really like it.
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The hair has a lot of grey in the back and a bit on his sides, like he has in Jedi Knight! Thanks, I'm happy with how the model is turning out as well. SH's Idea on the dark side transition might be fun to do, I'll try some things to see how it turns out.
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I went back to the original model in Jedi Outcast and remodeled the hair based on that. I'm really pleased with how it turned out. Currently brainstorming on darkside transitions. Anyone have any idea on what would look cool? Also, I'm wondering if it's possible to recreate his outfit for the default clothing instead of the standard burlap sack? Perhaps by cutting and fusing several different models together? How would I go about doing that (if it's even possible)?
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Had some time today to do some work. Continued with the hair and just about finished, it's mostly small detail work now! I also made some changes to the model because his cheeks looked kind of bloated in some angles. Lastly, I painted his eyes. Look at all the detail no one will see!
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Well, you can name him yourself ingame, so If you want him to be...
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So it's been a little more than a week. Due to a broken computer and classes starting after it was fixed I don't really have as much time as I used to. However, I have been tinkering with my next project: Kyle Katarn (if you couldn't quess from the preview). I'm really happy with how his model turned out, though I'm still changing very small bits and pieces every once in a while, you don't want to know how many different noses I've been through... The texture still requires a lot of work, though the end result is starting to shine through! Here's is a new picture of my latest version, his "bangs" aren't detailed yet because I haven't decided how exactly to make them work.